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General Discussion => General Non-RP EVE Discussion => Topic started by: kalaratiri on 01 Dec 2013, 06:10

Title: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 01 Dec 2013, 06:10
(http://cdn05.tmcdn.org/sites/default/files/styles/inline_stopgap/public/SOE%20Battleship.png?itok=kRLk3rV8)

Now with Details

Quote
Hi

I am very relieved to finally show you the Sisters of EVE Battleship, the Nestor. We weren't able to get it finalized before Rubicon went out, but that's alright because now it makes a nice Christmas present (just kidding it's not until (late)January).

We all agreed that keeping the covert cloak theme was not going to work for the battleship. Instead, we've kept the rest of the exploration feel from the Stratios and Astero by giving the Nestor hacking and probing bonuses, but instead of cloaking it will receive a bonus to remote armor repair amount, drawing on the Sisters of EVE themes of aid and relief. On top of that, the Nestor (as designed currently) has incredibly low mass - around half the mass of a normal Battleship. This should make it very popular in wormholes. The rest of the attribute layout follows the principles from the other Sisters of EVE ships pretty closely, as do the bonuses.

Here's the details:

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
10% drone damage and hitpoints per level

Role bonuses:
50% bonus to remote repair amount
50% bonus to large energy turret optimal range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers

Slot layout: 7H, 6M, 6L; 5 turrets, 0 launchers
Fittings: 11250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125 / 500
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 700

It will be acquired in the same way that the Stratios and Astero are, via Sisters of EVE LP stores. Here are the LP offer specifics:

Nestor
1,000,000 LP
100,000,000 ISK

Discount Nestor (From the Sanctuary)
800,000 LP
80,000,000 ISK

Nestor Blueprint
600,000 LP
150,000,000 ISK

Discount Nestor Blueprint (From the Sanctuary)
400,000 LP
100,000,000 ISK

I wanted to show you guys some art, but wasn't able to get ahold of the newest version today so I'll edit later with it.

Hope this is exciting! Let me know
o/
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Synthia on 01 Dec 2013, 06:24
The mass is for wormholing.

unsure on the covert cloak though.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: kalaratiri on 01 Dec 2013, 06:46
The mass is for wormholing.

unsure on the covert cloak though.

Yeah, I have now read elsewhere that it will not be covops capable. Removing that from OP.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Desiderya on 01 Dec 2013, 12:53
Yay CovOp Smartbombcamps.  :ugh:
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Korsavius on 01 Dec 2013, 12:58
Wasn't quite what I was hoping for aesthetics-wise, but still badass regardless. Spacenuns flying battleships...lord have mercy on all who oppose them.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: kalaratiri on 01 Dec 2013, 13:20
Yay CovOp Smartbombcamps.  :ugh:

The mass is for wormholing.

unsure on the covert cloak though.

Yeah, I have now read elsewhere that it will not be covops capable. Removing that from OP.


I can put it again in caps?
Title: Re: Eve Down Under: SOE Battleship announced
Post by: orange on 01 Dec 2013, 13:27
It could be that it is more Orca than Battleship, or at least that is what I would want in an Exploration-flagship.

- Add in a new set of Command Modules geared towards improving probes and hacking
- Give the ship a modest hangar-bay (~300k m3*) and corp-hangar, refit facilities (basic carrier)

Just some random thoughts.

*Orca has a 400k m3 bay; a Frigate is <30k m3, a cruiser is <120k m3, a battlecruiser <270k m3
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Lyn Farel on 01 Dec 2013, 13:42
 :!:


(http://static.wcnews.com/newershots/full/nexus03.jpg)
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Desiderya on 01 Dec 2013, 16:56
Yay CovOp Smartbombcamps.  :ugh:

The mass is for wormholing.

unsure on the covert cloak though.

Yeah, I have now read elsewhere that it will not be covops capable. Removing that from OP.


I can put it again in caps?
My reading comprehension sucks. Thank you for the clarification. :)
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Vincent Pryce on 01 Dec 2013, 20:34
Picture of the Future with text.

Space blender brings relief aid of whipped cream for the needy.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Myyona on 02 Dec 2013, 07:33
Perhaps a Logi Battleship?

