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EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: orange on 04 Mar 2011, 08:34

Title: "Modern" FW
Post by: orange on 04 Mar 2011, 08:34
I have been out of FW for a while, but can Amarr/Minmatar capture Gallente/Caldari plexes?  and if it happened on the other front, I wasn't watching.

Seriphyn's recent propaganda (here (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1476937&sid=70271572)) seems to read that way.  Props to Seriphyn by the way for stirring the old pot.
Title: Re: "Modern" FW
Post by: Casiella on 04 Mar 2011, 08:43
Yes, Amarr can capture Gallente, etc. etc.
Title: Re: "Modern" FW
Post by: Vikarion on 04 Mar 2011, 08:56
Yes, we use this tactic regularly. It's perfectly legal and CCP has stated as much.
Title: Re: "Modern" FW
Post by: Invelious on 04 Mar 2011, 09:02
Only plexs though. Amarr could not seige Gall bunkers or vice versa.
Title: Re: "Modern" FW
Post by: Seriphyn on 04 Mar 2011, 09:32
Yes, it was feeling dead between Gallente/Caldari recently, so I figured the best way to incite everything and remind people of the war was an outright "IC propaganda" trollpost. Also, Dex's reply made be consider that an interesting justification for the STPRO going into Intaki is to guarantee Ishukone's investment.

It also brings up the question of who controls Caldari Navy in that system. In fact, I bet Ishukone can say "No, you are not allowed to touch anything" to them. Even if under Federal Law, Ishukone controls shipping, under State Law, they "own" the system, so...

Regarding the loophole, yes, that's a problem, but CCP does not regard it was an exploit yet, mostly because they've abandoned FW for the timebeing for the next "shiney" projects. I imagine some people might find it fine because it's working to their advantage, but if it was the other way around, then a different tune will be sung. It is unfair, it is stupid, but those are two words to sum up EVE I suppose.
Title: Re: "Modern" FW
Post by: Casiella on 04 Mar 2011, 09:55
I don't think it's a loophole at all. To my understanding, this part of FW functions "as designed". One can certainly debate whether the design meets the goals, but that strikes me as a substantially different discussion.
Title: Re: "Modern" FW
Post by: Vikarion on 04 Mar 2011, 09:59
Regarding the loophole, yes, that's a problem, but CCP does not regard it was an exploit yet, mostly because they've abandoned FW for the timebeing for the next "shiney" projects. I imagine some people might find it fine because it's working to their advantage, but if it was the other way around, then a different tune will be sung. It is unfair, it is stupid, but those are two words to sum up EVE I suppose.

It's not a loophole. It's been explicitly stated to be an intentional part of game mechanics. I believe it was even noted in a Dev blog that cross-capturing was intended. In essence, it's so that factional allies can help each other. We simply put it to good use.

tongue-in-cheek/ Next I suppose you'll be pointing out the loophole of Caldari FWers being able to orbit Gallente timers /end tongue-in-cheek
Title: Re: "Modern" FW
Post by: Seriphyn on 04 Mar 2011, 10:29
Cross-capturing is fine. It's the issue that no NPCs spawn if you are cross-capturing. You meaning to tell me that the best way to actually capture direct enemy systems is to hop to allied militia? Minmatar offensive plexers should join Gallente, and vice versa, in order to capture Amarr and Caldari systems respectively?

That does not sound intended at all.
Title: Re: "Modern" FW
Post by: Silas Vitalia on 04 Mar 2011, 12:58
Nice IGS post Seriphyn.  I have a lot of empathy for you RP faction warriors who keep fighting with no IC support from ccp on any front, or rather any bug fixes or feature revamps to speak of.   
Title: Re: "Modern" FW
Post by: Alain Colcer on 04 Mar 2011, 15:21
Yes, we use this tactic regularly. It's perfectly legal and CCP has stated as much.

we acknowledge it is considered legal by CCP, however there are some issues with NPC spawns and sometimes bugged timers when performing captures with an "allied" FW faction.

Afaik, one can use a Caldari+Amarr pilots to enter a plex, but leave the Amarr pilot to avoid any respawns.....i might be misinformed....but its a very annoying thing that there is "undesirable" behavior when cross-capturing in FW.
Title: Re: "Modern" FW
Post by: Graelyn on 04 Mar 2011, 17:35
I love it when I have to bend mechanics and break immersion in order to help my faction.

It just makes me so fucking happy.
Title: Re: "Modern" FW
Post by: DosTuMai on 07 Mar 2011, 08:16
I'll give it a try when I reactivate Dossie, might be fun capping some shiney golden outposts.
Title: Re: "Modern" FW
Post by: Seriphyn on 07 Mar 2011, 08:46
We had a LOT of fun (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1478429)...was very much old skool 2008 FW, PvP with no prior knowledge of each other's abilities or tactics.

Taunting a historic RP corp before my time FTW :3
Title: Re: "Modern" FW
Post by: Mithfindel on 07 Mar 2011, 11:29
Look, ma, I got a reason to post in-character as Mithfindel.

Admitted, due to his background, he has a bit of a more pointy view than I do on the content of Seriphyn's post.
Title: Re: "Modern" FW
Post by: Silver Night on 07 Mar 2011, 22:54
[mod]Removed some posts. Please avoid posting flamebait and stay on-topic.[/mod]
Title: Re: "Modern" FW
Post by: Raphael Saint on 13 Mar 2011, 20:35
we acknowledge it is considered legal by CCP, however there are some issues with NPC spawns and sometimes bugged timers when performing captures with an "allied" FW faction.

More recently we (the 24th), have been getting bugged timers with increasing frequency just trying to run our own timers.