Less rare, though still not common, are the other detrimental marks such as the Spiraling Circle, the Scarecrow, the Purple Cross, or the Slaver's Fang. These marks may force the bearer into a self-imposed lifetime vow of silence under traditional penalty of having their tongues cut out should they ever break it. In recent years, it has become common for those with these marks to choose a life of exile over the burden of bearing their shame amongst their kin.
(https://image.eveonline.com/Character/92275839_64.jpg) Len Braid | (https://image.eveonline.com/Character/92310382_64.jpg) Rharcyn Vuld |
(https://image.eveonline.com/Character/92301876_64.jpg) Heiki Haklar | (https://image.eveonline.com/Character/91930327_64.jpg) Konar Vazul |
I've never played a Minmatar. Hmmm.
I think the most difficult part of this would be that the mark would have had to been bestowed AFTER one graduated from the Republic capsuleer training program. As it is unlikely that anyone with such a mark would have been selected or made it through the program with such widely disrespected marks.I think that's needlessly complicating things.
I think the most difficult part of this would be that the mark would have had to been bestowed AFTER one graduated from the Republic capsuleer training program. As it is unlikely that anyone with such a mark would have been selected or made it through the program with such widely disrespected marks.I think that's needlessly complicating things.
We don't know what attitude the republic schools have towards the voluval, but I doubt they have any codified discrimination towards people with bad marks. The faculty and other students would shun the marked, certainly, but that doesn't mean it's impossible to get an education with a bad mark on your back. There are definitely non-traditionalists who are willing to help those with bad marks, and there are ways to hide your brand and disappear into the teeming masses of the cluster. There are clans who don't practice voluval, so I doubt marks are something that's maintained in paperwork.
Taking all that into account, it would be a lot of work but not impossible to get through a school without getting noticed as having a bad mark. That said, even if you are found out I'm pretty sure every single major school in the Republic would be willing to overlook your mark once it's obvious you're a capsuleer candidate.
Character challenge!
Use the personality generator from Dwarf Fortress (http://dwarffortresswiki.org/index.php/Personality) and play the character accordingly. Try to hit one or two personality points every day.
:D
I hate to be the slow pupil but could you define "signed on"
Here we're talking about the negative but not absolutely damning Voluval marks. There are shades of gray to play around in rather than just black and white.
She feared she would get one of the degrading marks: the spiraling circle; the scarecrow; the purple cross; or any of the numerous other marks that could forever exile you from Minmatar society. Fortunately this didn’t happen often; Karin had only witnessed it once, when she was six years old. A teenage boy got the worst mark there was: the pale eye. The poor boy had been driven away from the town, not even his family was willing to recognize him, let alone help him. (emphasis added)
The rarest of the negative marks such as the Pale Eye, the Face of Helina, or the Broken Shield can see its bearer out cast by the Minmatar, banished to Arzad II. Less rare, though still not common, are the other detrimental marks such as the Spiraling Circle, the Scarecrow, the Purple Cross, or the Slaver's Fang. These marks may force the bearer into a self-imposed, life-time vow of silence, under traditional penalty of having their tongues cut out should they ever break it. In recent years it has become common for those with these marks to choose a life of exile over the burden of bearing their shame amongst their kin.
These marks may force the bearer into a self-imposed, life-time vow of silence, under traditional penalty of having their tongues cut out should they ever break it. In recent years it has become common for those with these marks to choose a life of exile over the burden of bearing their shame amongst their kin.
Quite a few of us understood it to be a Thukker caravan, but now I see that you mean a group of outcasts who take up a Thukker-like existence.
I think it best to attempt any project of this sort from a single launching point. Frankly, I think the project likely to fail if it fractures into smaller groups with more specialized visions.
Quite a few of us understood it to be a Thukker caravan, but now I see that you mean a group of outcasts who take up a Thukker-like existence.
I would challenge that bifurcation with this question: Is there a fundamental difference between a group of outcasts who take up a Thukker-like existence and a Thukker caravan? Temper your answer with the understanding that such a group of outcasts would naturally include many Thukkers.
