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Regarding Playstyles

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Jev North:

--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---I don't think you're accurately representing the criticism about Sanxing.  I wasn't around, but that drama was one of the first things I heard about when I started reconnecting with my EVE friends.
--- End quote ---
Get better friends, or at least not ones who fill your ears with a bullshit victim narrative the second you get back.


--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---So ya, your unasked for and disproportionate PVP response killed what had been interesting RP for both I-RED and Sanxing and drove an active RP participant from the game in disgust.  GG.

--- End quote ---
And maybe don't quit the game if you lose a fucking Astrahus.

The Rook:
The IC reason for the MITG war in a nutshell:


If you quit the game over an Astrahus that was a donation then you shouldn't have put it online in the first place. There could've been months of good RP coming out of that, internally and externally, if the OOC blame game wasn't started.

So, back to topic.
Some people write strongly worded letters, other prefer to deal with issues frontier justice style. Both are legitimate ways to interact with other players in an IC context.

Folks have a very strong desire to win. I've met few people who can take a loss and shrug it off in good spirits all the time and I've met fewer people who roleplay their characters to lose. In EVE, Nauplius stands out quite solidly there. The issues happen when this gets tactically discarded to still win. 'Didn't want that System/Ship/Station anyways' is often heard. I'm pretty sure you can think of IC lines that are commonly used to legitimate a fuck up/set back into a win or at least not a disaster. Just think of the childrencrews.

Aradina:
Skip to the end for the relevant stuff. Turns out I actually have a lot to say about the other thing despite my lack of involvement. This forum still has "smileys" and that's adorable. Not emojis, not even emoticons. Smileys. :cube: this is a companion cube. it's like seeing into the past.


--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---Since you brought it up...

I don't think you're accurately representing the criticism about Sanxing.  I wasn't around, but that drama was one of the first things I heard about when I started reconnecting with my EVE friends.

--- End quote ---

My outside perspective as someone who watched the trainwreck with vague unease, your friends didn't provide the full story.


--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---MITG's stated IC rationale of "defending our buddy's honor" is pretty weak tea compared to the OOC "easy Citadel kill / trolling" narrative from critics.  Add to that the fact that Sanxing hardly claimed to be "undefeatable warriors" IC, they were a corp of new players with a non-PVP humanitarian / political RP playstyle.  You basically wardecced the Disciples of Ston, and then bragged about winning.

--- End quote ---

Again, your friends clearly didn't give the full story.

It wasn't an easy citadel kill either, in terms of raw numbers, they were outnumbered by the defenders allies. They could get far easier citadel kills with far less effort(and backlash) from other sources if that's what they wanted.

An Astrahus killmail isn't worth that much effort.


--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---If anything, MITG seems to be the risk averse party, as your organization didn't / doesn't have assets in space subject to retaliation. 

--- End quote ---
Uuh? What?

I did some quick research, forgive me if I'm wrong, MITG live in J172840, a C5 wormhole. They're certainly pretty active in there anyway. Living in a wormhole without any in space assets(POS, Citadel, etc) would be pretty hard. Literally all of their commonly used assets are likely sitting in a citadel without asset safety to protect it. If you blow up their citadel(assuming they don't live in a POS, which is possible but highly unlikely), all of those assets get thrown into space in cans that anyone can loot.

Everything they own is subject to retaliation. And with wormhole citadel mechanics, they could lose all of this in a weekend.


--- Quote from: Rinai Vero on 06 May 2017, 04:54 ---So ya, your unasked for and disproportionate PVP response killed what had been interesting RP for both I-RED and Sanxing and drove an active RP participant from the game in disgust.  GG.

--- End quote ---

If losing an Astrahus made someone quit "in disgust", they wouldn't have lasted anyway. Those are the people that pack everything they own into a T1 hauler fit with nothing but cargo expanders and lose it all to a ganker on the Jita undock, go rant on the forums about how unfair eve is and how horrible the community is and then quit, leaving no impact other than a good return on investment for a catalyst.

The person in question made no attempt to even contact them. He just threw his hands up and left. Leaving behind a shitstorm of victim narratives and drama bullshit that's going to last ages and make the community even more hostile for newcomers.

As for unasked for, you should really ask your friends for the full story.


The original topic:
People like to form groups. People who pvp and people who don't, in this case. It's not just RP, mission runners, ratters, industrialists, traders. Everyone tends toward a group identity based on what gameplay interests them and well-- anyone that doesn't share that is just misguided.
"How can I rat with these pvpers moving around? It's just griefing and shouldn't be allowed!".
"Market trading is just full of botters who 0.01 isk every 5 minutes. No one can actually do that.".
"Mining is for noobs. You'll either quit in a week or grow up and join a null alliance and start pvping.".

I'm fairly new to Eve as well. I only started playing(for realsies anyway, I've tried to play before but didn't get into it) about a year ago. That sounds longer now that I say it but it hasn't really felt that long. There's lots of old and very silly drama that I at one point tried to understand but rapidly gave up on and really can't bring myself to care about anymore. X person(or group) doesn't like Y person(or autonomous collective) because of Z. Or E. Or R. Or maybe even P, who can say for sure.

I want to add more to this because I want the actual relevant discussion stuff to feel more meaningful than the before explained and surprisingly long opinion on the earlier drama, but really that's all I have. People tend toward groups. This causes issues with smaller groups, and the eve rp community is small.

The Rook:

--- Quote from: Julianni Avala on 05 May 2017, 23:44 ---I had a question for those of you that have been here for a while.
[...]
I constantly get the feeling that, because of this preference of playing, there are some who disregard my characters simply because they do not have a nice and shiny killboard.
[...]

--- End quote ---
To answer this question: I only judge people by their KB if they claim to be the hottest space warrior - regardless if they're RPers or not.
Having said that, amidst a lot of PvP players casually checking someone's kill records is pretty standard to see when, where and how people leave marks in the game. This may explain why this comes up more often than it should.

Ché Biko:

--- Quote from: Julianni Avala on 05 May 2017, 23:44 ---My question is this: why is it such an issue for either side?
[..]
But I have to admit that the ooc discomfort due to this is hard to ignore.
[..]
What can someone who is relatively new do to avoid getting burnt out and discouraged from this? And when it comes to someone who doesn't necessarily pvp all the time, what can be done to get rid of the discomfort I mentioned earlier?
--- End quote ---
I was not aware it's such an issue. I'm not sure what channels you frequent where this...discomfort arises, but it seems that I avoid getting discouraged by most OOC Drama by being blissfully unaware of it all.
 :cowbell:
 :cube:

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