I fear the price of this thing will be disproportional to its actual usage value. :(
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Morwen Lagann on 02 Dec 2013, 07:49
Perhaps a Logi Battleship?

I fear the price of this thing will be disproportional to its actual usage value. :(

Of course it will, just like any "pirate" faction ship. :P

Doubly so if they do the same thing with the LP store where SOE stations offer it at 50% above the Sanctuary LP store cost that they've done for the Astero and Stratios, since the highsec prices will end up determining the market value.

I happen to think it's actually a good system that gives highsec and lowsec dwellers access to normally nullsec content at inflated cost, though I think 50% might be pushing it for a battleship. That's around a million LP per ship if we use standard prices for battleships from LP stores - more for the built hull.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Katrina Oniseki on 02 Dec 2013, 08:32
That's around a million LP per ship if we use standard prices for battleships from LP stores - more for the built hull.

Wrong. The BPC is 600,000LP, the built hull is 1,000,000LP. At least if you follow the Astero/Stratios pattern.

Schere did some math for that one, since I'm a kat and kats don't math.

The SoE prices are exactly the same as other pirate faction prices if you go through Sanctuary, more if you go through SoE or Food Relief. So what we did was extrapolate using Pirate BS prices seen today. For reference, the Vindicator is 800,000 LP fully built.

Astero:
Fully Built - 80,000LP Nullsec ~ 100,000LP Highsec (The relationship is 4/5)
BPC - 20,000LP Nullsec ~ 30,000LP Highsec (The relationship is 2/3)

Stratios:
Fully Built - 240,000LP Nullsec ~ 300,000LP Highsec (Again, the relationship is 4/5)
BPC - 80,000LP Nullsec ~ 120,000LP Highsec (Again, the relationship is 2/3)

Nestor:
Fully Built - 800,000LP Nullsec ~ 1,000,000LP Highsec (Relationship would be 4/5)
BPC - 400,000LP Nullsec ~ 600,000LP Highsec (Relationship would be 2/3)


Title: Re: Eve Down Under: SOE Battleship announced
Post by: Morwen Lagann on 02 Dec 2013, 08:43
That's around a million LP per ship if we use standard prices for battleships from LP stores - more for the built hull.

Wrong. The BPC is 600,000LP, the built hull is 1,000,000LP. At least if you follow the Astero/Stratios pattern.

I was thinking of the wrong number for the BPC, but the hull will be 1.2 million. Base value for BS hulls from pirate factions is 800k.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Katrina Oniseki on 02 Dec 2013, 08:45
Edited my above post with math
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Lyn Farel on 02 Dec 2013, 13:37
What the ..? Nestor ? Is that a joke ?
Title: Re: Eve Down Under: SOE Battleship announced
Post by: kalaratiri on 02 Dec 2013, 13:47
What the ..? Nestor ? Is that a joke ?

Did I miss a thing?
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Morwen Lagann on 02 Dec 2013, 14:00
I think the thing to take away here, Kat, is that "50%" does not always actually mean "50%" to CCP.

The devblog that announced the LP prices only said that they would cost 50% more from the non-Sanctuary corps and did not specify hulls or BPCs. :P

Of course, why anyone would be stupid enough to waste the LP on a built hull rather than the BPC is beyond me. :|
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Katrina Oniseki on 02 Dec 2013, 14:27
I think the thing to take away here, Kat, is that "50%" does not always actually mean "50%" to CCP.

The devblog that announced the LP prices only said that they would cost 50% more from the non-Sanctuary corps and did not specify hulls or BPCs. :P

Of course, why anyone would be stupid enough to waste the LP on a built hull rather than the BPC is beyond me. :|

Yeah. Neither the BPC nor built ships have a 50% markup. It's actually a fairly specific and balanced pattern, not nearly as hamfisted as 150% cost.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Katrina Oniseki on 02 Dec 2013, 14:28
What the ..? Nestor ? Is that a joke ?

Not a joke. The Nestor appeared on SiSi for several sub-patches before Rubicon launched. It was seen at the battleship position of the SoE line, and shared the descriptions of the other SoE ships. It's all but confirmed to be called Nestor.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Lyn Farel on 02 Dec 2013, 14:32
What the ..? Nestor ? Is that a joke ?

