General Discussion > General Non-RP DUST 514 Discussion

Your opinion on DUST 514

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Reyd Karris:
what do you think of DUST 514 at its current state?
I'd rather go play Battlefield 3 (Which was free on PSN a couple months ago) or Defiance (also an incomplete game, but much, much more fun than DUST).

Does it have potential to be the game it was promised to be?
No. As much as I'd like it to, there's no chance with the limitations of the PS3. They need it on PS4 to have LARGE battles to actually take advantage of the huge maps they are using. It's... flat out ridiculous.

Is it going to be a huge flop and be the next Incarna disaster?
No. It will probably just slowly die over the next couple years while CCP shores up development resources and shifts their focus away from the Shanghai office without alerting the gaming media in order to avoid worrying investors.

Gwen Ikiryo:
To be totally frank, although I haven't played it in quite some time, the game seemed pretty... Dull.

Like, essentially, it played like your average flavourless generic matchmaking FPS, with a few pretty adornments. Nothing really tremendous in terms of scale, design, visuals...

The only thing that really makes the idea interesting is it's networking with the Eve world - With the massive economy, the intrigue, the crazy player governed conflicts, etc - And right now, that's so curtailed that they might as well not be linked at all. And from what I've heard, there are no signs of that changing any time soon.

It breaks my heart, since there are a couple DUST based roleplayers I really enjoy interacting with, but I don't see it lasting in the long term.

Aria Jenneth:
I'm making no predictions.

The game will establish its niche, stabilize, improve, and grow, or it will not. As to which is more likely, there is too little data. CCP has a long history of creating wounded marvels and marvelous wounds; I expect transcendence only in error, and will be patient even then.

Whatever happens, life goes on. I will take what I want from the game for as long as I wish to, and spend my time in it as I choose.

That will be a longer time if CCP manages to stabilize its community. In fairness, a fair few of that community's members definitely vote with their pocketbooks ... for further development. I feel strangely cheered whenever I am killed with a "Dren" item, and the highly-commonplace nature of Blood Raider Sagas suggests that CCP is getting more income from this house of cards than many might suspect.

Incidentally, never buy AURUM straight when you can get the same funds plus a sizeable toybox at the same price.

Vikarion:
I'd really like to play it, as I've considered playing Planetside, but I refuse to buy and set up a PS3 solely for the pleasure of one game.

Aria Jenneth:

--- Quote from: Gwen Ikiryo on 14 Sep 2013, 22:24 ---To be totally frank, although I haven't played it in quite some time, the game seemed pretty... Dull.

Like, essentially, it played like your average flavourless generic matchmaking FPS, with a few pretty adornments. Nothing really tremendous in terms of scale, design, visuals...
--- End quote ---

... customization. Oh, wait.  ;)

DUST, if played like Battlefield, doesn't have much to offer. What it does have is a lot of ambitious possibilities, none of which are off the table yet.

Meantime, its fitting options allow me to zip around the battlefield as the infantry equivalent of a very quiet interceptor, bait overconfident ambulatory tanks into explosive traps, and shank snipers and hackers in the spine-- and have it all mean something at the end of the day (for both me and my unfortunate victims).

In other words, it lets me extensively customize and upgrade my build to suit my play style, much like fittings in Eve, and then use those fittings to do unpleasant things to people.

It's exactly the sort of thrill I kept wanting Eve to provide, without having to go out hunting for hours at a time without a kill.

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