Backstage - OOC Forums

EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Seriphyn on 24 Jun 2010, 18:11

Title: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Seriphyn on 24 Jun 2010, 18:11
Not sure if this is elsewhere, but I figured it might be interesting to see why, both OOC and IC, we play our character's as loyalists, whether to a pirate or empire faction.

Firstly, I myself do not RP for acceptance, adoration or "everyone loves me" roleplay. I seek to develop a deep character with multiple reasons for their behaviour, and multiple personalities depending on what they respond to. After 2 years of RPing Seriphyn, I am proud to say he is a highly developed character. Those of you who will protest will probably take their primary source from his public RP, which is exactly my point, as it is very different from what occurs in the private RP I do. He is not designed to get along with everyone. Even I don't know him sometimes.

Now, IC, Seriphyn spend 11 years old and onwards in a Matari enclave on Gallente Prime. He has grown up to be a very aggressive individual who controls things through violence and rage. At the same time, he is a very compassionate individual with a strong sense of what is right to him (oh, I'm sure all our characters have that aspect, right?) and will not tolerate any deviations from his concept of justice. Of course, he has to be a compassionate individual by default in order to raise Anette. Unfortunately, his compassion gets a backseat in most things. One of the prime reasons he was chosen to be a capsuleer was his destructive and violent nature, being able to direct these energies towards an enemy of the Federation. Seriphyn does not want to see the State burn the same way a former slave would want that of the Empire. His percieved fascism to the Caldari is only a result of him having to direct his aggression towards it. If they weren't at war with the State, that energy will easily be directed towards the Angel Cartel or Serpentis. If he did not have anything to direct his hate towards, he would very much be in prison.

Of course, he could be fighting Nation, whom he REALLY wants to see eradicated beyond all rational logic. However, his power in the FDU means that the only real damage in any meaningful way is to the State (and he wants to cause damage, to satisfy his aggression). Ratting endlessly against Nation just won't do it. His loyalty to the Federation is another side of the coin. Seriphyn is blue collar and working class at heart, but he has learnt to be intelligent as a capsuleer. Part of this intelligence is realizing that the Federation is and never will be the good guys, but that doesn't mean to him that the people who live in it and the culture/society that has developed is not innocent and worth fighting for. By serving the Federation, Seriphyn believes that he is justifying his violent behaviour. He is not murdering hundreds and thousands for his own gain or for his own wealth. Therefore, by believing that he is fighting to protect the Federation's values, outletting his aggression, his existence becomes something. Without it, he really would see himself as nothing.

His egoism is, in all its entirerity, false. He behaves in an egoistic fashion to provoke violence and hate from other capsuleers, making them hate him so, once again, his treatment of them is justified. This includes his professional, PR behaviour, by spouting flowery, bullshit language (which he knows is bullshit), it would just aggravate his enemies, which is exactly what he wants. Having his very existence as offensive to others delights him, as it only gives righteousness to his aggression even more. As for his treatment of women, well, the sex is to satisfy his esteem and confidence, and keep his mood in check. He does, of course, very often get close with the opposite sex without seeking hay rolls, at which point, in typical blue collar fashion, he will violently protect as opposed to being more discerning and devising more cunning ways to defend them. That pretty much applies to anything. Some capsuleers and powerful individuals will use guile and intelligence to get what they want. Seriphyn'll just punch ya instead.

But yeah, his "factional RP" extends far far more deeper than just..well, standard faction RP...which is interesting, because what I have just outlined is the "deep side" of RP, while faction stuff tends to be the easy, lite stuff...
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Myrhial Arkenath on 24 Jun 2010, 18:40
Angel loyalism came gradually for me. There really wasn't much representation and being promoted to director and later on CEO gave me the position to fill a niche and contribute to the RP community with something "new".