Did I miss a thing?

Nestor is a rather outdated first name that sounds a little goofy to me.

I just checked and apparently it also exists in greek mythology... I guess that's where they found it. But I can't help but hear the name of that butler (http://www.angelfire.com/ma/screiden/images/pernestor3.gif)...
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Silas Vitalia on 03 Dec 2013, 14:24
We were discussing earlier in OOC the bonuses...

IMO another example of schizophrenic pulling mismatching role bonuses out of a damned hat.

That being said two of the bonuses, the armor repair amount and the resist bonus, combined with being able to fit battleship MJD, means this thing will be like having an abaddon-tanking logistics ship in your fleet.   Will take absolutely forever to chrew-through, meanwhile repairing more than a dedicated logi ship at close range.  Toss in sentry spam to get on km's during engagements and this thing could be a heap of trouble to deal with in larger spider groups.



Title: Re: Eve Down Under: SOE Battleship announced
Post by: kalaratiri on 03 Dec 2013, 14:42
We were discussing earlier in OOC the bonuses...

IMO another example of schizophrenic pulling mismatching role bonuses out of a damned hat.

That being said two of the bonuses, the armor repair amount and the resist bonus, combined with being able to fit battleship MJD, means this thing will be like having an abaddon-tanking logistics ship in your fleet.   Will take absolutely forever to chrew-through, meanwhile repairing more than a dedicated logi ship at close range.  Toss in sentry spam to get on km's during engagements and this thing could be a heap of trouble to deal with in larger spider groups.

Bonuses are released? I keep missing things  :eek:
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Makoto Priano on 03 Dec 2013, 14:53
https://forums.eveonline.com/default.aspx?g=posts&t=301843 for those who haven't seen it.

The bonuses are a bit odd, but someone hit on the, "WH ghost sites!" idea and it seems reasonable enough. Further, it is sort of a super-Dominix-- made for RR sentry work. So-- well, it's a fun idea. I'm not sure I'll ever see the inside of one, but y'know.

That said, I'm wondering if people haven't misread the equilibrium price of SoE ships. We've generally assumed that equilibrium will end up being at about 1k isk/LP as per other highsec agents. Doesn't CONCORD LP convert at a lower rate for the SoE? And it doesn't have the FW LP store to depress prices. Or DED site BPC drops to add an additional source of BPCs, as in the case of other pirate ships. While I'll bow to the superior maths of industry tycoons, projections are predicated upon assumptions, and I'm not sure how amazing those assumptions are.

Also: SOE ship name discussion. http://interstellarprivateer.wordpress.com/2013/10/03/it-may-not-make-sense-at-first/

The Nestor appears at the end.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: kalaratiri on 03 Dec 2013, 15:01
Wahey, updating OP then.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Caellach Marellus on 03 Dec 2013, 16:32
No doubt someone in the Incursion community is going to try and replace their logis with these, seeing if they can field a 5x sentry/all large remote rep version for even faster clearing.
Title: Re: Eve Down Under: SOE Battleship announced
Post by: Tiberious Thessalonia on 03 Dec 2013, 18:49
What the ..? Nestor ? Is that a joke ?

Someone when the ships were first announced predicted the name based on the names of the Astero and Strategos, it apparently has some etymological basis.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Lyn Farel on 04 Dec 2013, 10:20
Yes it seems to be Greek mythology, as I said above...
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 04 Dec 2013, 11:16
No doubt someone in the Incursion community is going to try and replace their logis with these, seeing if they can field a 5x sentry/all large remote rep version for even faster clearing.

Hrmm. The main issue with doing that I see is that the scan resolution is abysmal for large-scale logi duty - not nearly fast enough to lock someone getting chewed on by a HQ spawn. So, maybe for vanguard fleets? Take two in, assign each to lock up 5 people in the fleet?
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 04 Dec 2013, 11:31
No doubt someone in the Incursion community is going to try and replace their logis with these, seeing if they can field a 5x sentry/all large remote rep version for even faster clearing.

Hrmm. The main issue with doing that I see is that the scan resolution is abysmal for large-scale logi duty - not nearly fast enough to lock someone getting chewed on by a HQ spawn. So, maybe for vanguard fleets? Take two in, assign each to lock up 5 people in the fleet?