Yes, because while the Thukkers take just about anybody, that's not to say that they don't have a culture. Thukkers may be independent-minded but there's still a tribal structure in place with all that that implies. See the Thukker news archive (http://community.eveonline.com/news.asp?a=utype&tyid=2&cid=500015) for more on that. Of course, linkages and parallels exist, but generally, the Thukkers adopt some outcasts into their tribe but that doesn't mean that they then take on all the characteristics of full-on exiles.
Kindred of Scarecrows [SPOOX] is an alt roleplay challenge corporation with a Minmatar theme, having IC connections to and parallels with the Thukker tribe and their MO. ... We will form a community of expatriates and exiles, forever on the move, and see how far the journey takes us.
Conspiracy theorist who flat out believes the Republic government is a front for an alien invasion.Where do I sign up? :D
I would challenge that bifurcation with this question: Is there a fundamental difference between a group of outcasts who take up a Thukker-like existence and a Thukker caravan? Temper your answer with the understanding that such a group of outcasts would naturally include many Thukkers.Thukkers thus far have been mis-identified as "outcasts" and are instead Gypsies or Nomad's, I tend to associate them with european Gypsies pre-WW1. To be completely clear, Thukker are a Tribal society even more intense and extreme than their planet bound brethren. Members of their society are trained to fill multiple roles and theirs is a society where each person must absolutely trust and rely on the other members of their clan. They still partake in the Voluval ceremony and all that it entails. In fact, they do "extreme" Voluval if you will.
Ken,
Your OP says one thing but then you are arguing a second with your statement belowI would challenge that bifurcation with this question: Is there a fundamental difference between a group of outcasts who take up a Thukker-like existence and a Thukker caravan? Temper your answer with the understanding that such a group of outcasts would naturally include many Thukkers.
For what it's worth, that was a question not a statement. I used it as a rhetorical device to suggest that there is no fundamental difference between a group of outcasts leading a nomadic existence and a Thukker caravan. I did this in an attempt to persuade Cas that players interested in Thukker roleplay should consider SPOOX a valid place to try that out. My point about them not being fundamentally different was made mostly with consideration for the associated gameplay (moving about in a caravan-fleet), rather than consideration of the lore. I understand and have recognized that the Thukker caravans have a strong tribal element.
widening your net to catch "outcasts" rather than just "Republic outcasts" might go a ways towards making that clear. For example, think about Caldari dissenters / disassociated, Syndicate refugees, Amarrian exiles, all that.
Oooo. I'm going to play guess the Bataavalt.Heh. I've caught myself looking extra suspiciously at every single rookie...
*just got engaged. Wheeeee!Wheeeeee!
Basically I really would like to see an entire encyclopaedia of Voluval marks.
“Not all families have a motif and not all motifs are associated with a specific family.” Vormar said. “Here, let me show you something.” The old sage started rummaging in his trunk. After a while he produced a large leather-bound book.
“My father gave me this book when I was your age.” He said. “It illustrates and explains everything you want to know about tattoos. Take a look at it, maybe it will help you decide what motif you want.” Vormar handed Karin the book. She opened it at random. The page showed a picture of a tattooed man, with explanations for each tattoo.
“This book was published shortly after the rebellion.” Vormar continued. “While we were under the yoke of the Amarrians they systematically tried to erase many of our most sacred traditions; tattooing amongst them. This book was intended to re-introduce this ancient custom to those that had never experienced it. Admittedly not all modern motifs are in it, but all of the old major ones are there. I’ve used it before to teach slave-children such as you about tattooing. You can borrow it for a few days.”
2. As an IC artifact I think it's actually a bit awkward. That might be due to my non-canonical development--based on views common in some of the cultures I look to for inspiration--about the importance of the bodies and bones of the ancestors. You might get away with making something like this with the corpses of your enemies, but I don't think that sort of intertribal killing-and-flaying would have been accepted practice for millennia. (It would be a very Istvaan artifact, though: heavy with symbolic and spiritual meaning... quite possibly including that you stopped the people these skins were taken from from joining the ancestors.)
I haven't seen my name used as an adjective like that before. What did you mean? ;p