It's not just filling that which did it for me, but also because it is a faction that a caldari tired of the state corruption fits into. Is it any cleaner? Certainly not, but at least they're honest about what they do, and that is what Myrhial likes about it. In her mind it somehow contains the bits about the Caldari as a whole, and even Achur, that she wants to identify herself with. It is a bit of a flawed reasoning too, Jude for example has pointed out OOCly how her put Naraka in stasis to save face can in fact be misunderstood by the outside world, and while I OOCly agree with that she feels this was the Caldari thing to do and thus the right thing to do and that everyone will understand it and if they don't then they are probably not Caldari. Yep, despite loyal to the faction that recruits from all races she's a bit of a xenophobe still. Not sure if she will ever get rid of that really, she has eased up a little in that already though. Is what you get with contrasting characters like Kimochi around, offering pole dancing lessons >_> :P  :lol:

As a player the cartel is also my favorite faction. It does not necessarily stroke with my own opinions, and I could roleplay any other pirate faction, but I still like them the best. Their methodology, and lets not forget the pretty ships, and then the whole Jovian tech rumors.

Loyalism also forms a solid foundation for a character. It provides you with a set of answers to questions, and then you can build upon it and eventually even create your own take on things, like the Naraka - Veto collaboration for example. I'm seeing a variety of Cartel initiatives float around these days and I hope other factions who do not yet have this will also get a diversity in activities united under a banner of loyalism.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Ghost Hunter on 24 Jun 2010, 19:41
Even as a complete social degenerate (read 12 years old), I've liked the concept of Sansha's Nation. When my BoB days were officially over and I had nowhere else to go as a driving force, I decided to get into the RP/Sansha scene. This led to my spawning of TS-F, which led me into Naqam as I found consolidating our forces to be the most sensible action. That's where I mark my beginning as an RPer in EVE, when I created TS-F.

When confronted with how I wanted to take Ghost IC, I decided I would be completely loyal. I didn't like the thought of shifting allegiances or other types of political intrigue for my primary character. So, I built him from the ground up to be Sansha before, during and after. Now a couple years into it he's so damn deeply entrenched entertaining the idea of being loyal to anything else is a complete joke to me lol
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: orange on 24 Jun 2010, 22:07
OOC: First played Eve without looking for RP.  I got interested when CAIN got in the news over the Aurora Brothers of Freedom arc.  I got into it and enjoy it.

IC: Dex wants to build a better State, he is in pursuit of the ideal of the State.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Havohej on 24 Jun 2010, 23:10
Oh, a good thread to post my little RP secret in:

Havohej is neither patriotic, loyal to the Minmatar as a race, nor idealistic.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Zuzanna Alondra on 24 Jun 2010, 23:22
Aren't we the messed up corp from hell eh?

First - my confession - Zu isn't my main in the way most you think of mains.

My main is fiercely loyal to the only family she got.  She don't care what she's doing - she'll go full pirate and give a shit less if she was asked to.  She draws the line at owning slaves.

Zu - let's say she cracked five years ago and truly believes someone dear to her was reborn as a matari and half cracked with grief doesn't know why she does half of what she does.  She's just trying to be a good mommy by killing the bad people that might hurt her baby boy...  us crazy folks stick together.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Kazzzi on 25 Jun 2010, 00:10
Kazzzi does a lotta drugs...

Actually, Kazzzi has claimed several different reasons for betraying the Amarr Empire, but they have all been blatant lies. Only his closest friends know the truth.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Kaleigh Doyle on 25 Jun 2010, 00:14
I can't really speak as someone who plays a loyalist, because no character I've ever made has ever been blindly loyal to a government. Perhaps its just not in my persona as a player, or I'm not overly enthusiastic about the game mechanics behind FW.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Kimochi Rendar on 25 Jun 2010, 05:46
I've written a little bit about this on Kimochi's EVElopedia (http://wiki.eveonline.com/en/wiki/Kimochi_Rendar_%28Character%29) page.

I find this particular topic interesting as it gives some idea as to what motivates different people's characters, what values they hold and where their priorities lie.

That said, Kimochi is not a loyalist. When she lost her faith in God she left the Empire to go and make a name for herself in lowsec. She has no real family and thus no ties to anything she left behind in the process of her desertion. She strongly believes that the universe has no meaning and as a result the only cause worth fighting for is to further your own goals. Essentially she is nihilistic at her core and as a result can come accross as being somewhat callous or egotistical.

It's also worth mentioning that this mindset is something that has evolved over time... When I first made Kimochi she was a very different person. Through various events and observation of the world and those around her she lost some of the warm and flirty nature that characterized her originally, replacing it with a more cynical outlook. This has all been a part of me trying to distance her as much as I can from the Space Lesbiansā„¢ stereotype.