Fit I've seen thrown around absolutely spams sebos. It has, like, 3 or 4 of them.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Morwen Lagann on 04 Dec 2013, 13:19
(http://i.imgur.com/PfhPmnX.png) (http://i.imgur.com/PfhPmnX.png)

Click for full resolution. (2048x1536)
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 04 Dec 2013, 14:16
SOE:
> Builds a ship capable of repeated FTL flight and mounting multiple high-energy laser turrets.
> Presumably powered by their a hydrogen fusion or antimatter annihilation reactor.
> "Covered solar panels"

:|
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 04 Dec 2013, 14:31
SOE:
> Builds a ship capable of repeated FTL flight and mounting multiple high-energy laser turrets.
> Presumably powered by their a hydrogen fusion or antimatter annihilation reactor.
> "Covered solar panels"

:|

Solar panels make a lot of sense for situations where you cannot or don't want to use the extremely powerful reactors. If the ship happens to lose power or 'go dark' during a rescue mission, they can still power the medical bays (which is where those solar panels are located) using solar panels.

The medical bays may also be capable of emergency jettison from the ship itself, acting as huge lifeboats that carry the wounded and surviving crew away from the main ship. In such cases the solar panels would be an essential source of renewable power to continue operating medical equipment, gravity, and life support.

TL;DR

It's backup power for the medical bays.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Makoto Priano on 04 Dec 2013, 14:36
You know what I'm suddenly seeing?

Corellian Corvette.

It's sort of awesome-- though I wish the ZG ring was actually a ring, instead of two half-circles broken up by random futziness.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 04 Dec 2013, 14:38
You know what I'm suddenly seeing?

Corellian Corvette.

It's sort of awesome-- though I wish the ZG ring was actually a ring, instead of two half-circles broken up by random futziness.

It's not a complete ring? Are we looking at the same picture?
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 04 Dec 2013, 14:39
You know what I'm suddenly seeing?

Corellian Corvette.

It's sort of awesome-- though I wish the ZG ring was actually a ring, instead of two half-circles broken up by random futziness.

It's not a complete ring? Are we looking at the same picture?

I think she means a proper circle, rather than two semicircles joined by straight planes.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 04 Dec 2013, 14:45
Ah, I getcha
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Makoto Priano on 04 Dec 2013, 15:18
Yes. What Kat said with the words and the things.

And now, MOAR COFFEE.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 04 Dec 2013, 20:41
SOE:
> Builds a ship capable of repeated FTL flight and mounting multiple high-energy laser turrets.
> Presumably powered by their a hydrogen fusion or antimatter annihilation reactor.
> "Covered solar panels"

:|

Solar panels make a lot of sense for situations where you cannot or don't want to use the extremely powerful reactors. If the ship happens to lose power or 'go dark' during a rescue mission, they can still power the medical bays (which is where those solar panels are located) using solar panels.

The medical bays may also be capable of emergency jettison from the ship itself, acting as huge lifeboats that carry the wounded and surviving crew away from the main ship. In such cases the solar panels would be an essential source of renewable power to continue operating medical equipment, gravity, and life support.

TL;DR

It's backup power for the medical bays.

NERD ANALAYSIS TIME!

The turrets depicted appear to be Dual Heavy Beam Lasers, which have a 17m long main axis.

An offhand comparison suggests to me that the 'solar panels' could not be (generously) more than 10m long and 30m wide, for a total area of 300m2 on each panel, across 8 panels = 2400m2, or around 25833 square feet.

This website (http://www.solar-estimate.org/?page=solar-calculations) suggests that solar panels, on average, produce 8-10 watts per s.f.; going generous, our square footage will provide around 258 kW of energy. Now let's be generous again, and say that through NANITES! the sisters have managed to make solar panels 300% more efficient, giving a total yield of 775 kW.