Also

Quote
Is what you get with contrasting characters like Kimochi around, offering pole dancing lessons >_> Razz  LOL

Whut..? When was that?
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Z.Sinraali on 25 Jun 2010, 11:10
My character has certain ties to a couple factions, but he's pretty far from 'loyalist' to any of them. OOC, I'm really not interested in the grand sweep of politics and war. It's the little stories that interest me, both personal dramas and those points where all the rhetoric and grand battles catch people up and sweep them along.

He's got his Caldari background, of course, and so holds a positive predisposition to the State and its citizens. He's more inclined to make deals with them, defend them against the more egregious claims made on GalNet, but he's not going to put his shit on the line for the State like a militia member or even industrialists like LDIS with their plans to develop Black Rise.

There's Ishukone in the background too, but his relationship to that organization is even more strained. "Just when I thought I was out, they pull me back in," and all that.

He also belongs to the SoE faith and works for a corp loosely affiliated with them. But even there, he doesn't condone a lot of their dealings, even in the interest of saving lives. And most of them are disfavorably inclined towards capsuleers anyways. (Can you blame them?)

Oh, and there's a strand linking him back to the Feythabolan empire which I haven't even entirely worked out yet, beyond claiming that's the origin of his rather non-Caldari given name.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Casiella on 25 Jun 2010, 11:58
Casi is an idealist, not a loyalist. She has connections to some groups and currently works on developing additional connections, but in general she does that to focus on her own ideals and goals. Where an organization can serve those goals, great. Where an organization somewhat aligns with those goals, even better.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Alain Colcer on 25 Jun 2010, 13:45
Well Bruno was an idealist, problem is, such chars are just carebears in RP terms.

My current char is much better suited to the harshness of eve and the gallente cultural domination aspect, my loyalty resides in wanting to keep the "power" of the Federation under my reach and able to do with it what i perceive is needed (needed for me and for those surrounding me of course).
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Repentence Tyrathlion on 26 Jun 2010, 02:33
Mortis is self-centred, selfish, amoral and utterly ruthless about getting what he wants.  Though he'll be immensely polite about it all for as long as possible :P

As a result, he's not loyal to people in the conventional sense; even if somebody is technically his boss, he still views them as a pawn and a tool.  He'll stick around people who seem most useful to him.  At this point, after over a year in Ghost Festival and all the links he's made with the Cartel, and more importantly, the Serpentis, he's sticking to his guns there.  Sure he joined up with Veto, but that was purely to have backup around.  He's a bit snooty about Guristas in general.  He knows he's walking a bit of a tightrope, but where's the fun in life without some challenge, eh?

In sharp contrast, Repentence is loyal to three things, and that is highly unlikely to ever change: her friends, the Empire and the Kingdom.  She forgot for a while, but she's a die-hard patriot at heart, and immensely proud of the long history of her people.  Still, although her relations with the Cartel have been skin-deep lately, she's reluctant to turn her back on them, as it could mean giving up more than she's prepared to lose.

Elysa I've never really gone in depth into her political motivations.  She's got more than a bit of Hethism in her, although she's moderated a bit in recent times, and she still supports the cause of the State.  Badmouthing it will result in being shot in the face.  Repeatedly.
However, she's got a few grudges against them, possibly related to being more or less cut loose when she graduated to freelance capsuleer training, and as a result she's become a drifter, working for whoever will pay.  That's how she justifies working for a Guristas-aligned group - 'It's just a job'.

And Ashley... well, that's another story.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: lallara zhuul on 26 Jun 2010, 07:19
Upbringing and life experience.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Mithfindel on 26 Jun 2010, 13:43
Patriotism, loyalty and ideology can be several things. Let's see.

My "titular character" is Intaki originally because of that was the only way I could make him "look right". Had a little stint as True Amarr, but re-created as Intaki, at which point I started developing a background. As far as Caldari factions go, Mithfindel would be one of the "disassociated". During the "warm period" in Caldari-Gallente relations, he did study in the Federation and got his pilot's license there. However, despite this fact, he's Caldari. His parents (and grandparents) might be somewhat idealists, since they sided with the State in the Caldari-Gallente war. Himself, though, he had quite of a cool attitude to politics, despite being Waschi City Intaki (or, more exactly, Kamokor Intaki), partially due to the fact that he is Reborn and has a bit of a different perspective on things - up to the point that might be called indecisiveness. While somewhat loyal to the State - despite not feeling particular attachment to any of the megacorporations - this is not his primary motivator.