According to this research (http://www.bse.polyu.edu.hk/researchCentre/Fire_Engineering/summary_of_output/journal/IJAS/V5/p.11-19.pdf), a large modern hospital (900 beds, 1600 occupants/hr) will require on average around 2.4 mW of electricity; this includes food preparation, staff areas, and building AC as well as medical equipment. Considering that the Nestor is a battleship, it will also have major electrical loads such as artificial gravity, air and water recycling, and large-scale internal supply cold storage.

tl;dr - even being incredibly generous with power production and assuming all other shipboard systems are going to be put into cold shutdown, those solar panels aren't going to produce nearly enough energy to power medical bays of any significant size.

[/massive nerdiness]

ohgod why do I do these things
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: DeadRow on 04 Dec 2013, 21:03
dood, its the future.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: orange on 04 Dec 2013, 21:31
NERD ANALAYSIS TIME!

The turrets depicted appear to be Dual Heavy Beam Lasers, which have a 17m long main axis.

An offhand comparison suggests to me that the 'solar panels' could not be (generously) more than 10m long and 30m wide, for a total area of 300m2 on each panel, across 8 panels = 2400m2, or around 25833 square feet.

This website (http://www.solar-estimate.org/?page=solar-calculations) suggests that solar panels, on average, produce 8-10 watts per s.f.; going generous, our square footage will provide around 258 kW of energy. Now let's be generous again, and say that through NANITES! the sisters have managed to make solar panels 300% more efficient, giving a total yield of 775 kW.

According to this research (http://www.bse.polyu.edu.hk/researchCentre/Fire_Engineering/summary_of_output/journal/IJAS/V5/p.11-19.pdf), a large modern hospital (900 beds, 1600 occupants/hr) will require on average around 2.4 mW of electricity; this includes food preparation, staff areas, and building AC as well as medical equipment. Considering that the Nestor is a battleship, it will also have major electrical loads such as artificial gravity, air and water recycling, and large-scale internal supply cold storage.

tl;dr - even being incredibly generous with power production and assuming all other shipboard systems are going to be put into cold shutdown, those solar panels aren't going to produce nearly enough energy to power medical bays of any significant size.

[/massive nerdiness]

ohgod why do I do these things

Additional nerd analysis.

Your solar energy calculator likely assumes commercially available solar panels available from some where like Home Depot (http://www.homedepot.com/p/Grape-Solar-390-Watt-Monocrystalline-Solar-Panel-GS-S-390-TS/202959964?cm_mmc=shopping-_-googleads-_-pla-_-202959964&skwcid&kwd=&ci_sku=202959964&ci_kw=&ci_gpa=pla&ci_src=17588969#specifications).  These are marketed as producing 390-Watts.  They have an area of ~1.625 m2.  This gives them ~240 W/m2.

The solar constant (http://en.wikipedia.org/wiki/Solar_constant) at 1 AU from a G2V class star (ie the Sun) is ~1362 W/m2.  With the atmosphere and using the Standard Testing Conditionswe will assume 1000 W/m2.

This tells us that the Home Depot panel, ignoring atmospheric absorption, has an efficiency of 17.6%-24%.

So, the 300% increase gets us to ~53-72% efficiency.  The lower bound is very near the current state of the art (http://upload.wikimedia.org/wikipedia/commons/1/1e/PVeff%28rev131111%29a2.jpg) cell efficiency - 44.4%.

Accepting your 2400 m2 approximation of the solar panel area and assuming a single layer of cells*, 80% solar cell efficiency (less than 2x the current SOA), at 1 AU from a G2V class star (~1362 W/m2), incidence angle is 0 (as in straight on and optimal), we get...

2,615,040 W or 2.6 MW

*This assumption is crucial as there is currently research  (http://newsroom.ucla.edu/portal/ucla/ucla-researchers-double-efficiency-247383.aspx)ongoing utilizing layered solar cells with will absorb more light at a wider spectrum.

There are however important assumptions I made, like the distance from the star, the type of star, and the panel incidence angle to the star light.  Solar power suffers from the inverse-square law (http://en.wikipedia.org/wiki/Inverse-square_law), which means even in the Sol system it is useful out to Mars and the inner Main Asteroid Belt.  A red dwarf (http://en.wikipedia.org/wiki/Red_dwarf_star) for example has at the top end only 10% the luminosity of Sol and therefore Solar power is effectively useless.  Lastly incidence angle (http://en.wikipedia.org/wiki/Angle_of_incidence) changes how much solar energy is collected, this however could potentially be resolved with nanites.

Thus outside of specific star systems and ranges, there may simply not be enough solar flux (W/m2 of light) to provide the power.

My education & job revolves around spacecraft engineering.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Morwen Lagann on 04 Dec 2013, 21:36
I'll fix the link above, since dropbox is shit and CCP was too lazy to, I dunno, use their own fucking CDN or something like imgur.

Also, I dunno if anyone else noticed, but it actually says "Drone Bay (retrofitted med bay)". I don't think a bunch of combat drones and sick/injured patients really make good cohabitants.

You also forgot something else in your math regarding solar panels, Esna: by that point, it's not unreasonable that advancements in energy usage would also have been made. Odds are you'd be looking at not only more efficient solar panels, but far more efficient devices that use the power coming from them.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 04 Dec 2013, 22:32
NERD CLARIFICATION TIME

I'm shocked orange hasn't already pointed this out.

Esna, do your calculations take into account the probably folded up and covered state of the solar panels? The image clearly mentions that they are covered at the moment by a protective shroud. How do you know how big they are when fully extended and deployed ala modern solar panels on the ISS, Mir, and Skylab? Those panels in real life weren't fully extended on launch.

The shroud blister is clearly thick enough to contain some serious panel folding inside it, and that's not even including the possibility that there would be even more layers folded and tucked deeper into the hull behind the blister. For all you know they could extend hundreds of meters out with both sides providing power and rotating to face the nearest light source. Then you can also imagine they are far more efficient than today's solar panels.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Korsavius on 04 Dec 2013, 22:45
ADDITIONAL NERD COMMENTARY TIME

...oh wait, I don't know what more to say. :c


Oh, I know! So if the ring is zero-gravity technology, that would imply that either it is reserved for emergency purposes to provide gravity for the entire ship, OR that the forward capsule thingy that looks like it can detach really can detach. And (being that this capsule thingy is likely not where the ship's main power core is) this ring can provide gravity for this section of the ship so other power generators can focus on things like life support, shield, engines(?), etc.

Nerd commentary aside (and those weird ship bonuses aside), I can see quite a few good RP-related purposes of owning this ship. Even if it is not ideally geared towards full-on PvP. I like the aesthetics of the ship myself, although I see no reason for Kor to own one IC. He is not a spacenun after all, or a wormhole pioneer. Now the Stratios...he might be interested in owning one of those as it can make use of technology that serves to his benefit in using. :-)
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 04 Dec 2013, 23:25
Kor, it's not zero-gravity technology. Zero-G is a Caldari corporation that designed the Sisters' new external warp rings.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 04 Dec 2013, 23:41
You also forgot something else in your math regarding solar panels, Esna: by that point, it's not unreasonable that advancements in energy usage would also have been made. Odds are you'd be looking at not only more efficient solar panels, but far more efficient devices that use the power coming from them.

Actually I didn't; I tripled my expected output from modern-day panels to account for advances in technology.

NERD CLARIFICATION TIME

I'm shocked orange hasn't already pointed this out.

Esna, do your calculations take into account the probably folded up and covered state of the solar panels? The image clearly mentions that they are covered at the moment by a protective shroud. How do you know how big they are when fully extended and deployed ala modern solar panels on the ISS, Mir, and Skylab? Those panels in real life weren't fully extended on launch.

The shroud blister is clearly thick enough to contain some serious panel folding inside it, and that's not even including the possibility that there would be even more layers folded and tucked deeper into the hull behind the blister. For all you know they could extend hundreds of meters out with both sides providing power and rotating to face the nearest light source. Then you can also imagine they are far more efficient than today's solar panels.

NERD REANALYSIS TIME

Actually I'd considered this, but disregarded it on account of a couple of things.

First is the actual shape and placement of the panel covers. They are considerably wider than they are long, yet are stacked quite close together; this means they cannot effectively be turned off their axis far before occluding one another (or worse yet, crashing into each other). The remaining options are to mount each on an adjustable arm to 'fan' them out or use the ship's thrusters to re-orient itself to a better angle; I admit the former is a possibility, but I discarded the latter because of point #2...