Of my alts, Lucius Ber-Seret (better known as "Julius Avitus", True Amarr) is loyal to the Kor-Azor Family. However, he is also making "quiet moves" in the Great Game played by Amarrian Holders. As a minor nobleman - additionally burdened by the fact that prior to Khanid II's rebellion, the family were vassals of Khanid Family - he isn't playing with very large bets, though. However, his ultimate loyalty is to his own family. In a way, he is not a typical Holder, since he isn't schooled to become the ruling member of his family, but due to the deaths of the preferred heirs, he ended up being the Holder anyway. Having studied art and philosophy in Hedion, he is somewhat liberalist (and absolutely adored Doriam Kor-Azor), but is becoming cynical very fast. While the liberal idealist streak is strong, he has the pragmatism to keep practical matters in front.

Finally, Axel Kurki (Civire) is from Ishukone. Of course, his education does mostly predate Gariushi's "acquisition" of Ishukone, just like all the capsuleers. While of course signing to the liberal ideology, his education in economics has brought him a very practical view of the world. His grandparents are veterans of the Caldari-Gallente war and his parents worked for Ishukone Watch (no longer necessary since their son is a capsuleer), so he does also have a very strong patriotic upbringing (without the capital P). Following on his parents' tours on various Ishukone installations has had an effect on him, seeing that "everything isn't right" and as such, had high hopes for Gariushi's policies. Ultimately, Axel is the simplest character here to answer - he is patriotic and loyal to the megacorporation just because that's the way things are. While feeling somewhat detached of Ishukone ideology due to Gariushi's death (seen by him as some kind of betrayal of the ideals Gariushi stood for), it did also strengthen his loyalties due to his (ex-Ishukone Watch) parents viewing Reppola as "our man".
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Silver Night on 26 Jun 2010, 17:13
Hilion Narath:

He is loyalish to the Cartel because he spent his entire adult life - or nearly - working for them. He has issues with empires-style authority and is always on the lookout for the big 'score' rather than following wht he considers a boring, slow 'career' method of building a life.  :D
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Lillith Blackheart on 26 Jun 2010, 21:21
I miss Hillion. That's the fucker that gave Lillith the nickname of Soul Stealer, I think. . .
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Zag on 27 Jun 2010, 03:52
Dear old Dad combined with a duty complex.

As for myself, when I started with Zag I thought it would be interesting playing a Matari less interested with slavery and the Empire and rather a following a more pragmatic Federal ideology. I was relatively new to RP in general at the time and wanted to explore (in certain aspects) what it was to be a well assimilated Minmatar in the Federation.

Sure I got my fair share of, "Your RP is wrong" at the time, but hey I don't think most people now look at Zag and see anything other than an honest Gallentean.

I've never felt the need to explain the reasons for Zag's worldview to myself. I know the man he his and just follow my instincts and allow things to flow naturally. Also, I'm lazy.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Seriphyn on 27 Jun 2010, 04:45
Sure I got my fair share of, "Your RP is wrong" at the time, but hey I don't think most people now look at Zag and see anything other than an honest Gallentean

Really? Those Matar/Amarr RPers need to pay attention to PF outside of, well, Matar/Amarr. One-third of the Fed is Minmatar after all, or a fifth of the total population

But yeah, interesting to see how Zag is pretty much seen as Gallente fully now.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Zag on 27 Jun 2010, 05:40
Those Matar/Amarr RPers need to pay attention to PF outside of, well, Matar/Amarr.

Early elements of the Intaki dissident movement actually, who could not seem to know how to react to a Minmatar acting so... Gallentean. There has never been any real interaction between Zag and more traditional Minmatar and I'm in no position to comment as to the perceptions they may hold.

To be fair, I think most people are well aware that Minmatar are a major component in the Federation. Perhaps it's just not as intriguing in playing a Federal Matari compared to playing on the traditional aspects of Minmatar culture. (Same Gallentean, different skin).
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Hamish Grayson on 27 Jun 2010, 07:48
I've always found Mithfindel and Zagamesh to be very interesting and unique characters.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Havohej on 27 Jun 2010, 09:22
Sure I got my fair share of, "Your RP is wrong" at the time, but hey I don't think most people now look at Zag and see anything other than an honest Gallentean

Really? Those Matar/Amarr RPers need to pay attention to PF outside of, well, Matar/Amarr. One-third of the Fed is Minmatar after all, or a fifth of the total population

But yeah, interesting to see how Zag is pretty much seen as Gallente fully now.
Actually, no.  You need to pay attention to PF outside of, well, Gallente/Caldari.  One third of the Fed population being Minmatar doesn't mean all Minmatars thing the Federation is the ideal government and culture of milk and honey.  Many Minmatars see the Federation as a terrible and destructive influence on Minmatar culture by way of political bullying during the notoriously weak Midular regime and consider that one-third Minmatar population to be race traitors and equally weak.  To Havo's perspective, a Minmatar choosing to be Gallentean is just a hair's breadth above an Ammatar on the Akheteru Race-Traitor Scaleā„¢.

Edit:  More to the point, though, I've seen you and several other GalFed RPers make arguments like this before when the Intaki/ILF vs. GalFed stuff was really heating up last year.  The argument is basically "But PF says xxxxxxxxx so your character is supposed to think/feel/believe xxxxxxxxxxxx."  EVE doesn't work that way.  If it did, there'd be nothing but loyalists and they'd all be 100% faithful to their respective empire's power bloc and it might as well be called Alliance vs. Horde.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Seriphyn on 27 Jun 2010, 11:01
Didn't say that Havo, was saying that it is not "wrong" to RP an ultranationalist Federal RPer as Minmatar, or any other bloodline.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Laerise [PIE] on 27 Jun 2010, 11:08
Because roleplaying someone who takes the term "khanid" as an offense, being of khanid racial descent, is fun?  ;)

Lae's one of those not-all-that-rare khanids whose ancestors broke away from Khanid II when he became an apostate and showed the empire the literal finger.
As such a certain degree of wanting to be more amarrian than the amarr is not only healthy, but also natural. Add to that a rather traditional upbringing, a solid and down-to-the-ground faith into God... and of course the by now innumerable times non amarrians have insulted and/or freaked her out it's quite clear why she's a very stout amarr loyalist.  :)
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Zag on 27 Jun 2010, 11:28
One third of the Fed population being Minmatar doesn't mean all Minmatars thing the Federation is the ideal government and culture of milk and honey.

Not sure if your post was directed at me (if at all) but no, it was never my intention to portray the Federation as the promised land for the Minmatar. Whilst Zag's experience in the Federation has generally been positive* this of course does not translate to all Minmatar in the Federation. As a migrant population there are both positive and negative aspects to growing up in the Federation.

Sure, for some it may very well be the land of opportunity and many Minmatar may enjoy a standard of living above what they could hope for in the Republic living and working in the Federation. They, over two or more generations become well integrated and their off-spring may very well come to identify more with their adopted Federation than the Republic of their parents. Their only interaction with Matari culture being whatever neatly packaged and exploitative media outlet decides is in vogue.

Then there would also be the first-generation immigrants and others who come over to the Federation and might find themselves stuck in borderworld ghettos with a Federal administration ill-equipped to handle the influx. There they might end up in poverty without jobs or prospects and entirely dependent on Federal hand-outs. Then there's the other negative issues migrant populations face: discrimination, alienation and the pressure to assimilate.

However, there is a significant Matari population in the Federation and it is up to players to determine the experience of their character if they do decide to play a Minmatar from the Federation. The Federation is large enough for that experience to be either positive or negative.

As for throwing the PF bible to win debates, I tend to agree. People should concern themselves more with plausibility within the fiction and less if someones RP does not agree line for line with the Holy CCP See.

*As the illegitimate son of a Father who claims descent from a proud blue-blooded Gallentean family, it's not like Zag did not experience discrimination as a child due to his heritage not only as a Minmatar but in particular one of those, 'Filthy Thukker gypsies." Both from not only his own family but also the old money aristocrats in general.