The purpose of the hull: We are operating here under the assumption that the Nestor is intended to operate in unsafe zones (hence being a hybrid battleship-medboat, rather than a pure unarmed medboat), and that the purpose (as stated above) of deploying solar panels would be to 'go silent' and avoid contact with potential hostile elements. However, large deployed photovoltaics are a truly terrible way of doing this: They will likely reflect large amounts of radiation* (particularly in the microwave and radio spectrums, critical to avoiding contact with RADAR-using hostiles, but also in other spectra as well). We don't exactly know how Gallente Magnetometric scanners work, but I dare say that extending a large surface bearing a large number of electrical conduits won't exactly be stealthy there either.

I'd note at this point that we do often see solar harvesters in EVE: They appear in missions, anomaly/complexes, and other deadspace sites. However, they're universally attached to static facilities that aren't going anywhere and are already quite un-stealthy by merit of their size. This doesn't seem to jive with the concept of the panels as a 'quieter' option to the Nestor's main power plant.

* Footnote: Interestingly, a good portion of the reflected radiation from solar panels appears to come not from the photovoltaic itself, but from the protective cover they are encased in. This is especially important in space, where protection against micrometeorites and debris is necessary. A great deal of current research towards panel efficiency involves decreasing that reflection, and I think it is safe to assume that a radically more efficient panel would reflect far, far less.

oh lord what hath I wrought?
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 04 Dec 2013, 23:46
Keep in mind I was imagining the med pods being completely jettisoned from the ship in case of emergency. I think we're over-analyzing this now though. They are solar panels, and they are there. We can argue back and forth on the whys and what-fors, but in the end we only get what we see.

We can either allow our immersion to be broken, or suspend disbelief. I choose the latter.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Korsavius on 05 Dec 2013, 00:48
Kor, it's not zero-gravity technology. Zero-G is a Caldari corporation that designed the Sisters' new external warp rings.

Whose to say it can't produce an artificial gravity field as well? Zero-G is a Caldari corporation, after all. Efficiency is the name of the game. :-)
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 05 Dec 2013, 01:01
Kor, it's not zero-gravity technology. Zero-G is a Caldari corporation that designed the Sisters' new external warp rings.

Whose to say it can't produce an artificial gravity field as well? Zero-G is a Caldari corporation, after all. Efficiency is the name of the game. :-)

Because then if you're producing artificial gravity, it ceases to be zero-gravity. Also, almost all ships have internal gravity. They don't need a big fat ring to do it.

The point is that the mention of "ZG Technology" doesn't mean zero-gravity technology. It means technology developed by Zero-G Corporation.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Korsavius on 05 Dec 2013, 01:30
Kor, it's not zero-gravity technology. Zero-G is a Caldari corporation that designed the Sisters' new external warp rings.

Whose to say it can't produce an artificial gravity field as well? Zero-G is a Caldari corporation, after all. Efficiency is the name of the game. :-)

Because then if you're producing artificial gravity, it ceases to be zero-gravity. Also, almost all ships have internal gravity. They don't need a big fat ring to do it.

The point is that the mention of "ZG Technology" doesn't mean zero-gravity technology. It means technology developed by Zero-G Corporation.

Fair enough. The rest of my comments still stand.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Tiberious Thessalonia on 05 Dec 2013, 01:35
NERD ANALYSIS TIME

You are all nerds give me your lunch monies
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Korsavius on 05 Dec 2013, 01:40
NERD ANALYSIS TIME

You are all nerds give me your lunch monies

Good thing I always pack my lunch...


................................................... \o)
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Myyona on 05 Dec 2013, 04:10
Meh. I see no reason why I should pay 600,000 LP for this faction ship in high sec when I can get others for 500,000 LP. :|

After 3-4 months and we are done with the initial rush, what exactly warrant the additional cost?
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Saikoyu on 05 Dec 2013, 06:44
Because its looks really cool? That's all I'd ever buy one for.  Well, yeah, and to run sites and such, but it looking cool is why I'd choose it over something that could probably do the same job 3/4ths as well at 1/2 the cost. 