In fact, much of Zag's outlook in life is shaped as I said by an oppressive Father he wants to honour and embarrassment over his own heritage.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Isobel Mitar on 27 Jun 2010, 11:30
I have found comparing the Federation to the Western countries and the Republic to Africa one useful parallel in considering the possible and often ambivalent feelings Minmatars might have towards the Gallente.

As PF and news suggest the Republic/Federation relationship shares some of the same characteristics and issues (while, naturally, not sharing others), I've found the parallel useful in milking for ideas about possible approaches.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Lillith Blackheart on 27 Jun 2010, 12:13
Quote
I have found comparing the Federation to the Western countries and the Republic to Africa one useful parallel in considering the possible and often ambivalent feelings Minmatars might have towards the Gallente.

Given that those are their inspirations, accordingly, that's a safe comparison to make.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Esna Pitoojee on 27 Jun 2010, 14:48
Esna is loyal to God and Empire, but neither fanatic to the point of blindness nor paritcularly loyal to all aspects of the Empire.

In this respect, he could be called highly idealistic, but patriotic only to a point. For example, he firmly believes that slavery in the Empire, once excised of the abuse and hypocrisy it is currently is riddled with, will gradually be accepted.

However, he's also perfectly willing to call out others in the Empire who, as he sees it, besmirch the Empire's image or contribute to the hatred aimed at it; he's also willing to (and has in the past) participated in military action against perpetrators of more flagrant or horrific abuses. In his mind, these actions, while they could be seen as counterproductive by some, are needed to bring the Empire into a new age of acceptance, both of other cultures and by the other empires.

However, he doesn't do this soley because he feels a need to shake things up in the Empire or likes things better his way - rather, he feels that the only way to perpetuate and expand the following of the Amarrian religion is to bring the Empire into a new age; to not do anything will only cause the Empire to become more hated and secluded, imperiling the chance of expanding the follwoing of God.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Silver Night on 27 Jun 2010, 21:54
Malaneth Serir:

She's a Blooder, of a sort. She's a sociopath, among other issues, and so like many large organizations, the Blooders were a place where she could go far. She's an adherent of a 'heretical' sub-sect that thinks the drinking of blood is blasphemous cause that's who she joined up with when she joined. Also it gives her an excuse to cut up other Blooders.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Natalcya Katla on 29 Jun 2010, 14:31
Paradoxical as it may sound, Katla remains a Nation loyalist because she wants to be in total control of her own mind. And also, because living under a totalitarian regime where everyone is closely monitored and controlled is the only way for her to feel free.

It's complicated.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Raphael Saint on 01 Jul 2010, 16:10
Being of common (and rather backwoods)  descent, Saint's loyalty to the Empire is nothing more than 'I was born here and this is my home.'  His two reasons for joining a loyalist crusading organization were a friend and a debt he felt he owed God.  Of course the religion he grew up with and embraced also tells him his people are the chosen, so why would he pledge fealty to any other but the Empire?

However, he no longer holds that friendship and recent events have fundamentally challenged the way he views God.  His loyalty to the Empire is slipping, the last few threads tying him there waiting to be cut.

Having grown up working under his father, a True Ammarrian who employed other Amarrians, Udorians, and Ammatar on equal grounds, he holds the Ammatar in high regard and may venture that way, but with the way events seem to be going, it's likely he'd want to separate himself from God, and thusly, the Empire that supposedly represents him.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Saikoyu on 01 Jul 2010, 17:54
Well, that a story that begs to be told Raphael.

Saikoyu is not so much loyal to any political entity (having seen the shady side of most of them) than to the idea of freedom.  As to why, well, she grew up around slavery, but never really started thinking about it until she grew up and went to university and was exposed to conflicting viewpoints about slavery from her room-mate, a Gallente exchange student.  Things came to a head when she ended up looking into the eyes of a slave she was to deliever, and found she couldn't go through with the delivery.  This was the moment that eventually lead to breaking down her belief in the Amarrian Empire and in God, at least the mainstream Amarrian version.  Following that, she left Amarrian space as fast as she could, and eventually ended up running the New Life program to help freed slaves. 
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: IzzyChan on 01 Jul 2010, 19:12
Lillith asked me to. 


And I like robots.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Mathra Hiede on 01 Jul 2010, 21:19
Math'ra has a confused and very muddled view of how his loyalty to the Empire, and by extension his home in the Kingdom work together.

He is at heart, a Khanid Kingdom loyalist and recently has returned home to pursue that more actively, his loyalty to the Empire at large stems largely from the fact his father spent alot of his active military career working for the Imperial Navy, and thus the family spent a decent portion of his childhood in various places within the Empire.

But, when his father was killed a seed of doubt was placed, that culminated in his expulsion from the Empire at the forced end in his career with the Imperial Navy, he fled from the Empire and sought work in the State for a while before returning as an indipendant capsuleer to join the Empire again.

Nowdays, he protects the Empire but not with any fire or passion, he does it because it needs to be done - he is deeply dissapointed in its treatment of many of peoples of New Eden, but holds out in faith for Sarum to change things.

Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Bong-cha Jones on 01 Jul 2010, 23:23
Simon's loyal to the Intaki because they are his people and a group he believes he will exist within past this life in a bond that transcends time.  He's ideologically in line with the stated beliefs and form of the Federation, but he's seen enough corruption and experienced a pretty major sucker punch recently that has him changing how he thinks making the Federation better should happen.  In fact, I'd say his viewpoint is slowly transitioning in terms of how he positions himself within the Fed.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Saxon Hawke on 02 Jul 2010, 08:59
Simon's loyal to the Intaki because they are his people and a group he believes he will exist within past this life in a bond that transcends time.  He's ideologically in line with the stated beliefs and form of the Federation, but he's seen enough corruption and experienced a pretty major sucker punch recently that has him changing how he thinks making the Federation better should happen.  In fact, I'd say his viewpoint is slowly transitioning in terms of how he positions himself within the Fed.

When you finally see the light, we'll have a place for you in the ILF ;)
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Saede Riordan on 02 Jul 2010, 11:45
Nikita is from Utopia, its her home, and despite everything they put her through, she still cares for the cartel, and her friends in it, she sees them as a big dysfunctional family in a way. She'll never betray them, even if its completely expected of her.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Arnulf Ogunkoya on 10 Jul 2010, 05:06
Arnulf is loyal to the Republic, which he sees as the best hope for the future of the Minmatar as a people. This view is largely due to being raised by people working for two of the Republic's native corporations (Urban Managment & Fleet).

He isn't blindly loyal to any one particular leader or administration, but he does seek to defend and work for the betterment of his home.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Jakiin on 19 Jul 2010, 13:32
IC: Jakiin's family gained a good amount of power by assisting theKing in the seperation and following civil wars, so pragmatically it makes sense to keep following the tried and true path. He will actually mark the third generation of Torash being rich and decadent under K2 once he takes up the reigns. Asditionally, he has come to believe that the Kingdom should remain seperate from the Empire and close to the State because it then acts as a bridge between the two powers. He's a die-hard reclaimationist, except rather than wanting to wagewar he's decided to convert everyone via diplomacy: Honey versus vinnegar.

OOC: Which of the four major 'sides' to choose was process of elimination.

Federation: I already live in the western world, not enough of an escape.

Republic: You know how in Star Wars you root for the rebellion? I didn't. I rooted for the Empire to do some reforms. I guess I just prefer to change things peacefully than by shaking everything up. Plus, I like the aesthetics of uniformity.

State: Looked great, but since everyone and their dog was Caldari (Just as players, not in RP) when I decided to make a new character I decided against another Caldari. Also, hated the poor PvP ability.

Empire: There's a sort of challenge to RPing something that you would condemn on every level in real life.

Then I decided to make it a Kingdom loyalist because it had the 'social taboo' I percieved of the Amarr, along with elements of the pragmatic and calculating Caldari. Plus the scene was somewhat alive but not overpopular, so it set off my 'anti-popularity' fetish, which I realise is in it's own way just as conformative as pro-popularity.

I never really considered piracy. Not that I have anything against it (Fun fact: Only anti-pirate because it's a challenge that will make me popular with the rich industrialists) it was just never a part of my considerations.

If you ever get ransomed by a narcissist called 'Uncle Jack', you'll know I decided to give it a shot ;)
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Casiella on 19 Jul 2010, 14:56
You should have named him "Pancake Jack," because then you coul
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Vikarion on 19 Jul 2010, 17:31
State: Looked great, but since everyone and their dog was Caldari (Just as players, not in RP) when I decided to make a new character I decided against another Caldari. Also, hated the poor PvP ability.

...What poor PvP ability?

Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Lillith Blackheart on 19 Jul 2010, 17:52
I dunno if it's what he is talking about, Vik, but there was a period (pre-SF Curb Stomp and Kimtoro Directive) that the State RPers were pretty weak on the PvP because they couldn't coordinate themselves to save their asses, due to too many grandstanders and therefore a lot of bad blood.

Individual corps here and there were pretty awesome at what they did, but there was no collective... anything.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: orange on 19 Jul 2010, 19:04
I think he was referring to the general impression that Caldari ships are not PvP ships (largely because they are good at PvE).
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Lillith Blackheart on 19 Jul 2010, 20:02
HAM Drakes are pretty mighty gankers that no one expects.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Jakiin on 19 Jul 2010, 20:38
...What poor PvP ability?

I like free midslots. The fact State ships use almost all of theirs for tank feels restrictive to me, less adaptable. They have a few great niche ships, and if you just want decent tank and damage you can't go wrong with a Drake, but if you like playing with a deck of aces up your sleeve it's not really the race for you.

Maybe I shouldn't have said 'poor'. It's just not my playstyle at all.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Vikarion on 19 Jul 2010, 21:21
*Derail removed*
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Morwen Lagann on 19 Jul 2010, 22:14
[mod]Further discussion of ship fittings, viability in PVP and the like should be taken to a new thread. Please keep this one on topic.[/mod]
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Koronakesh on 24 Jul 2010, 20:23
Regarding the original topic:

( Nacittal Denorvan) Koro's a native of Mekhios, specifically a city that got lolpwnt  (http://www.eveonline.com/news.asp?a=single&nid=2212&tid=2)by accident (ty for murdering family, CCP) during the Elder invasion. He was a pretty devoted Sarumite for most of his life, until after a military patrol went down sour during the Covenant withdrawal to Delve and Querious (pre- his capsuleer status) left him mentally, physically and emotionally shattered. After which, post-rehab and capsuleer attaining, he maintained a bit of a hollow attachment to the Empire.

But, after a series of failed, badly-chosen and public relationships combined with bridge-burning and severe mental dependancy on Serena, he's since converted to her faith in the Equilibrium.

While he retains his overall attachment and care for human life, it's been perverted and warped into a desire to save it by exterminating it.

Which is ironic, given the meaning of the name i picked for him.

Nacittal: 11th Sutra, The overcoming of finite limitations and all prejudices, mindsets and misunderstandings that accompany them via the (violent) destruction of one's inner darkness. The attainment of absolute illumination through universal love.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: Boma Airaken on 25 Jul 2010, 18:00
I am bloodline loyal and shifting in the direction of subfactions because nationalistic RP has gotten as boring as can fucking be.
Title: Re: Reasons for you and your character's patriotism/loyalty/ideology
Post by: YoshiMoromuo on 25 Jul 2010, 23:10
Well, looks like I'm a bit late to the party...

Yoshi (or Yo****aka to the people who read the IGS whenever I have the misfortune of editing a post or being quoted <.<) has always been a person who believed in the better nature of man, having worked with his immediate family in a small shipping business that operated within the Saisio system; he was set on the path to becoming a capsuleer after his family's shuttle was attacked while returning to Saisio III, with his mother being the sole survivor.  Refusing to allow grief and a desire for revenge to take him over, he enrolled in and graduated from the School of Applied Knowledge with degrees in astrogeological and metallurgical sciences.  Taking this experience, he opened a small mining outfit which later merged with LDIS; after some time with them, he later branched off and joined a similar outfit which later became one of the first corporations to join the Ishuk-Raata Enforcement Directive.  Part of his motive for making such a move was the "takeover" of the State by Tibus Heth, whose policies he had come to disagree with over time (despite attaining the rank of Major with the State Protectorate).  He may still be a Patriot, but he'd rather make his mark on history with arc welders, contracts and diplomacy, now adhering to an admittedly more Liberal worldview - "We're all Human; what we need to do is recognize that. Only then can we move forward in New Eden."  This is most significantly shown by his acting as an I-RED liaison to the Synenose Accord's think-tank on the current Sansha threat over recent months.