And I wonder if they will release the little shuttle they show int he picture.  Looks neat. 
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Myyona on 05 Dec 2013, 06:54
Considering that design philosophy for the Nestor apparently is purposely "all over the place", I suspect you can find another ship doing the job better at 1/2-1/10 the cost.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 05 Dec 2013, 10:44
NERD ANALYSIS TIME

You are all nerds give me your lunch monies

Pfah! I am a HOLDER! I do not buy my lunch! Each individual meal is prepared by a team of the most elite cooks and staff in the cluster, etc etc....


And yeah, that was exceedingly silly. No, I'm not actually rabble about there being solar panels - I just like debating about the random absurdities of sci-fi spaceship design.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Silas Vitalia on 05 Dec 2013, 10:57
Look.

People have been drawing spaceships and drawing little arrows at parts of them and labeling them with ridiculous shit for many years.

Growing up in the 80s and 90s I remember all sorts of Star Wars ships that had ridiculous made up technology added after the fact to try and fill up 'blueprints' of the movie ships.

Oh, that uh, little nubby there on the ship? that's the such and such. very important.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Lyn Farel on 05 Dec 2013, 11:01
I heard recently that new technologies on solar pannels produce 100 times more than the current tech... So... vOv
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 05 Dec 2013, 14:44
Minor update 1 (https://forums.eveonline.com/default.aspx?g=posts&m=3962337#post3962337)

Quote from: CCP Rise
Hi hi

I haven't been in the office today so sorry for the break in communication. I'm still not in actually, so I don't have time to go into tons of depth here but I wanted to address a few of the trends I see so far in the feedback.

First, I think we should get some kind of range bonus on the reps. 100% sounds about right, but we need to talk about this as a team before anything gets committed to. I'll get back to you once we can figure out where to go.

Second, It's really not getting a covert cloak . This is an extremely powerful capability and it's possible that it should stay off limits for battleships completely. On top of that, if there was going to be a covert battleship, black ops is where we need to start. We will be looking at them for a balance pass eventually, they are one of the remaining classes that haven't gotten their tiericide pass yet, and we can approach this topic when that happens.

Last, I'm seeing some complaints or concerns that it feels kind of all over the place. This is definitely intentional. In the posts for the Stratios and Astero I think I mentioned that one of the designs we are trying to emulate is the Gnosis. Ships capable of doing many things but being the absolute best for few. The hacking and probing bonuses are a good example of that here. We didn't choose them over something else that would make the ship a powerful fighter, we just included them to give the ship more options.

I'll be back in the office tomorrow and I'll catch up on the thread fully and try to cover anything big that I missed here.

Minor update 2 (https://forums.eveonline.com/default.aspx?g=posts&m=3966636#post3966636)

Quote from: CCP Rise
Okay, another short update:

Adding role bonus: 100% bonus to remote armor repairer range

We agreed that this will make quality of life a lot better when attempting to use the remote repair bonus without adding too much power.

Possibly a more detailed post in a couple hours regarding the discussion on black ops/bridging/cloaking and the all-over-the-place design, but I'm super busy atm and just wanted to make sure you guys knew about this change as soon as possible.

Thanks
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Korsavius on 05 Dec 2013, 14:53
Hooray!! It is slightly more appealing now in terms of PvE and PvP usage. :) (also probably going to be more expensive now, too QQ)
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 05 Dec 2013, 14:59
Hooray!! It is slightly more appealing now in terms of PvE and PvP usage. :) (also probably going to be more expensive now, too QQ)

RR range goes from 8.2km to 16.4km, so sliiightly more usable :P
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Katrina Oniseki on 05 Dec 2013, 15:10
I am so mad at Two Step for posting before I did. I hate the forums so much.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: Esna Pitoojee on 05 Dec 2013, 15:32
Somewhat better, yes. I also agree that no, this should never have a covops cloak - in part because doing so will further devalue T3s, which are currently the only even remotely effective covops RR platform - and IMO, T3s are already significantly devalued.
Title: Re: Eve Down Under: SOE Battleship Nestor announced
Post by: kalaratiri on 05 Dec 2013, 16:05
Somewhat better, yes. I also agree that no, this should never have a covops cloak - in part because doing so will further devalue T3s, which are currently the only even remotely effective covops RR platform - and IMO, T3s are already significantly devalued.

:Etana:

Yes yes, I know  :lol: