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Archives => Katacombs => Topic started by: AmranShakiel on 28 Jun 2013, 07:44

Title: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 07:44
https://forums.eveonline.com/default.aspx?g=posts&m=3273579&#post3273579

For discussing this event within the world.
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 07:48
As I mentioned in the thread, more details would add to it.  I must admit a sense of 'do not know if publicity stunt' at present.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 28 Jun 2013, 08:20
Well, this was a weird thing to log into.

It was especially weird because it seems to be mostly a work of fiction. Nothing was missing from our tower when I checked through it. All our ships were still there. Even the ships people had just left chilling in the tower forcefield, not even inside the SMA, were still there. Like, we have an Echelon named 'Lab Extension' if their goal was to take RP related stuff...that probably would have done it. I'm still going through trying to figure out exactly what went on and if anything is actually missing, but really, nothing appears to be.

Dunno :S I changed the tower password anyway.
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 08:22
Ty for the report Saede.  If your supposed malefactor has any contrary evidence, now would be the time for them to present it and not look like they are flamebaiting on these fine forums.
Title: Re: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 08:23
Ichkowa san was the instigator of the Heist, without him this would never have happened. He moved ships from their maintenance array to the entrance wormhole, they were then moved into a pos in Gensis by his accomplices, loaded into an Orca and shipped to Amarr, pictures of the items stolen linked below. This wasn't a planned event, AXLVP had no idea it would occur. We simply had to ensure lapses in security in a wormhole corp had to go punished and profited nicely.

http://i.imgur.com/ekiMyrt.png
http://i.imgur.com/hvfJ5gn.jpg

As I don't own fraps, my only recording option was a phone, and well, that wouldn't have worked at all.
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 08:24
And ty for your supporting evidence. 
Title: Re: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 08:28
Terribly sorry it wasn't provided in the OP on the IGS. I'd worried they might have been removed and wanted to see if it could be done without providing evidence, lest my post require ISD editing to remove the out of forum link. (I'd been told that you weren't able to post links to out of IGS sites, this was in error apparently.)
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 08:32
TBh it is up to you how you present your material, it is just such a common trope among role players to claim events that never could/never have/never will happen that evidence is pretty much a requirement for credibility in a claim affecting an existing entity. 

When it is something along the lines of 'fictional entity I made being affected by me' it isn't too bad, but there have been a few 'X real entity was robbed/discrediting by Y in such a way they can never have retorted - also it didn't really happen' instances. 

DOINITRONG is an unpopular assertion on this board, and for good reason, but I was mostly worried a nominally friendly entity to my own character(s) was being slandered out of hand.
Title: Re: AXLVP Heist discussion thread
Post by: Tiberious Thessalonia on 28 Jun 2013, 08:37
I have to wonder, though, isn't this thread basically flamebait?  "Haha, look what I did to you?"
Title: Re: AXLVP Heist discussion thread
Post by: Mister Screwball on 28 Jun 2013, 08:39
I have to wonder, though, isn't this thread basically flamebait?  "Haha, look what I did to you?"

Seeing as very little was taken I dont think theres much risk of this turning into a shitstorm
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 08:40
I have to wonder, though, isn't this thread basically flamebait?  "Haha, look what I did to you?"

Seeing as very little was taken I dont think theres much risk of this turning into a shitstorm

Oh ye of little faith.
Title: Re: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 08:41
It's not intended to be flame bait, but if this thread becomes a home to vitriol and arguments, I'll not be putting up a fight in it being interred into the catacombs.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 28 Jun 2013, 09:04
Okay, went through everything a second time, apparently some stuff was actually taken.

I have to wonder, though, isn't this thread basically flamebait?  "Haha, look what I did to you?"

meh. I'm not like, horribly offended.

Overall it could have been a lot worse. For a hoist, it was a mostly ineffective one, and could have been much, much worse. We'll be reimbursing losses, and overall should recover. My own derp for trusting someone I shouldn't have, I might have to drop some plex to pay people back, but considering? We got off pretty easily.

Also, OOC/RP note, but there were no TCMCs, narcotics, 'passengers' RP fluff items, or anything really remotely incriminating taken. They didn't even take the Echelon we had floating vulnerable in space named Lab Extension. So, because nothing RP related was taken, we're not going to be providing any RP info on anything that might have been discoverable, and any claims to have incriminating evidence against us can be assumed to be gums flapping.
Title: Re: AXLVP Heist discussion thread
Post by: Halete on 28 Jun 2013, 09:09
What gets me is that when I was active in ALXVP, over five times the amount of value stolen was readily available to those with the willingness and the resources to pull of a heist - and even then, if the whole value was stolen, that would still be a pitiably low amount for a WH theft.

So what we have is a very lousy theft from a Corporation who wouldn't be worth targeting (no offense, just looking at the economics of this) anyway. I have to think the organisation of this wasn't very thorough.
Title: Re: AXLVP Heist discussion thread
Post by: Streya on 28 Jun 2013, 09:17
This certainly was an odd thing to log in to. Upon checking it out further, yeah some ships were missing. None of the modules came from our hangar though; the public armory section wasn't looted and any of those BPs or industry-related items would have been in a secure section of the CHA that only Saede and myself have access to.

It could have done a lot more damage, but didn't. Some of those ships were Ichkowa's, in fact. It really does look like it only hurt one particular member of the corp, and I have to wonder if there's any sort of grudge between Ichkowa and that member; it appears a little too targetted towards that member.

Anyway, this thread does strike me as being for the purposes of flamebait and/or bragging rights. There's really not much to discuss, nor brag about. It was a good learning experience that really didn't cost us that much, and I've already brainstormed ideas to keep it from happening in the future.

Sorry if any panties are twisted! Not trying to offend anyone, but I was just woken up after only a few hours of sleep to this news   :eek:
Title: Re: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 09:29
The heist was pure opportunism, Ichkowa has organised this sort of thing with us previously. (He sure does have a long corp history, we thought he was kind of obvious. But, small blessings.) This wasn't intended as a slight to any Member of Axlvp. We just took what was immediately available and seemed valuable before downtime cut our little event short. Which was quite fortunate as otherwise we'd have been able to loot most of your ships. (Excluding T2 Caldari frigates and Command ships.) The statement about TCMC's is purely a lie, we just thought it would be fun to throw in considering some of the things we've read over the IGS.

Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 28 Jun 2013, 10:24
So everything is sorted, our official IC response can be viewed here (https://forums.eveonline.com/default.aspx?g=posts&m=3274198#post3274198)

We will also give the following OOC notes
It our belief that the 'we' RE:people beyond Ichkowa and alts, don't actually exist, and the heist was organised entirely by one person on the fly, we do not at this time believe there is actually any organisation behind this.

For the purposes of preventing future corporations from having similar mishaps, I'll be listing out here the main identities of the player in question, as far as we are aware at this time:
Ichkowa San
Bai'xao Meiyi
Selena Ashara
Olm Esil
Amran Shakiel

We are disappointed in the player in question for taking these actions, and the betrayal of trust it represented. I personally had considered this player a friend, and it is not without sorrow that I now rescind that. It is advised that this player be barred from recruitment by any organisations where the members have accessible assets or sensitive information.
Title: Re: AXLVP Heist discussion thread
Post by: Alizabeth on 28 Jun 2013, 11:05
This was an interesting thing to wake up to, as well.  I will be compensating AXLVP for what they lost.
Title: Re: AXLVP Heist discussion thread
Post by: Niraia on 28 Jun 2013, 11:30
Relevant? (http://eve-search.com/thread/1389697-0)
Title: Re: AXLVP Heist discussion thread
Post by: kalaratiri on 28 Jun 2013, 11:40
Relevant? (http://eve-search.com/thread/1389697-0)

Three years ago, Nikita stole from another thief.

What. A. Story.
Title: Re: AXLVP Heist discussion thread
Post by: Niraia on 28 Jun 2013, 11:44
There's no need to be sarcastic. My first thought was that it might have been revenge.
Title: Re: AXLVP Heist discussion thread
Post by: kalaratiri on 28 Jun 2013, 11:46
Most Eve players don't have that kind of attention span :P
Title: Re: AXLVP Heist discussion thread
Post by: Streya on 28 Jun 2013, 11:50
Perhaps Niraia, but I feel like if it were revenge the entire thing would have been better planned. I get the impression Ichkowa-player simply didn't want to stay in corp and just took whatever shinies he could on his way out. Neat way to live and learn, all things considered.
Title: Re: AXLVP Heist discussion thread
Post by: Ghost Hunter on 28 Jun 2013, 12:04
[mod]Update : There is high potential to go pear shaped but thus far everything has been in order. We'll be watching if persons want to continue this discussion.[/mod]

As a personal aside I'm more of the mind the exchange should happen on the IGS to stir more roleplay, but oh well.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 28 Jun 2013, 12:33
Sorry to hear your stuff got taken.

It sounds like a smash and grab using alts, which is probably better for you.
Title: Re: AXLVP Heist discussion thread
Post by: Nmaro Makari on 28 Jun 2013, 12:38
Reading this, my only real reaction is questioning the motives behind the heist, because it doesn't seem to be profit from the looks off things. Either that or it was both poorly planned and executed. With that in mind, why the hell call it a "heist" anyway?

All in all, not really worth much further discussion.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 28 Jun 2013, 12:53
I would be interested in knowing if there was any RP motive behind this.
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 28 Jun 2013, 13:25
I would be interested in knowing if there was any RP motive behind this.

Now now, we can't be expecting such novel, ground breaking concepts as consistency and motivation.  How dare you suggest such integrity laced activity.  Bourgeois, I Say! *shuns*
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 28 Jun 2013, 13:35
I'm in ur socioeconomic system, oppressin' ur proletarians.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 28 Jun 2013, 14:40
I would be interested in knowing if there was any RP motive behind this.

Does not seem to be. Just opportunistic theft. Would be cool if there was RP, but doesn't seem to be. They didn't even take the easily steal-able RP items that we had lying around =/
Title: Re: AXLVP Heist discussion thread
Post by: Vincent Pryce on 28 Jun 2013, 15:11
(http://loscuatroojos.com/wp-content/uploads/2008/06/58_pics.jpg)

(http://1.bp.blogspot.com/_EvZECtW4zOI/SdTrwIx6VMI/AAAAAAAAA74/pUez9ALl7hI/s400/Dr_Evil.jpg)

I lol'd. Now go home bad spy alt, you're drunk.  :lol:
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 28 Jun 2013, 16:09
I feel a bit divided on this.

I dislike corp theft. I also dislike pirating, scamming, or non-consensual PVP. My preferred version of EVE wouldn’t look that different from WoW or TOR, and I recognize that’s a bad thing. These are all legitimate EVE activities; my reaction to this shouldn’t be any more negative than hearing about how X declared war on Y or how A stole a space whale from B.

Given that, I find some of the responses a bit disheartening.

No, it’s not an impressive theft. Yes, it seems like almost no thought or planning was put into it. But I can tell you that the first time I hopped into a Punisher to defend Makkal’s e-honor, my outing was rather laughable. And I certainly didn’t make 2 billion off it.

Then again, Makkal didn’t run to the IGS to start a thread about it either.

I’ll say that I’m glad Ichkowa San/Bai'xao Meiyi’s player has found a type of gameplay that satisfies him (?) and I hope he has a long and prosperous career. He obviously has a great deal to learn about planning and preparation, and he needs to understand that the characters on the IGS tend to be older and more experienced. For a number of them, 2 billion is nothing.

Lastly, I’m not seeing much RP here. Coming here under an obvious alt and stating OOCly that this is a group job suggests you view the RP community as stupid.

I like how AP is handling this both in and out of character. I find myself more impressed with them than I am with the thief.
Title: Re: AXLVP Heist discussion thread
Post by: AmranShakiel on 28 Jun 2013, 20:00
Update : There is high potential to go pear shaped but thus far everything has been in order. We'll be watching if persons want to continue this discussion.

As a personal aside I'm more of the mind the exchange should happen on the IGS to stir more role play, but oh well.

That's more the reason it was posted on the IGS, also that to us, 2 billion is allot of money and it sounded worth while to post there. (do keep in mind, my partner, corp members and I are lowly carebears, 2b takes a few days to make.) the three of us are very inexperienced in eve and the ability to sabotage and deceive a corporation is very interesting to me (Me being Bai'xao.) There was RP in the motive by the time all of AXLVP's members had logged off, Ichkowa (the character I used) is a man easily swayed to burn a bridge. The ISK was needed to establish the capsuleer section of Field of Scarecrows within a C3, Who chose to target a competitor with some slights against there name that had the potential to be exploited, namely the tcmc rumors and the like. The people involved were easily swayed as they're members of the Cartel; AXLVP was also previously a member of the cartel and was destroying archangel vessels at one point for the curious loot they dropped. (Though I can't remember where, I remember that the characters involved were Shiro and Saede)

The theft involved an IRL friend and my fiance and its fueling some in group RP. The spark that initiated the action was simply opportunism, and having not spent more then 5 minutes in planning, I wanted to take as much as I could prior to downtime cutting my theft short, that's really the reason so little was taken- shit planning and nervousness.
Never the less, it was very fun moving (to me) so much ISK through low sec to hide in a station, thankfully the route was clear until shortly before downtime, when a hurricane and tornado was lost.

This was a good lesson for the next theft:

1. Plan ahead properly.
2. Steal ALLOT, 2b just isn't as flashy as it sounds to me.
3. Be prepared for things to go pear shaped. (I should really have waited things out a few more days to get a time period that wasn't right before down time, and I should have properly scouted the route.)

Thanks Makkal for the well wishing despite your dislike of the actions involved.
Title: Re: AXLVP Heist discussion thread
Post by: Karmilla Strife on 29 Jun 2013, 00:07
I have to say I'm not a fan. It's rare that something makes me think ICly of a transhumanist RP group in a better light, this is one such event. Much love to Saede and friends, may all your corp thieves be this incompetent.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 29 Jun 2013, 06:29
We are disappointed in the player in question for taking these actions, and the betrayal of trust it represented. I personally had considered this player a friend, and it is not without sorrow that I now rescind that.
Why this? Just because the player did not alert ALXVP OOC about a heist or is there something more going on? Is there a code in the EVE RP community that you have to mention it OOC that your char is, or is going to become, a spy/thief?
Title: Re: AXLVP Heist discussion thread
Post by: Katrina Oniseki on 29 Jun 2013, 06:35
We are disappointed in the player in question for taking these actions, and the betrayal of trust it represented. I personally had considered this player a friend, and it is not without sorrow that I now rescind that.
Why this? Just because the player did not alert ALXVP OOC about a heist or is there something more going on? Is there a code in the EVE RP community that you have to mention it OOC that your char is, or is going to become, a spy/thief?

Probably because of a natural reaction to being betrayed. Even in EVE it kinda sucks to have a friend do it to you.
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 29 Jun 2013, 06:41
Maybe the issue is more to have friends in Eve.

Then are we all doing it wrong ?
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 29 Jun 2013, 07:02
We are disappointed in the player in question for taking these actions, and the betrayal of trust it represented. I personally had considered this player a friend, and it is not without sorrow that I now rescind that.
Why this? Just because the player did not alert ALXVP OOC about a heist or is there something more going on? Is there a code in the EVE RP community that you have to mention it OOC that your char is, or is going to become, a spy/thief?

Probably because of a natural reaction to being betrayed. Even in EVE it kinda sucks to have a friend do it to you.

That sums it up well Kat. Like, IC/OOC divide may be what it may, but being a spy requires lying to people and abusing your trust in them on an OOC level. My character wasn't betrayed, I was. I had a friend, someone I got along with and trusted out of character and had known for a long time, who decided that 2 billion ISK was worth more then our friendship. That's pretty harsh.

Pick your friends more carefully I guess.
Title: Re: AXLVP Heist discussion thread
Post by: Evi Polevhia on 29 Jun 2013, 07:17
Personally I like hanging out with friends and making a bil here and there. I get to do it more in the future. Burning bridges is burning opportunities.

In EVE, I have benefited time and time again from having friends. From intel gathering from the most unlikely sources, to being cut deals, to just having fun people to share the game with. I am not rich by any means but I could shit out a bil right now and not miss it. I don't understand why someone would do shoot themselves in the foot by doing this.

But if you want to isolate yourself from future opportunity over the sake of what is essentially the cost of a Vindicator hull, then I guess that's your own choice.
Title: Re: AXLVP Heist discussion thread
Post by: Katrina Oniseki on 29 Jun 2013, 07:33
We are disappointed in the player in question for taking these actions, and the betrayal of trust it represented. I personally had considered this player a friend, and it is not without sorrow that I now rescind that.
Why this? Just because the player did not alert ALXVP OOC about a heist or is there something more going on? Is there a code in the EVE RP community that you have to mention it OOC that your char is, or is going to become, a spy/thief?
On the other hand, there are a lot of people who would just as easily laugh over a corp heist done by their friends. It depends on how close of friends you actually are. If you share drinks in RL and have a strong friendship outside the game, and both take the game as it is (a game), chances are you won't be too upset and have a damaged friendship when your buddy makes off with some pixel money.

If however you met ingame, are friends ingame, and probably had several fights ingame (and take your game seriously)... well, then yes, you'll probably be upset when they screw you over ingame too.
*Havo wuz here.*
Title: Re: AXLVP Heist discussion thread
Post by: Louella Dougans on 29 Jun 2013, 07:40
It's the same old argument over whether corp theft is IC/OOC, that's been done several times on backstage.

When people perform the theft, some people say "It's all IC, it's part of the normal EVE game".
Those being stolen from, tend to say, "this is an OOC betrayal, it shouldn't have happened!".

There's a number of anomalies that turn up, e.g. the position that RP corporations should have some form of partial immunity/defence against corp theft (which is a thing that occurs across the wider game), because it's an act that blurs the IC/OOC gap, because of the combinations of game mechanics, and OOC interaction between people in corp chat- e.g. lol'ing at cat pictures. I.e. That it is Wrong for anyone to steal from an RP corp, and the perpetrators should be hounded out of the RP community.

It's also :psyduck: when someone takes both positions - that it's IC and normal part of game (if they're doing it), but it is a terrible OOC betrayal that should never have happened (if it's done to them).


In any case, to say unilaterally that "there is no RP to be had here", I think is wrong. It is an event, that happened, within the game. So, there's some form of RP that can be generated from that. Everything that you do in game, you can RP about/with.
Title: Re: AXLVP Heist discussion thread
Post by: Havohej on 29 Jun 2013, 08:03
I can certainly see where the victim(s) of a corp theft feel betrayed OOCly.  As has been stated, it's not all RP, all the time.  We form bonds as players with the people in our corps/alliances.  It's the nature of EVE's unsharded, single persistent game world that we kinda have to bond more closely than players have to in other, less harsh game environments.

This being generally the case, it seems reasonable to me for someone to be pretty pissed/hurt about this happening.  I suffered an 8b corp theft early in my EVE career... wasn't actively RPing at that time, but I don't see myself being any less pissed if someone joined 10k and stole from us.  Especially if it's someone I vouched for or whatever, that'd make it even more personal to me.

At the same time ( :psyccp: ) I agree that it creates opportunity for RP.  I agree that it can be a very RP/IC-motivated act.  I am not unilaterally opposed to corp theft, even with myself/my corp as the target.  I play this game as opposed to those other games for a reason: it's harsh.  I completely approve of and condone corp theft in all of its forms.

Yes, this is a little hypocritical of me.  I'm okay with that.  "It's all fun and games until it happens to you."

Would I continue an OOC friendship with a person who corp-thefted me?  I strongly doubt it.  Do I expect a player to notify me OOC in advance about his/her intent to do so?  Of course not - why the hell would I leave that person's character with access to hard-won gains that I know they mean to steal?  Yes, that violates the IC/OOC divide as I understand it, and yes, I'm okay with that, too.

I think it's just something that has to be chalked up to the nature of the game we love :)

EDIT:
Maybe the issue is more to have friends in Eve.

Then are we all doing it wrong ?
In fact, yes.  I think that, because of what EVE and New Eden and Capsuleers are all about, having friends in EVE really IS doing it wrong.  But like any MMO, it's extremely difficult and quickly grows boring to not have any friends at all to share your triumphs or your defeats, to laugh with and vent to and cry with when your goldfish dies.  I've formed some very tight friendships with people whom I don't judge and know will not judge me, through this terrible game.  I expect to form more such bonds, especially as I do what I can to help Souchek and co. build their (our) EVE vision.

So yeah... friends in EVE is doing it wrong, in the context of how the game is designed and arguably meant to be played.  But I'm okay with that, too :D
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 29 Jun 2013, 08:12
+1 to everything Havohej said there. Sums up my thoughts better then I could have.

Title: Re: AXLVP Heist discussion thread
Post by: Morwen Lagann on 29 Jun 2013, 08:24
Personally I like hanging out with friends and making a bil here and there. I get to do it more in the future. Burning bridges is burning opportunities.

In EVE, I have benefited time and time again from having friends. From intel gathering from the most unlikely sources, to being cut deals, to just having fun people to share the game with. I am not rich by any means but I could shit out a bil right now and not miss it. I don't understand why someone would do shoot themselves in the foot by doing this.

But if you want to isolate yourself from future opportunity over the sake of what is essentially the cost of a Vindicator hull, then I guess that's your own choice.

This, really.

First of all, once you're a known thief, people are likely to stop recruiting you. At least, intelligent people who actually do security checks on people applying to their corp. You'll quickly find yourself with a limited pool of corporations to fly with on the characters you have and use where you can do anything -but- steal shit from stupid people.

Second, if you're an RPer, stealing from other members of the RP community is generally a really dumb thing to do if you intend to continue having people to RP with, because it'll limit opportunities to RP over time - the vast majority of people aren't going to lol about it OOC if you rob them IC (neither are their friends), and are going to stop RPing with you as a result.

Unless you -like- being treated like a Thieving Scumbag Pariah. In which case, have fun. But you really don't get to complain afterward that nobody wants to RP with you or nobody trusts you. vOv
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 29 Jun 2013, 08:27
Maybe the issue is more to have friends in Eve.

Then are we all doing it wrong ?
In fact, yes.  I think that, because of what EVE and New Eden and Capsuleers are all about, having friends in EVE really IS doing it wrong.  But like any MMO, it's extremely difficult and quickly grows boring to not have any friends at all to share your triumphs or your defeats, to laugh with and vent to and cry with when your goldfish dies.  I've formed some very tight friendships with people whom I don't judge and know will not judge me, through this terrible game.  I expect to form more such bonds, especially as I do what I can to help Souchek and co. build their (our) EVE vision.

So yeah... friends in EVE is doing it wrong, in the context of how the game is designed and arguably meant to be played.  But I'm okay with that, too :D
I take the opposite view: I've made a lot of friends in EVE and I always benefited from doing so in game as much as out of game. Even if 10% of the friends I made would betray the trust of friendship in a way measureable in "ISK", I'd have made a by far greater profit that's similarly measurable by making and having friends in EVE.

So, I think knowing people and making friends is a great asset to have in EVE and after all is said and done EVE is about interacting with people: The best interaction one can have with other people is in my book pretty much friendship.
Title: Re: AXLVP Heist discussion thread
Post by: Havohej on 29 Jun 2013, 08:32
I take the opposite view:
No you didn't :p
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 29 Jun 2013, 09:00
I still claim it's contrary, even though it's certainly not contradictory, entirely.
Title: Re: AXLVP Heist discussion thread
Post by: Gwen Ikiryo on 29 Jun 2013, 09:07
To me, roleplay ceases to become fun or interesting when I know the person I'm doing it with harbors ill will to me OOCly, or has shown a lack of basic respect for me in such a context.

A good IC enemy is someone you can go chat with at the end of the day about your characters actions. How can one do that if the conflict has spilled over into OOC lies and disrespect, as well? Where does the roleplay end, in the the context of that person?

I've no interest in engaging in anything that blurs the lines in such a manner, in the same sense that I'm not interested in playing monopoly with someone who steals my hotels when I'm in the bathroom.

It's a valid part of the game, of course - But in my opnion, an IC dead end.
Title: Re: AXLVP Heist discussion thread
Post by: Shintoko Akahoshi on 29 Jun 2013, 09:20
It seems pretty obvious to me that you can't consider a corp theft to be a purely IC act unless the entirety of recruiting the thief was merely an IC act. Every corporation I've been in has included at least a little OOC chat as part of the interviewing process, usually to talk about things like OOC expectations and to get a feel for someone. Because of this, there is an element of OOC trust that has to be established here. This OOC trust is betrayed by the thief.

In Saede's case, it sounds like there's quite a bit of OOC trust going on: where no corporation in its right mind would actually give the keys to the vault to each and every new employee, Axlvp does. They do this because (as Saede says) that's part of the OOC culture of the corporation. It's the equivalent of taking money from the monopoly bank while your friends are at the door paying for the pizza.
Title: Re: AXLVP Heist discussion thread
Post by: Gwen Ikiryo on 29 Jun 2013, 09:28
It seems pretty obvious to me that you can't consider a corp theft to be a purely IC act unless the entirety of recruiting the thief was merely an IC act. Every corporation I've been in has included at least a little OOC chat as part of the interviewing process, usually to talk about things like OOC expectations and to get a feel for someone. Because of this, there is an element of OOC trust that has to be established here. This OOC trust is betrayed by the thief.

In Saede's case, it sounds like there's quite a bit of OOC trust going on: where no corporation in its right mind would actually give the keys to the vault to each and every new employee, Axlvp does. They do this because (as Saede says) that's part of the OOC culture of the corporation. It's the equivalent of taking money from the monopoly bank while your friends are at the door paying for the pizza.

Agreed.

If Eve were a game with a much stronger and more immersive roleplay community, where one could be hired in character, meet your corpmates in character, work alongside them, and, possibly, steal from them in character, all without ever needing to interact OOCly once - I would feel differently about it. But as long as there's an element of OOC deception, it transcends roleplay, and can't be considered such, I don't think.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 29 Jun 2013, 09:53
Don't know: Getting into my current corp was something that practically happened only IC. Still I wouldn't do some corp thievery shenanigans, nor would I think of them as any more acceptable OOC, I guess
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 29 Jun 2013, 10:13
That's precisely why I utterly despise corp heists in the first place. Since it happens on an OOC basis - on various scales, it can either be very limited between people that you don't trust, but usually you have to hand out the keys to important assets to people they trust, making the job of the thief to actually earn that trust and then, break it - it shows a serious lack of respect, education and manners, and  not only for the character (for which I couldn't care less) but also for the player itself.

Of course a lot will bring up the usual fallacy that CCP encourages/condone it so it's ok to do it.
Title: Re: AXLVP Heist discussion thread
Post by: Streya on 29 Jun 2013, 11:40

In Saede's case, it sounds like there's quite a bit of OOC trust going on: where no corporation in its right mind would actually give the keys to the vault to each and every new employee, Axlvp does. They do this because (as Saede says) that's part of the OOC culture of the corporation. It's the equivalent of taking money from the monopoly bank while your friends are at the door paying for the pizza.

To be fair, it's pretty easy to take things from a Ship Maintenance Array. We actually have internal policy to help mitigate losses due theft. Wormhole corporations are notoriously easy to steal from simply because everyone in the corporation needs access to the SMA, and so literally anyone can launch ships and fly them if they have the skills to do so. Of course we've found ways around the mechanical limitations, but it does feel kinda bad that we have to do it at all. Because I agree, we are trying to foster a certain friendly, laid-back culture. But this is the dark world of EVE, and being a naive is deadly  :yar:

As for whether or not corp theft is IC/RP, I would say it depends on whether or not every character involved in the theft got together IC and planned it all out. For example if Ava Starfire, Ghost Hunter, and Rodj Blake got together and stole hasbrowns from a corp, I'd probably assume it was an OOC event taking place unless there was some sort of IC explanation for the composition of the team. Of course if the theft was IC it would be nice if roleplay were attached to it. No offense to Bai and gang, but the IC reasoning provided for the theft strikes me as more a quick handwave to justify an impulsive act rather than a truly fleshed out motive. Which is fine: I'm sure we've all done impulsive things to sate our OOC desires and later came up with a handwave (pretty much all of my solo kills fall into this category), but in this case it certainly didn't help make the heist look any cleaner or more impressive IMO.

Could have been more fun and devastating, but we survived and are stronger for it. I'll be carefully watching Field of Scarecrows and how they develop, and wish them luck and danger in equal amounts  :)
Title: Re: AXLVP Heist discussion thread
Post by: Havohej on 29 Jun 2013, 11:54
Of course a lot will bring up the usual fallacy that CCP encourages/condone it so it's ok to do it.
This isn't a fallacy.  CCP does encourage this behaviour in their game, and so, in their game, it is okay to do it.

In boxing, it is encouraged to punch another person in the face.  And so, in boxing, it is okay to punch another person in the face.

Outside of boxing, it is not okay to punch another person in the face. (unless you're participating in another sport where such is encouraged, such as MMA fighting)

Outside of Eve-Online, it is not okay to rob your employers blind.  (unless you're playing a different game where such is encouraged, such as... oh, wait.  I can't think of a single one!  Guess that uniqueness makes Eve-Online awesome \o/ )
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 29 Jun 2013, 13:23
Of course a lot will bring up the usual fallacy that CCP encourages/condone it so it's ok to do it.
This isn't a fallacy.  CCP does encourage this behaviour in their game, and so, in their game, it is okay to do it.

In boxing, it is encouraged to punch another person in the face.  And so, in boxing, it is okay to punch another person in the face.

Outside of boxing, it is not okay to punch another person in the face. (unless you're participating in another sport where such is encouraged, such as MMA fighting)

Outside of Eve-Online, it is not okay to rob your employers blind.  (unless you're playing a different game where such is encouraged, such as... oh, wait.  I can't think of a single one!  Guess that uniqueness makes Eve-Online awesome \o/ )

The issue is not robbing your employers. The issue is a trust / friendship / social issue, which you do not have in boxing.

The fallacy is making the mistake to make a parallel between what's real and what's not. We all play video games where killing and so on are common place, and it's ok to do it. It's only simulation, the way boxing is simulation, and corp heist is simulation.

The betrayal of the players however, is not. Thus why I asked the rhetorical question that "are we all doing it wrong by keeping friends in that game ?". For which you answered that yes, and I can agree to that.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 29 Jun 2013, 13:39
I find it interesting that corp heists are getting such hate from the RP community at large.  Quite a few of us started playing because we heard of a certain heist, one that ended spectacularly, and was within the RP community.  And today, the person who orchestrated and pulled off that heist is a well-liked and respected member of the RP community.  Yet, heists are somehow off limits?

The fact is that if totally IC heists could be pulled off, that'd be great.  But that would be like trying to choreograph a PvP fight blow-for-blow.  People tend not to like being in a "losing" scenario with their characters.  Players may arrange for Bad Things to happen, but in a controlled way that meets their approval.  In short, the answer to "Can I rob your hangar of 3 bil worth of stuff" is generally going to get the same answer as "Can I blow up your 3 bil isk ship?"  As such, you don't seek the OOC approval of the player beforehand, you just do it.

tl;dr:  Players will nearly always use OOC info to avoid serious loss to their characters, corp thieves can't give OOC notice.
Title: Re: AXLVP Heist discussion thread
Post by: Havohej on 29 Jun 2013, 14:02
...corp heist is simulation.

The betrayal of the players however, is not.
Ah, right.  Of course, there is that.  For some reason I read your previous post as talking only about the act of pixel theft itself, rather than also the OOC social impact.  My fault entirely, now that I re-read the other post.

To that point, I agree but sorta disagree as well.  I mean, yeah, it sucks to have one's trust betrayed and I think it's a shitty thing to do to be the betrayer - provided that the betrayer went into the friendship honestly to begin with and for whatever reason just decided to break it.

I mean, if I join a corp with the intent of eventually gaining roles/trust and robbing them, then everything I do with that corporation will be toward the intended end.  On my end, the friendship is never real.  It's all social engineering.  Will it be wrong to betray their trust, given that on their end the friendship formed is real?  On the one hand, yes, on the other hand no.

In that scenario, you may call "It's just a game" a fallacy, and may even be right, but I still don't... because that is the game being played by that individual.  If that makes sense... it did in my head, not as sure now that I read it on-screen.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 29 Jun 2013, 14:43
Maybe the issue is more to have friends in Eve.

Then are we all doing it wrong ?
In fact, yes.  I think that, because of what EVE and New Eden and Capsuleers are all about, having friends in EVE really IS doing it wrong.
For me, EVE and New Eden is about risk vs reward. I live in Las Vegas, so I'll use a casino analogy.

Our PCs are in a giant casino called 'New Eden.' Some people head to the blackjack table, bet small amounts and slowly build up funds. Some people head to the roulette wheel and bet all their free cash on black.

Neither of these capsuleers are doing it wrong.
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 30 Jun 2013, 02:52
Yes Makkal, but about the OOC/players side of it ? I have no issues at all with capsuleers stabbing knifes in the backs of each other.

I find it interesting that corp heists are getting such hate from the RP community at large.  Quite a few of us started playing because we heard of a certain heist, one that ended spectacularly, and was within the RP community.  And today, the person who orchestrated and pulled off that heist is a well-liked and respected member of the RP community.  Yet, heists are somehow off limits?

The fact is that if totally IC heists could be pulled off, that'd be great.  But that would be like trying to choreograph a PvP fight blow-for-blow.  People tend not to like being in a "losing" scenario with their characters.  Players may arrange for Bad Things to happen, but in a controlled way that meets their approval.  In short, the answer to "Can I rob your hangar of 3 bil worth of stuff" is generally going to get the same answer as "Can I blow up your 3 bil isk ship?"  As such, you don't seek the OOC approval of the player beforehand, you just do it.

tl;dr:  Players will nearly always use OOC info to avoid serious loss to their characters, corp thieves can't give OOC notice.

I have never really hidden my dislike for heists, no matter who. But I am not the community. I am a stuck-up white knight unable to cope with the realities of a game that was probably not designed for him. Since I accept to play to a game with sides I despise, I am somewhat a hypocrite.


...corp heist is simulation.

The betrayal of the players however, is not.
Ah, right.  Of course, there is that.  For some reason I read your previous post as talking only about the act of pixel theft itself, rather than also the OOC social impact.  My fault entirely, now that I re-read the other post.

To that point, I agree but sorta disagree as well.  I mean, yeah, it sucks to have one's trust betrayed and I think it's a shitty thing to do to be the betrayer - provided that the betrayer went into the friendship honestly to begin with and for whatever reason just decided to break it.

I mean, if I join a corp with the intent of eventually gaining roles/trust and robbing them, then everything I do with that corporation will be toward the intended end.  On my end, the friendship is never real.  It's all social engineering.  Will it be wrong to betray their trust, given that on their end the friendship formed is real?  On the one hand, yes, on the other hand no.

In that scenario, you may call "It's just a game" a fallacy, and may even be right, but I still don't... because that is the game being played by that individual.  If that makes sense... it did in my head, not as sure now that I read it on-screen.

Oh well yeah, I just happen to think that since I consider people doing this IRL despicable, why would I do differently here ? Because it is a game or a simulation ? No, that's the wrong argument.

Because it is a game where you can play to betray friends and is intended to do so ? Maybe, difficult to tell. I am probably playing to the wrong game to begin with. But then allowing behaviours - towards others human players, that's the important part - that most people would condemn IRL in a game, is that right to me ? Probably not, and that's where I can only blame myself. After all, there is the "you signed for this, you don't have to complain". Which is kind of hard to counter argue to begin with.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 30 Jun 2013, 03:30
Yes Makkal, but about the OOC/players side of it ?
What about it?

His statement was about IC thoughts and actions. My statement was about IC thoughts and actions.

The idea that capsuleers having friends is 'wrong' is one I disagree with.
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 30 Jun 2013, 04:04
Uh;.. You quoted me and I was answering to Katrina... About friends. Thought it was OOC friends.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 30 Jun 2013, 04:20
I quoted Havohej. You didn't say that making friends IC is wrong, so why would I disagree with you?
Title: Re: AXLVP Heist discussion thread
Post by: Louella Dougans on 30 Jun 2013, 04:58
Relevant? (http://eve-search.com/thread/1389697-0)

what ever happened to Myxx anyway ?
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 30 Jun 2013, 06:18
I'd say that from an OOC as well as an IC perspective, making friends isn't at all wrong in EVE. Just as in real life, one should be kind of careful whom one considers to  be friend, though. I know dozen of people IRL whose trust got betrayed by someone they thought to be a friend in dozens of ways. The reality is that in RL friends can betray your trust just as much as IG and oftentimes the consequences aren't really that different as they are mostly consisting in the broken trust and friendship.

Is making friends 'doing it wrong' in RL for that reason? I don't think so, for usually friendships do work out. I think the same is true for EVE.
Title: Re: AXLVP Heist discussion thread
Post by: Shiori on 30 Jun 2013, 06:26
EVE reminds me rather of Diplomacy. Just looking at it being played, you could be excused for thinking it's a game about war and tactics. EVE is, in a way; but there's a very deep rabbit hole leading straight down, along where the game becomes less and less about range, transversal and DPS, and more about organization, motivation, and trust.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 30 Jun 2013, 10:52
Relevant? (http://eve-search.com/thread/1389697-0)

what ever happened to Myxx anyway ?

Well, When I rolled Saede, a few weeks afterwards I got a notification that they'd set me red. They're apparently still around, plotting their 'revenge' against my 'betrayal'. But I think that's mostly cooled off since they found out I'd been homeless for two months last year. I don't really pay much attention to them. Are they still banned from OOC/Summit?
Title: Re: AXLVP Heist discussion thread
Post by: Tiberious Thessalonia on 30 Jun 2013, 12:39
As far as I know, yes.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 30 Jun 2013, 13:07
Ok, I was kinda sadly surprised to notice this "You can't RP a spy/thief if you and ALL your alts don't want to be ostracized by The Community." thing. But I guess I'm glad I found out this way.

So, if I ever want to develop my spy alt, I'm out of luck, huh? There's no way to do this right? No way to keep the betrayal IC? I can't play a IC thief without being seen as an OOC thief. Oh wait, I already mentioned I have a dormant spy alt, so no trust for Ché?
Title: Re: AXLVP Heist discussion thread
Post by: Vincent Pryce on 30 Jun 2013, 13:27
Ok, I was kinda sadly surprised to notice this "You can't RP a spy/thief if you and ALL your alts don't want to be ostracized by The Community." thing. But I guess I'm glad I found out this way.

So, if I ever want to develop my spy alt, I'm out of luck, huh? There's no way to do this right? No way to keep the betrayal IC? I can't play a IC thief without being seen as an OOC thief. Oh wait, I already mentioned I have a dormant spy alt, so no trust for Ché?

Bingo. Welcome to EVE.
Title: Re: AXLVP Heist discussion thread
Post by: Streya on 30 Jun 2013, 13:29
Ok, I was kinda sadly surprised to notice this "You can't RP a spy/thief if you and ALL your alts don't want to be ostracized by The Community." thing. But I guess I'm glad I found out this way.

So, if I ever want to develop my spy alt, I'm out of luck, huh? There's no way to do this right? No way to keep the betrayal IC? I can't play a IC thief without being seen as an OOC thief. Oh wait, I already mentioned I have a dormant spy alt, so no trust for Ché?

Whenever a non-roleplayer spies/awoxes/scams, you see a lot of threads in places like Crime and Punishment that outs all of that player's alts. I'm not sure why a roleplayer who conducts such activities should receive any sort of special protection simply on the basis that they roleplay.

I bolded and underlined the question I think is at the heart of your post. The short answer is "No"; if you steal actual, mechanical assets, you have engaged in a form of meta gameplay that is inherently deceptive and untrustworthy. If a roleplayer pulls a heist off on one character, reasonably speaking I shouldn't trust other characters played by the same player with assets either. It is the player who engaged in the meta gameplay, not the character. That's not to say the player is some sort of foul, evil person, but it simply wouldn't be wise to give them access to valuables anymore.
Title: Re: AXLVP Heist discussion thread
Post by: Katrina Oniseki on 30 Jun 2013, 13:29
Ok, I was kinda sadly surprised to notice this "You can't RP a spy/thief if you and ALL your alts don't want to be ostracized by The Community." thing. But I guess I'm glad I found out this way.

So, if I ever want to develop my spy alt, I'm out of luck, huh? There's no way to do this right? No way to keep the betrayal IC? I can't play a IC thief without being seen as an OOC thief. Oh wait, I already mentioned I have a dormant spy alt, so no trust for Ché?

Not unless you can rip someone off who won't publicize your other alts and mains.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 30 Jun 2013, 13:37
Ok, I was kinda sadly surprised to notice this "You can't RP a spy/thief if you and ALL your alts don't want to be ostracized by The Community." thing. But I guess I'm glad I found out this way.

I don't think this is the case really, case and point, I have probably 50 billion ISK worth of thefts from various wormhole corporations under by belt. In the link Niraia provided as example: Nem, Myxx, and I, made out with something like 11 billion on that robbery alone. I'm not ostracized, hell, it didn't even prevent me from joining Electus Matari on an alt everyone knew was "Nikita's".

I think the circumstances of most things are what makes the difference. I'm obviously not going to rob my own people that would be idiotic, and largely, no one within the RP community is going to be worth the trouble to spy/steal from. We are actually in a very unique position in The Community in that we have vulnerable assets in space. Towers and the like. The only other RP groups I can think of offhand who actually have vulnerable infrastructure are I-Red, EM, and possibly Re-AW. Wormhole thefts are really common, and as Streya pointed out, really easy. We got lazy and got robbed, the same exact method was what I used on all my heists, (though I'd argue mine were pulled off more competently).

Now, obviously, we're going to warn our friends that the person who stole from us is a potential thief, thus resulting in the character getting 'burnt' and not trusted with assets again. However, a character will only be burnt within circles that the people who they robbed, also moved within. If I didn't RP, or have a large circle of friendly/semifr I might go cry on the Crime and Punishment, but overall, the thief could get away undetected largely. The best thieves manage to cast the blame on someone else for their thefts. But, Because of how tightly knit the RP community is, when a character gets burnt, they tend to get burnt for most of The Community. This does go one layer higher, in that the character has known alts. Thus, all of the known alts get burnt along with the character. The player can always roll another toon though.
Title: Re: AXLVP Heist discussion thread
Post by: Vincent Pryce on 30 Jun 2013, 13:59
You can corp thief around, as long as you don't touch The Community. When you shit were you sleep, people turn against you and there is little forgiveness, especially if one is considered an annoying prick. Still, general corp thieving isn't exactly giving you cookie points either. While there's respect and such gained if you do it on a compelling level as some entities have done, there's always a price to be paid for it in some manner.

There are things that can give you leeway though. For example you rob someone in The Community that they in general despise - you get a get out of jail free card, for the most part.

PS. A good deal of RP entities have considerable assets in space and at their disposal, however most of them are the most paranoid entities in EVE don't give rights or even tell majority of their members about them.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 30 Jun 2013, 14:06
Also, spies are not thieves.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 30 Jun 2013, 14:56
Whenever a non-roleplayer spies/awoxes/scams, you see a lot of threads in places like Crime and Punishment that outs all of that player's alts. I'm not sure why a roleplayer who conducts such activities should receive any sort of special protection simply on the basis that they roleplay.

I bolded and underlined the question I think is at the heart of your post. The short answer is "No"; if you steal actual, mechanical assets, you have engaged in a form of meta gameplay that is inherently deceptive and untrustworthy. If a roleplayer pulls a heist off on one character, reasonably speaking I shouldn't trust other characters played by the same player with assets either. It is the player who engaged in the meta gameplay, not the character. That's not to say the player is some sort of foul, evil person, but it simply wouldn't be wise to give them access to valuables anymore.
Hmm, I kinda see EVE as a poker game: deception is expected, even among friends you can trust IRL.

I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

What does it matter if it's "actual, mechanical assets" instead of an IC secret or asset. Why is it not ok if someone steals "a mere 2 billion", when it is ok if someone reveals character X's big dark secret, or abucts her daughter to sell as a slave? I can blow up all your ships and crew and all will be well with The RP Community, but steal one, and I'm out?
As someone whose interactions are 99% IC when logged in, I don't see why I couldn't RP a spy/thief without metagaming, but then again, I never tried it yet, so I guess there are some things I have not thought about?
Is there no spy/counterspy/sabotage thing going on in FW RP corps or other RP enemies?

So...is Ché's trustworthiness affected now you folks know that I, the player, am cool with the spy/thief thing?
Title: Re: AXLVP Heist discussion thread
Post by: Aelisha Montenagre on 30 Jun 2013, 15:08
Simply put, meta is everything.  If my assets are being threatened, or if it is likely that a would-be friend is in fact a would-be spy, the safety of MY enjoyment trumps the enjoyment of anyone else at that juncture. 

Simply put, if I think that my operation or 'true friends' will be threatened by a newcomer, who I know has spy/thief alts and tendencies, they will be informed of that person.  Should that person still be allowed in and lives up to my expectations of douchery, the public at large will get their full alt roster (as far as I have it). 

If people are going to use trust/RP as a weapon, I am absolutely fine with burning their reputation to the ground.  Simply put - be clever.  If you're outing your thief alts or getting into a position that your 'valuable' RP is threatened by your own kleptomaniacal tendencies, you're not thieving awfully well and deserve to have your reputation draw through the freshly manured cabbage patch as a result. 

Punishment for inadequacy, or just revenge, you decide.
Title: Re: AXLVP Heist discussion thread
Post by: Vincent Pryce on 30 Jun 2013, 15:31
Whenever a non-roleplayer spies/awoxes/scams, you see a lot of threads in places like Crime and Punishment that outs all of that player's alts. I'm not sure why a roleplayer who conducts such activities should receive any sort of special protection simply on the basis that they roleplay.

I bolded and underlined the question I think is at the heart of your post. The short answer is "No"; if you steal actual, mechanical assets, you have engaged in a form of meta gameplay that is inherently deceptive and untrustworthy. If a roleplayer pulls a heist off on one character, reasonably speaking I shouldn't trust other characters played by the same player with assets either. It is the player who engaged in the meta gameplay, not the character. That's not to say the player is some sort of foul, evil person, but it simply wouldn't be wise to give them access to valuables anymore.
Hmm, I kinda see EVE as a poker game: deception is expected, even among friends you can trust IRL.

I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

What does it matter if it's "actual, mechanical assets" instead of an IC secret or asset. Why is it not ok if someone steals "a mere 2 billion", when it is ok if someone reveals character X's big dark secret, or abucts her daughter to sell as a slave? I can blow up all your ships and crew and all will be well with The RP Community, but steal one, and I'm out?
As someone whose interactions are 99% IC when logged in, I don't see why I couldn't RP a spy/thief without metagaming, but then again, I never tried it yet, so I guess there are some things I have not thought about?
Is there no spy/counterspy/sabotage thing going on in FW RP corps or other RP enemies?

So...is Ché's trustworthiness affected now you folks know that I, the player, am cool with the spy/thief thing?

You must be new here.

While people can RP trust Ché, they most likely will not trust you out of character, and you as a player will not get access to what might be considered material assets. In EVE the difference between RP and Meta is very much in flux constantly, one or the other can be used as a strawman attack "Dude, bad meta!" or cowards defence "It was just RP!" against real consequences.

If you steal shit - as in take tangible assets for personal profit from someone and not just write words about having done so -  whether or not it's RP motivated or not, you abuse a trust someone has placed in you OOC. That gets you shitlisted OOC. What you do OOC will limit your RP options. There is no free pass just for using a different toon. If people think of you as a corpthiever OOC, it will limit your access to many corps even if ICly there'd be no objection to it. People want to secure surroundings to play in and no matter how much your character might be trustworthy, but if you are not that in the end will make the worlds difference in things as people might not necessarily feel safe letting you in their group. Declaring on an open forum that you have one spy/thief alt, or are brewing one for such purpose wasn't the smartest thing to do to begin with. It has left a permanent mark on your shirt now. Now you learn to live with the consequences.

In the simplest of terms;
No, you do not get to have your cake and eat it.

(http://whatgifs.com/wp-content/uploads/2013/01/funny-gifs-deal-with-it-2.gif)
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 30 Jun 2013, 17:28
Declaring on an open forum that you have one spy/thief alt, or are brewing one for such purpose wasn't the smartest thing to do to begin with. It has left a permanent mark on your shirt now.
Honestly, I don't think anyone has to wet his shirt over Che's declaration. It's not if anyone who's not declaring that he's got a spy/thief alt is any less suspicious.
Title: Re: AXLVP Heist discussion thread
Post by: Laria Raven on 01 Jul 2013, 01:05
Here's an interesting thought. Could you corpthieve via RP without breaking OOC trust?

If someone came to you and said, "here's what I'm trying to RP, here's what I've done, here's the reasons"... and you thought it was reasonable and well done... would you RP them thieving from your corp? Give them assets?
Title: Re: AXLVP Heist discussion thread
Post by: Evi Polevhia on 01 Jul 2013, 04:08
Something I was thinking was a situation like this.

Person A thieves from Corp B. After A has gotten away with all the loot but before B discovers this, A comes forward OOC and says "This is what I did, here is how I did it. And OOCly, here, have all the assets back. However, can we make this an RP thing?" and proceed as if IC A still had the stolen assets from B and have the RP treat it as such.

Or you could have RP only type assets be stolen. Rather then valuable ship hulls or modules, steal data sheets, TCMC's, passkeys, ship logs, etc. RP fluff items that Corp B can easily set up for A to 'steal'.

Those are examples where I would say you can have IC theft that would not damage OOC relations. Now IC you would still be a thief and treated as such. But OOC we wouldn't wish you step out in-front of a bus. \o/
Title: Re: AXLVP Heist discussion thread
Post by: Desiderya on 01 Jul 2013, 06:11
Too much handwaving invalidates everything, really. It's part of the thievery aspect that you have to raise in the ranks to get access to the good stuff. And that is, imho, impossible without OOC blending, because at least in the corps I was part in the majority of the planning was done over voice or ooc/oog chats.

I stole things without really stealing anything - I don't know, that sounds like terribly cheap drama. I also freed fifteen thousand slaves from a planetside installation belonging to X yesterday. Respect me for it. :p


To answer this more seriously, if you really, really want to keep good OOC relations after such a heist - don't be a dick. If you're stealing for personal gain, don't ruin someone's existence and act, oocly, like an asshat. But expecting everything to be fine afterwards and getting offered that director position again on your other alt - an entirely independant IC personality! - you're terribly naive indeed. ;)


In short: This sounds like asking for a metagame aspect to be done without metagaming <.<
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 01 Jul 2013, 06:31
Whenever a non-roleplayer spies/awoxes/scams, you see a lot of threads in places like Crime and Punishment that outs all of that player's alts. I'm not sure why a roleplayer who conducts such activities should receive any sort of special protection simply on the basis that they roleplay.

I bolded and underlined the question I think is at the heart of your post. The short answer is "No"; if you steal actual, mechanical assets, you have engaged in a form of meta gameplay that is inherently deceptive and untrustworthy. If a roleplayer pulls a heist off on one character, reasonably speaking I shouldn't trust other characters played by the same player with assets either. It is the player who engaged in the meta gameplay, not the character. That's not to say the player is some sort of foul, evil person, but it simply wouldn't be wise to give them access to valuables anymore.
Hmm, I kinda see EVE as a poker game: deception is expected, even among friends you can trust IRL.

I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

What does it matter if it's "actual, mechanical assets" instead of an IC secret or asset. Why is it not ok if someone steals "a mere 2 billion", when it is ok if someone reveals character X's big dark secret, or abucts her daughter to sell as a slave? I can blow up all your ships and crew and all will be well with The RP Community, but steal one, and I'm out?
As someone whose interactions are 99% IC when logged in, I don't see why I couldn't RP a spy/thief without metagaming, but then again, I never tried it yet, so I guess there are some things I have not thought about?
Is there no spy/counterspy/sabotage thing going on in FW RP corps or other RP enemies?

So...is Ché's trustworthiness affected now you folks know that I, the player, am cool with the spy/thief thing?

It is perfectly fine to have characters backstabbing each other through corp heists with a lot of valuable casualties. I don't think a lot of us hold grudges against the act in itself nor against the IC side of it.

The issue I take though, is on the OOC level. Your analogy with poker is an interesting one and I think it may be one of the best ways to play the game and not to take things too seriously. However I still think the analogy falls short since even in Poker, you know that the other players are your enemies and not your friends, and you generally don't start using friendship, trust, and feelings to make your way to their bank account.

Also, stealing assets in eve is not only stealing virtual useless things, it is also stealing the time and effort that the person spent to gather them, and it can even be measured in real life money thanks to plexes. It's fine and all, but again on the OOC relationship level, it can hurt.



Declaring on an open forum that you have one spy/thief alt, or are brewing one for such purpose wasn't the smartest thing to do to begin with. It has left a permanent mark on your shirt now.
Honestly, I don't think anyone has to wet his shirt over Che's declaration. It's not if anyone who's not declaring that he's got a spy/thief alt is any less suspicious.

Suspicious yes. Doesn't mean that everybody does it.... does it ? I hope not...

The same way that everyone IRL can be suspected to deal in crime at night, does not mean that everyone does.


Here's an interesting thought. Could you corpthieve via RP without breaking OOC trust?

If someone came to you and said, "here's what I'm trying to RP, here's what I've done, here's the reasons"... and you thought it was reasonable and well done... would you RP them thieving from your corp? Give them assets?

Maybe I would but it's easy to say now, but if it happened to me I can't say that I would not hesitate, depending on the amounts involved. It's so much valuable time spent in farming that it would certainly hurt...

But if I can get good RP out of it, why not. It's like investing in it. I have already done that in contests and events in the past, so why not here too ? And if it's given to a fellow RPer, all the better, it's not falling into unknown hands.
Title: Re: AXLVP Heist discussion thread
Post by: Anslol on 01 Jul 2013, 06:53
Trust no one. Seriously. I'm paranoid for a reason.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 01 Jul 2013, 06:59
Trust no one. Seriously. I'm paranoid for a reason.

You won't actually accomplish anything on your own though. At some level, EVE both punishes trust, and requires it in order to function. Corporations and alliances are built on trust, and without it, nothing would work. I trust all of my corpmates, I have to. Without that trust there's no way to keep the tower secured and defended. By limiting yourself to gameplay you can do safety in the NPC corp, you cut away huge swaths of potential content, including most of the gameplay I engage in. So its great to say, 'trust no one' but you won't really get anything done that way.
Title: Re: AXLVP Heist discussion thread
Post by: Anslol on 01 Jul 2013, 07:02
Personal preference. After experiencing what I have, I prefer 'limited' game play and peace of mind in an NPC corp knowing I can do what I want in safety without worrying constantly about who's going to war dec me or steal from me or generally shit on my day.

I play Eve for fun, not to worry. Again, personal preference though.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 01 Jul 2013, 07:05
I guess that's valid, though I find the attitude completely baffling. I play EVE specifically because its such a cruel, vicious, brutal universe. The fact that we can be wardecced, that we can be robbed, that our tower can be attacked and destroyed? That's what makes the game fun for me honestly. If I wanted a game where everything I accomplished was safe, I'd definitely not play EVE. I feel like, my accomplishments have more meaning, because someone else could take them away. So surviving is itself an accomplishment.
Title: Re: AXLVP Heist discussion thread
Post by: Shiori on 01 Jul 2013, 07:06
Personal preference. After experiencing what I have, I prefer 'limited' game play and peace of mind in an NPC corp knowing I can do what I want in safety without worrying constantly about who's going to war dec me or steal from me or generally shit on my day.

I play Eve for fun, not to worry. Again, personal preference though.

Oblig. subnormality: http://www.viruscomix.com/page525.html
Title: Re: AXLVP Heist discussion thread
Post by: Desiderya on 01 Jul 2013, 07:14
Every achievement gets more meaningful if it could be taken away from you. ;)
Title: Re: AXLVP Heist discussion thread
Post by: Anslol on 01 Jul 2013, 07:18
Personal preference. After experiencing what I have, I prefer 'limited' game play and peace of mind in an NPC corp knowing I can do what I want in safety without worrying constantly about who's going to war dec me or steal from me or generally shit on my day.

I play Eve for fun, not to worry. Again, personal preference though.

Oblig. subnormality: http://www.viruscomix.com/page525.html

I don't care. It's the whole 'you're not playing the game right' attitude that makes me stay in an NPC corp. In one way or the other, everyone thinks that way. They think mission runners do it wrong, NPC corp people do it wrong, miners do it wrong, and I'm sick of it and the bullshit that comes with being in a player corp.

I've flown through a thousand ships blasting at whatever the FC told me. I've pounded on the front door of VFK and shot whatever came out. I've plowed a carrier into a fleet of HACs just to save an alliance mate. I've probed and popped mission runners the verse over. I've gate camped and been hot dropped. I've hot dropped gate campers. I've helped build Empires and watch them burn without lifting a finger just because someone pissed me off. I've secretly laughed at the rage of a player loosing a Tech 3 ship to my corp when they first came out and drank the tears like milk and honey. I've flown under genius and madmen in fleets. I've led fleets. I taken systems. I've stole ships. I've stole wallets. I've done a shit ton in Eve.

But now, I'm sick of that. I just want to mission and market in peace. And anyone who think's I'm playing wrong (not here necessarily) or wasting my time, knows jack shit about me, and I will continue to play as I want.

Because I've seen some shit, man. I've seen some shit.
Title: Re: AXLVP Heist discussion thread
Post by: Desiderya on 01 Jul 2013, 07:36
Uh, yes.

*patpat*
Title: Re: AXLVP Heist discussion thread
Post by: Anatole Madullier on 01 Jul 2013, 07:43
Let me just say one thing on the subject of trust.

The best RP I have found here is by trusting people. To fly into their wormhole in my terribad fit incursus expecting fully to be blown up and podded on a whim due to the lawlessness of EVE. Yet from that sprung a bunch of RP that I am seriously enjoying.

IC and OOC trust are two separate things but they are not mutually exclusive. But if IC trust is broken, the two players can still go hand in hand and play on. If OOC trust is broken it is quite possible that from that point on forward there might be no more IC interaction either, often by choice.

I like the idea that what you have can be destroyed, it adds a sense of danger, a certain excitement. It also allows you to create a false sense of security. Though some people take this to the extreme and play EVE simply to wreck the playing fun of others.  And that's simply said, not cool.

Play EVE the way you want it, it allows for it.

That said, about the heist. It happens. We live, we learn, life goes on. It can't fully be prevented.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 01 Jul 2013, 08:12
Declaring on an open forum that you have one spy/thief alt, or are brewing one for such purpose wasn't the smartest thing to do to begin with. It has left a permanent mark on your shirt now.
Honestly, I don't think anyone has to wet his shirt over Che's declaration. It's not if anyone who's not declaring that he's got a spy/thief alt is any less suspicious.

Suspicious yes. Doesn't mean that everybody does it.... does it ? I hope not...

The same way that everyone IRL can be suspected to deal in crime at night, does not mean that everyone does.
And just as IRL I wouldn't suspect person A more than person B, simply because person A is honest in the point that he 'once contemplated theft but didn't do it, because he is more interested in getting along with people'. And sure that doesn't say that everybody does it, just that Che is as (un)likely as everybody else, prima facie. Actually, I'd rather trust someone who wear his heart on his sleeve, like Che does, then someone who never said something in that regard but declares openly that he shoot everyone given the opportunity, with no regard to friendship whatsoever.
Title: Re: AXLVP Heist discussion thread
Post by: Shintoko Akahoshi on 01 Jul 2013, 09:02
I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

Here's the thing, though: You have a spy alt. That's an easy thing to do, right? But if you look at your spy alt ICly, why are they spying for your main? Is there a rationale for it? Have you worked out a story behind why this happened? I know that sounds ridiculous, but imagine your spy alt was actually a different player's character: You'd have to work out ICly with them why they're spying. At the very least, they'd need a compelling reason why they're going through all this trouble for Ché: Money? Blackmail? Something else?

If you just create a "spy alt" and leave it like that, you're dropping the IC game and stepping squarely into OOC-ville. Likewise, if a player creates an alt and uses it to steal someone's assets, transferring them to a main before deleting the alt, it's all OOC. Why would the thief do that? They've gotten away with a few billion isk in assets. Why would they give them to someone else and then retire?

To me, a player who's creating characters to perpetrate corp thefts and wishing to keep them IC would probably have to be satisfied with doing the theft and then biomassing the character along with all of the loot. That character was successful in their heist, after all. They're retiring to spend their hard-earned loot!

For a spy alt it's a bit harder, because there's an implicit relationship between the alt and the main. I've never seen someone playing a spy alt in a way that's felt like it's anything other than an OOC relationship, but I suppose it could be done.

That's why I, at least, am fine with the alt-name-and-shame game.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 01 Jul 2013, 09:14
Who said that Che's spy alt would be spying for his main?
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 01 Jul 2013, 09:22
I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

Here's the thing, though: You have a spy alt. That's an easy thing to do, right? But if you look at your spy alt ICly, why are they spying for your main? Is there a rationale for it? Have you worked out a story behind why this happened? I know that sounds ridiculous, but imagine your spy alt was actually a different player's character: You'd have to work out ICly with them why they're spying. At the very least, they'd need a compelling reason why they're going through all this trouble for Ché: Money? Blackmail? Something else?

If you just create a "spy alt" and leave it like that, you're dropping the IC game and stepping squarely into OOC-ville. Likewise, if a player creates an alt and uses it to steal someone's assets, transferring them to a main before deleting the alt, it's all OOC. Why would the thief do that? They've gotten away with a few billion isk in assets. Why would they give them to someone else and then retire?

To me, a player who's creating characters to perpetrate corp thefts and wishing to keep them IC would probably have to be satisfied with doing the theft and then biomassing the character along with all of the loot. That character was successful in their heist, after all. They're retiring to spend their hard-earned loot!

For a spy alt it's a bit harder, because there's an implicit relationship between the alt and the main. I've never seen someone playing a spy alt in a way that's felt like it's anything other than an OOC relationship, but I suppose it could be done.

That's why I, at least, am fine with the alt-name-and-shame game.

Clonejacking.  :twisted:
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 01 Jul 2013, 10:45
Yeah, what Shintoko wrote is pretty much how I would not do it. My chars share nothing, not even ISK. They don't know eachother, and considering I can't play them at the same time, they will likely never meet.
Well, ok, skill training time, and some stuff like CCP gifts in the redeeming system is split between them. (And in case you were wondering, Ché got the PLEX4SNITCHES, because he's the good guy. The spy would of course just have catalogued all your usernames, so you're all lucky I was not playing that char at the time. :twisted: /joke)
Title: Re: AXLVP Heist discussion thread
Post by: Shintoko Akahoshi on 01 Jul 2013, 11:01
Yeah, what Shintoko wrote is pretty much how I would not do it. My chars share nothing, not even ISK.

In that case I'd argue that your spy alt really isn't a spy alt, they're just another character. :D
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 01 Jul 2013, 12:32
Declaring on an open forum that you have one spy/thief alt, or are brewing one for such purpose wasn't the smartest thing to do to begin with. It has left a permanent mark on your shirt now.
Honestly, I don't think anyone has to wet his shirt over Che's declaration. It's not if anyone who's not declaring that he's got a spy/thief alt is any less suspicious.

Suspicious yes. Doesn't mean that everybody does it.... does it ? I hope not...

The same way that everyone IRL can be suspected to deal in crime at night, does not mean that everyone does.
And just as IRL I wouldn't suspect person A more than person B, simply because person A is honest in the point that he 'once contemplated theft but didn't do it, because he is more interested in getting along with people'. And sure that doesn't say that everybody does it, just that Che is as (un)likely as everybody else, prima facie. Actually, I'd rather trust someone who wear his heart on his sleeve, like Che does, then someone who never said something in that regard but declares openly that he shoot everyone given the opportunity, with no regard to friendship whatsoever.

I understood that Ché actually does that kind of things. I must have read wrong. My apologies.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 02 Jul 2013, 15:27
[..]I'd argue that your spy alt really isn't a spy alt, they're just another character.
I thought that the definition of an alt char is a character in addition to one's "primary" or "Main" player character.
Title: Re: AXLVP Heist discussion thread
Post by: Shintoko Akahoshi on 02 Jul 2013, 16:43
[..]I'd argue that your spy alt really isn't a spy alt, they're just another character.
I thought that the definition of an alt char is a character in addition to one's "primary" or "Main" player character.

Well, I think we're a bit impoverished for terminology, here. Your alts don't have an OOC connection, and you play them that way. Other people treat their alts as puppets for their main, and this especially applies to most people's spy alts. Think of all the spy alts in noob corps/ships you see sitting on the high sec side of a high->low sec gate.

I'm getting towards the point where I dislike the term "alt" for a character that's not a puppet for someone's main. I have a couple of alts: Dakki (who, the occasional RP scene aside, really exists to be CEO of the corp that Shin keeps most of her wallet in) and Anu (who is a character in and of himself, with no real connection to Shin). Dakki is an obvious alt, while Anu is more of a minor character.
Title: Re: AXLVP Heist discussion thread
Post by: Myyona on 03 Jul 2013, 03:55
Yeah, what Shintoko wrote is pretty much how I would not do it. My chars share nothing, not even ISK. They don't know eachother, and considering I can't play them at the same time, they will likely never meet.
True, true.

I often have a hard time handwaving when one of my characters on my primary account help another out (transferring items and ISK) as they have no real IC motivation to do so. Heck, most of them do not really like each other as their personalities do not match.

I have a second account, and the characters there better fit the 'alt' role. But for spying purposes, Shintoko is spot on.
Title: Re: AXLVP Heist discussion thread
Post by: Pieter Tuulinen on 03 Jul 2013, 14:57
So...is Ché's trustworthiness affected now you folks know that I, the player, am cool with the spy/thief thing?

I'm like everyone else, I suspect. I respect your right to roleplay the way you want to - but if you or an alt of yours steals from me or one of my circle I will fucking CUT you. This is because ingame assets have a realworld value - even if it's only time spent.

I imagine that Ghandi might be able to firewall douchebaggery and dickishness on an IC / OOC basis, but most of us are just not that evolved. As Vinnie said, don't shit where you eat.

(Disclaimer: Pieter Tuulinen does not advocate real world consequences for ingame actions. Pieter Tuulinen does not advocate the use of violence to solve non-violent problems. Pieter Tuulinen reccomends that you always act in accordance with Local and Federal legislation)
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 03 Jul 2013, 15:21
I am unlikely to 'fucking CUT you' for stealing stuff.

Please don't attribute your personal reactions to everyone.
Title: Re: AXLVP Heist discussion thread
Post by: Shiori on 03 Jul 2013, 16:25
Don't fuck and try to cut people at the same time, anyway, it's bound to end in tears.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 03 Jul 2013, 17:20
Don't fuck and try to cut people at the same time, anyway, it's bound to end in tears.

Unless you're into that.
Title: Re: AXLVP Heist discussion thread
Post by: Shiori on 03 Jul 2013, 18:00
Don't fuck and try to cut people at the same time, anyway, it's bound to end in tears.

Unless you're into that.
It depends a lot on how you interpret "fucking," granted. I wouldn't recommend handling sharp objects while there's any hip-thrusting or similar motion going on, is all.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 02:50
So...is Ché's trustworthiness affected now you folks know that I, the player, am cool with the spy/thief thing?

I'm like everyone else, I suspect. I respect your right to roleplay the way you want to - but if you or an alt of yours steals from me or one of my circle I will fucking CUT you. This is because ingame assets have a realworld value - even if it's only time spent.

I imagine that Ghandi might be able to firewall douchebaggery and dickishness on an IC / OOC basis, but most of us are just not that evolved. As Vinnie said, don't shit where you eat.

So, let's say I was in an RP-based CONCORD war with you, and you were about to jump through a gate, and you ask me OOCly in a private convo if I'm waiting on the other side of that gate.  I say no, you jump, and I destroy your ship because I actually WAS waiting there.

Are you "going to fucking cut me" for destroying your precious space pixels with monetary value? For betraying your OOC trust?  Or are you going to realize that enemies in EVE screw each other over any which way they can and taking that personally is a one-way ticket to ulcerville?
Title: Re: AXLVP Heist discussion thread
Post by: Desiderya on 04 Jul 2013, 04:32
Smuggles, I don't see why wanting to cut you for that is bad. If someone kills me I usually try to give the favor back, because there ain't no fun like vengeance. Being butthurt over OOC lying depends entirely on how deep the trust between the two parties was. If someone I consider to be a friend or worthy of my trust pulls that one there will be consequences. Needless to say your exmaple with the rp war is a bit meh, because when in a war, you have to expect anything. Still - depends entirely how much trust there seemingly was.

What's the original point of this part of the discussion was something else, imo, and this was using the old "But it was RP!" excuse for thievery, griefing and general asshattery. If you break someone's OOC trust you've broken someone's OOC trust. Doesn't matter whether part of the motivation was IC or not, you still chose deliberately to fuck someone over. EVE's a game where this is a big part of its culture, but looks like we're back at what I initially says: Depends how much ooc trust there seemingly was in the first place. ;)
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 05:15
Smuggles, I don't see why wanting to cut you for that is bad. If someone kills me I usually try to give the favor back, because there ain't no fun like vengeance. Being butthurt over OOC lying depends entirely on how deep the trust between the two parties was. If someone I consider to be a friend or worthy of my trust pulls that one there will be consequences. Needless to say your exmaple with the rp war is a bit meh, because when in a war, you have to expect anything. Still - depends entirely how much trust there seemingly was.

What's the original point of this part of the discussion was something else, imo, and this was using the old "But it was RP!" excuse for thievery, griefing and general asshattery. If you break someone's OOC trust you've broken someone's OOC trust. Doesn't matter whether part of the motivation was IC or not, you still chose deliberately to fuck someone over. EVE's a game where this is a big part of its culture, but looks like we're back at what I initially says: Depends how much ooc trust there seemingly was in the first place. ;)

First off, the implication is that he'd want to cut you in real life.  I made it quite clear that I have no problem with IC reactions to such things.  But Pieter made it equally clear that he cannot separate fantasy from reality and would, in fact, hold negative OOC feelings for IC actions.  That's not very healthy.

Second, since Pieter made it clear that he believes in "RPer samurai ehonoure", I assumed that OOC trust was in place in the RP war example, because why would RPers lie to each other, right?  I so want to play a game of Diplomacy with him right now, or just WATCH him play one and lose all his friends because they LIED to him about their intentions in a GAME, how dast they?!

If you're specially dicking someone over for OOC reasons, sure, that's a dick move.  On the other hand, if someone is acting according to their character (personal revenge, political intrigue, hired thief) then you have as much leeway to whine about a theft as you do losing your ship in that fight.  OOC trust is for OOC things.  Ingame, I'm not going to tip off any plots I have going just because you fucking asked nicely.  EVE is a game and life is real, keep that in perspective the next time you go apeshit because someone threatened your precious space pixels.

Quote
Needless to say your exmaple with the rp war is a bit meh, because when in a war, you have to expect anything.

If you have enemies, you're at war.  And they may fight that war in ways you don't see coming.  You may not even know you're AT war, because not all wars are declared by CONCORD.  That's what makes this game so fucking awesome: you can actually fight a shadow war.

And if some people have a problem with that, they need to make sure to post their tears on the Summit.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 06:29
First off, the implication is that he'd want to cut you in real life.  I made it quite clear that I have no problem with IC reactions to such things.  But Pieter made it equally clear that he cannot separate fantasy from reality and would, in fact, hold negative OOC feelings for IC actions.  That's not very healthy.

No, he said that he does seperate OOC from IC and that when you do corp theft he doesn't condemn you for the IC motivations of your char, but for your OOC decision to do the theft (which is actually kind of a prerequisite for your char doing it).

Second, since Pieter made it clear that he believes in "RPer samurai ehonoure", I assumed that OOC trust was in place in the RP war example, because why would RPers lie to each other, right?  I so want to play a game of Diplomacy with him right now, or just WATCH him play one and lose all his friends because they LIED to him about their intentions in a GAME, how dast they?!

Again, no. Pieter just said that if you break his OOC trust, you have to live with the consequences. Those consequences are probably different when you shoot his ships, play a game of diplomacy or do pull a corp theft on him.

If you're specially dicking someone over for OOC reasons, sure, that's a dick move.  On the other hand, if someone is acting according to their character (personal revenge, political intrigue, hired thief) then you have as much leeway to whine about a theft as you do losing your ship in that fight.  OOC trust is for OOC things.  Ingame, I'm not going to tip off any plots I have going just because you fucking asked nicely.  EVE is a game and life is real, keep that in perspective the next time you go apeshit because someone threatened your precious space pixels.

I didn't see that Pieter said he'd wine: He said there'd be harsh consequences for someone who pulled thievery shenanigans on him. EVE is a game, and if you piss into the pool where the people play, don't be surprised they don't want you in their pool anymore - and maybe tell the others that you're a pool-pisser.

If you have enemies, you're at war.  And they may fight that war in ways you don't see coming.  You may not even know you're AT war, because not all wars are declared by CONCORD.  That's what makes this game so fucking awesome: you can actually fight a shadow war.

And if some people have a problem with that, they need to make sure to post their tears on the Summit.

And apparently if you fight a 'shadow war' in certain ways you'll get an in game shitstorm down on you. That's the price you pay for thinking it's fun to piss in the other people's pool. If you can't live with the consequences, that's your problem, not Pieter's.
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 04 Jul 2013, 06:32
If you have been in his corp for mounths and best buddies forever since then, I bet the reaction would be pretty similar, be it pvp loss or theft loss.

Also, if making friends and building social intricacies on the internet is part of the fantasy world for you, and so, hold no value and can be broken like a sand castle at the slightest of your whims, and is somehow different from IRL relationships, then I am afraid that I would have the same feelings at a gut level.

That's your view that I find totally unhealthy. If people are ready to stab each other in the back in the game, it's not different than IRL. Because it's made of space pixels and because there is no law preventing it - and at the opposite CCP's word is to encourage it - does not mean that it's somehow okay to do so. That's the kind of things that reminds me why we have laws IRL, since apparently, it's quite needed.

Also, I would like to understand how something like that happening can only bear IC causes and consequences.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 06:52
That's your view that I find totally unhealthy. If people are ready to stab each other in the back in the game, it's not different than IRL.

I like how your first sentence says my view is not healthy, and then the second establishes that you, too, cannot distinguish reality from fantasy.

If this happened to me?  I'd laugh, and congratulate my friend on a job well done.  Because he's still my friend, OOC.  Would I give him roles again, of course not.  But hate him for it?  For stealing fictional property?

Again, it's all in the spirit of the heist.  If it's some douchebag doing it to specifically ruin your game...well, actually, the best thing you can do in that case, too, is to laugh it off and deny them tears.  But if it's completely motivated by IC objectives, then yeah I can still be OOC friends with that guy.  This is because I can distinguish between my character, who has the space pixels, and me, who has the fun.  Character, me.  Fantasy, reality.  If someone betrays me in fantasy, I don't hate them in reality.

An IC hiest should not mean the end of an OOC friendship.  It's pretty obvious that wasn't the intention in this particular one.  But if the losing party isn't able to separate themselves from their character enough to step back and say "Hah, well played" then too bad for them.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 06:59
An IC hiest should not mean the end of an OOC friendship.  It's pretty obvious that wasn't the intention in this particular one.  But if the losing party isn't able to separate themselves from their character enough to step back and say "Hah, well played" then too bad for them.

Well, that's your opinion and that's okay. But who are you to dictate to other people their standards for friendship? It's not a matter of IC/OOC seperation, but of OOC trust that's given. If handing out roles to people is an OOC rather than an IC decision and that's made clear when it is, there is clearly OOC trust broken if people misuse their roles for thievery.
Title: Re: AXLVP Heist discussion thread
Post by: Saede Riordan on 04 Jul 2013, 07:09
That's your view that I find totally unhealthy. If people are ready to stab each other in the back in the game, it's not different than IRL. Because it's made of space pixels and because there is no law preventing it - and at the opposite CCP's word is to encourage it - does not mean that it's somehow okay to do so. That's the kind of things that reminds me why we have laws IRL, since apparently, it's quite needed.

I don't necessarily find this view correct though, because by and large, despite CCPs encouragement, and a theft to stir up discontent, I still have 20 people in my corp, and people still trust me to make decisions. For every person there ready to try and stab you in the back, there's 10 who will jump in front of the dagger for you, and I think that has been the real strength through all of this. Just because you can burn bridges doesn't mean you can't also build them, and I have. My current flatmate, I met through EVE, most of my closest, most longtime friends are people I know ingame, met ingame, or are other EVE players. I still talk to Bai'xao in a perfectly friendly manner OOC, and even to Olm, the IC 'mastermind' behind the hoist, and I'd still be willing to have have a drink with them irl.

Of course, I'm also willing to burn their corporation to the ground.

I think that while its important to main an IC/OOC divide, its equally if not more important to maintain an ingame/IRL divide. Its the far side of that second divide that leads to things like, people killing each other over Everquest II.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 07:18
An IC hiest should not mean the end of an OOC friendship.  It's pretty obvious that wasn't the intention in this particular one.  But if the losing party isn't able to separate themselves from their character enough to step back and say "Hah, well played" then too bad for them.

Well, that's your opinion and that's okay. But who are you to dictate to other people their standards for friendship? It's not a matter of IC/OOC seperation, but of OOC trust that's given. If handing out roles to people is an OOC rather than an IC decision and that's made clear when it is, there is clearly OOC trust broken if people misuse their roles for thievery.

Let me put it this way: people have the right to play (and pick friends) in whatever manner they choose.  And I have the right to laugh at them for it.

Choosing who to trust with roles is not unlike choosing how to fit and fly your ship. if you make shit choices, you're going to lose your stuff.  Railing at the person who relieved you of said stuff is immature. They're just taking advantage of your own oversight.  In real life, it would be a crime.  But it's not real life, and is in fact a game.  What was lost was not necessary to your continued well-being, or shouldn't be.  If it is, consider a different MMO. That's being serious, you're setting yourself up for pain otherwise.

It's fine to not trust someone OOC.  You can be friends with someone you don't trust. I wouldn't trust most of my corpmates with my CC info,  that doesn't mean they're not friends.   What cracks me up is the whole "You'll never RP in this town again!" attitude.  Again, I'm going to point out the hypocrisy of a community that supposedly hates heists, but includes Istvaan, the mastermind of the greatest heist of EVE's early days.

And oh yeah, the heist was against an RP entity.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 07:22
That's your view that I find totally unhealthy. If people are ready to stab each other in the back in the game, it's not different than IRL. Because it's made of space pixels and because there is no law preventing it - and at the opposite CCP's word is to encourage it - does not mean that it's somehow okay to do so. That's the kind of things that reminds me why we have laws IRL, since apparently, it's quite needed.

I don't necessarily find this view correct though, because by and large, despite CCPs encouragement, and a theft to stir up discontent, I still have 20 people in my corp, and people still trust me to make decisions. For every person there ready to try and stab you in the back, there's 10 who will jump in front of the dagger for you, and I think that has been the real strength through all of this. Just because you can burn bridges doesn't mean you can't also build them, and I have. My current flatmate, I met through EVE, most of my closest, most longtime friends are people I know ingame, met ingame, or are other EVE players. I still talk to Bai'xao in a perfectly friendly manner OOC, and even to Olm, the IC 'mastermind' behind the hoist, and I'd still be willing to have have a drink with them irl.

Of course, I'm also willing to burn their corporation to the ground.

I think that while its important to main an IC/OOC divide, its equally if not more important to maintain an ingame/IRL divide. Its the far side of that second divide that leads to things like, people killing each other over Everquest II.

Good to see someone who can separate RL and EVE.  One question:  would you let Bai'xao/Olm (not any of the heist involved characters, ofc) in your corp, with no roles?
Title: Re: AXLVP Heist discussion thread
Post by: Gwen Ikiryo on 04 Jul 2013, 07:34
You can be friends with someone you don't trust.

This idea completely baffles me, to be honest. To me (In OOC terms), a friendship without some degree of trust is... Well, not. It seems like it might be the fundemental root of this difference in thinking.
Title: Re: AXLVP Heist discussion thread
Post by: Hamish Grayson on 04 Jul 2013, 07:49
I can understand the OOC name and shame, but I'd hate it if Ché loses all IC credibility just because there's OOC knowledge that his player has a spy/thief alt. To me, it feels like a char not getting into TS-F because the player also plays an mission alt that does incursions, or a Matari char not getting into TLF because the player also has an Amarr Holder char. Or Ché not walking into somewhere because I see, OOC, that Ava is there waiting to punch Ché in the nards.
I would prefer it if the RP community people trusted I can keep my characters seperated until proven otherwise.

Here's the thing, though: You have a spy alt. That's an easy thing to do, right? But if you look at your spy alt ICly, why are they spying for your main? Is there a rationale for it? Have you worked out a story behind why this happened? I know that sounds ridiculous, but imagine your spy alt was actually a different player's character: You'd have to work out ICly with them why they're spying. At the very least, they'd need a compelling reason why they're going through all this trouble for Ché: Money? Blackmail? Something else?

If you just create a "spy alt" and leave it like that, you're dropping the IC game and stepping squarely into OOC-ville. Likewise, if a player creates an alt and uses it to steal someone's assets, transferring them to a main before deleting the alt, it's all OOC. Why would the thief do that? They've gotten away with a few billion isk in assets. Why would they give them to someone else and then retire?

To me, a player who's creating characters to perpetrate corp thefts and wishing to keep them IC would probably have to be satisfied with doing the theft and then biomassing the character along with all of the loot. That character was successful in their heist, after all. They're retiring to spend their hard-earned loot!

For a spy alt it's a bit harder, because there's an implicit relationship between the alt and the main. I've never seen someone playing a spy alt in a way that's felt like it's anything other than an OOC relationship, but I suppose it could be done.

That's why I, at least, am fine with the alt-name-and-shame game.

+5 Charisma implant.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 08:21
You can be friends with someone you don't trust.

This idea completely baffles me, to be honest. To me (In OOC terms), a friendship without some degree of trust is... Well, not. It seems like it might be the fundemental root of this difference in thinking.

I agree. Mr. Smuggles here seems to use the word 'friendship' to refer to something that is quite unlike what I understand by 'friendship'. Friendship without trust is like French fries that aren't made out of potatoes or steak that's not from an animal. Similarly, I'm quite baffled by the notion that trust isn't worth anything, unless it's in regard to something that one has legal protection against. I'd think that if I have the benefit that there is legal protection, then I don't need to involve trust that much, it's worth less in a way. Real trust is most valuable where one can't depend on the force of law to be on one side if things go other than expected.

But, that's just me. vOv
Title: Re: AXLVP Heist discussion thread
Post by: Havohej on 04 Jul 2013, 08:49
[admin]Lots of reports here, thread locked while I figure out wtf is going on.
Alright, unlocking the thread with the note that the topic is an emotionally charged one for many people and thus many people would be well-served by making sure they're quite calm before posting.  Only one post needed to be removed here, to my eyes, and no formal warnings needed to be sent... that said, the thread has come pretty close to the edge a couple of times and if it does so again, I'm just gonna push it all the way over (i.e.: lock it).[/admin]
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 04 Jul 2013, 10:23
And no, actually, I do certainly not admire Istvaan for what he did as well.

You can be friends with someone you don't trust.

This idea completely baffles me, to be honest. To me (In OOC terms), a friendship without some degree of trust is... Well, not. It seems like it might be the fundemental root of this difference in thinking.

Same here. The concept is so alien to me that I can see where lies the misunderstanding.

In the same vein as Nico, trust is even more valuable when law is not enforced to make sure one does not risk anything from betrayal. Which  brings the question : why should I trust someone IRL more if he is not worth it ingame ? Because RL law makes it safer for me ? What does it tell of the principles of the individual ? Why would he act differently IRL if there was no law preventing it ? That's what's important to me.

Or because he considers it's somehow different in a game (where stuff actually correspond to RL time and money) ? Then ok, I guess, but I still think he forgot a few factors into the equation.

Call me a righteous asshole if you like, i'm probably one yes.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 11:06
You can be friends with someone you don't trust.

This idea completely baffles me, to be honest. To me (In OOC terms), a friendship without some degree of trust is... Well, not. It seems like it might be the fundemental root of this difference in thinking.

A friend is someone you like.  Generally speaking this will entail a greater amount of trust than Joe Blow off the street, but that doesn't mean it has to be a great deal.  I've met people that I've considered friends after only 3 days of getting to know them but that doesn't mean I'd trust them.

By the way, when I say "trust" I mean with something significant.  You could say I trust my friends in corp not to shoot me when I undock, but losing a single ship isn't going to ruin me if they did.  There is technically trust, but not enough for me to really call it that.  Now, loaning someone half your liquid ISK, that would be trust.  I have some friends I would trust to pay me back, and some that I wouldn't.  The ones that I wouldn't are generally more casual friends and corpmates.   So, I could say that you can be friends with people you don't trust much, because what's more important is that you like them.  Otherwise, why would you hang out with them?

And no, actually, I do certainly not admire Istvaan for what he did as well.

I applaud your consistency at least, though I feel sad that you don't seem to understand what makes EVE so vastly different from the various crap out there.

Or because he considers it's somehow different in a game (where stuff actually correspond to RL time and money) ?

Ding ding ding!  And the winner is...!

Here's a hint: in taking the time to reply to my posts, I have taken your time and therefore money.  That guy who beat you when you were were about to win in snakes and ladders, he took your time and therefore money.  Your dear grandmother, when she eked out "xenophobia" on a triple work score in scrabble after a 4 hour slog?  Took your time and money.

Because time is money, every moment that you spend is money...or so people think.  The fact is, what you are paying for with EVE and investing time in is not the right to own virtual stuff, but for entertainment.  How is this different from other MMOs?  EVE lets you take other people's virtual stuff away.  Shooting, scamming, thievery, piracy, all of it goes.  That is something truly unique, and while you do not have to participate in it, it is a part of the game, and the universe itself.  Take measures against it, protect yourself, but should it happen to you anyways, laugh!  Enjoy!  That's what you're here for: to be part of a larger world that is at best apathetic to your existence and for the most part hostile.  The losses are what make the victories sweeter, because they remind you that victory is not guaranteed.  If you can't have fun when bad things you didn't want to happen to your character happen anyways, well...you have some maturing to do.

And if you get caught on the losing end of a heist...don't get mad.

Get even.  :yar:

Title: Re: AXLVP Heist discussion thread
Post by: hellgremlin on 04 Jul 2013, 11:13
And no, actually, I do certainly not admire Istvaan for what he did as well.

Just for my looks, then?
Title: Re: AXLVP Heist discussion thread
Post by: Aria Jenneth on 04 Jul 2013, 11:55
I've thought a lot about this issue over the years, and it's not as simple as some of this discussion seems to be trying to make it. My basic view was originally more or less in line with Smuggles, but I've softened that perspective with time.

As I see it, there's a continuum where gaming, friendship, and trust are concerned. Here are a few points off the chart, and my personal take on each.


Casual Board Games

Examples: "Revolution," "Unexploded Cow" (both excellent games, BTW)

These are quick-to-play games with minimal time and personal investment involved. Deception (of some sort) is a common explicit or implicit gameplay element. They are usually played among existing friends.

Personal approach: When playing these, I am an utterly ruthless motherfucker. I look for patterns and exploit them, unabashedly seizing any advantage I can get, and take a dim view of the idea that there is anything at all wrong with that.


Less-casual Board Games

Examples: "Battlestar Galactica," "Eclipse"

These games are typically very deep for board games, and a single game can dominate an evening. Again, this is usually played among close friends, family, etc.. Deception may be an explicit gameplay element, as in "BSG," (where the base structure of the game is cooperative but some players are secretly Cylons), but it's possible to approach it more ruthlessly or less. This is the level where "E-honor" first starts kicking in for some players-- unless deception is an explicit element, some people find it difficult to play "dishonorably."

Personal approach: I am, again, a ruthless bastard at games like this, though I understand those who prefer to honor their treaties, etc.. As a note, my reputation for ruthlessness in my circle of friends tends to make it hard for me to find allies, and often makes me the first to be suspected of being a Cylon even though the selection process for Cylons is random. (I end up feeling like Gaius Baltar whether I'm playing him or not.)


Pen and Paper ("PnP") RPGs

Examples: "Dungeons & Dragons," "Exalted," "Call of Cthulhu"

These are tabletop roleplaying games, usually with a time investment of hours weekly-to-monthly over a period of months or years. Play style is usually cooperative, and the use of "foils" within the gaming group (ala Belkar Bitterleaf, the Chaotic Evil halfling in the generally Good-aligned "Order of the Stick") is a tricky issue that has to be carefully watched. Character interests must usually align with the group; outright betrayal will often go over poorly. The game is usually played among pre-existing friends.

Personal approach: directly betraying your friends in this context can really get people upset; it's usually a tacit part of the game's "social contract" that the group ultimately works together despite differences in motive, philosophy, etc.. I've been experimenting with treacherous characters in this context without directly opposing, undermining, or destroying other characters' goals, and it's generally worked well, though my somewhat more conventionally-honorable housemate's grumbled, "Well played, you bastard," upon departure from more than one of our recent sessions has me thinking I may be walking a fine line on this.


Troupe Play

Examples: Live-Action Roleplay, especially Mind's Eye Theater "Vampire: the Masquerade," original "Neverwinter Nights" persistent worlds

These are larger roleplaying games typically involving no fewer than ten and no more than a few hundred players. Time commitment is similar to PnP RPGs. GMs can run storylines, and play can be cooperative, but most action actually comes from internal character-building, character interaction, and intrigue. As such, the intrigue is an expected component of gameplay; nobody is in a position to complain OOC when their character gets stabbed in the back by a friend. Indeed, most complaints in a game like this seem to relate to characters entering into unbalanced, unrealistic, and (especially) cheesy alliances based on the players' OOC friendships.

Of course, another problem comes in when someone can't separate the in-game backstabbing from OOC....

Personal approach: ah, sweet troupe play, how I miss thee! If you've never tried playing an evil character, this is the place to cut your teeth; especially in a game like live-action "Vampire: the Masquerade," nearly everybody's a predatory, scheming bastard. Much of the fun comes from watching various plots, schemes, and conspiracies interact. It's like having an evil ant farm. I eventually started playing honorable, principled characters in these just for variety's sake.

However, style must adapt to suit setting; not every troupe game is "Vampire," and in something like a NwN persistent world you need to be able to live alongside the good guys even if your idea of a nice morning is vivisecting puppies. This isn't a matter of OOC relations; it's a matter of being able to fit into the game's IC culture.


Fictional Universe

Examples: "Eve Online," other MMO's to a much, much lesser extent

Initial social context: arm's (or, rather, internet's) length.

Time commitment: it'll swallow every minute you throw at it and then demand more.

Facially, this is just troupe play on a massive scale. However, because of the depth of involvement needed to "build something" in game, once OOC social contact is made and an agreement to cooperate established (a necessary component in joining most corporations), the expected "social contract" shifts to more closely resemble PnP-- it's presumed that you're working towards the same, or at least compatible, goals. Even in a game as cutthroat as Eve, there is a degree of implied OOC trust in adopting a new member into a corporation.

Personal approach: I have long insisted on approaching this from a troupe-play perspective (what my character would do, I will do). However, in practice, no matter how hard I try not to form any OOC connections, they always end up existing, and people invest a lot of themselves, OOC, into their in-game projects (corporations, for example). It's very difficult to "do" intrigue without violating people's OOC trust. When Soter and I first set up The Synenose Accord, I even tried to explicitly set it up as a hotbed of intrigue (a sort of troupe game unto itself within the wider fictional universe). No such luck-- it ended up gravitating toward cooperative play rather than the backstabbing-cooperative I was aiming for.

Because of the implied OOC contract of cooperation and the time investment, I have ultimately concluded that those who betray their associates in Eve are in no position to complain if others take it personally OOC. It's like betraying the party in a PnP. People have put much of themselves into their projects, and expected you to have their backs; you should expect people to take it badly when you take "having their backs" to mean plunging a dagger between their shoulder blades.

However, because of the game's nature and especially the explicit allowance of such treachery, neither is it reasonable for third parties to draw harsh conclusions about the moral character of those who choose to engage in corp theft and similar shenanigans-- this is, after all, a game. We all knew its nature, and we've all known that there would be some who would choose to play off of our OOC implied contracts of cooperation rather than abiding by them. It's fair play, if not necessarily nice. I won't be hiring Smuggles, but I have no personal issue with his actions-- they're part of the reason I play this game.

For my own part, I really hate letting people down, so I play honorably vis-a-vis people who have formed an implied OOC contract with me. However, I have no problem with shooting people who have no OOC reason to trust me to begin with (as is the case among friends playing a board game). Hence the piracy and my taste for underhanded tactics in DUST.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 04 Jul 2013, 12:16
[..]your OOC decision to do the theft (which is actually kind of a prerequisite for your char doing it).
[..]
EVE is a game, and if you piss into the pool where the people play, don't be surprised they don't want you in their pool anymore - and maybe tell the others that you're a pool-pisser.
That depends actually. With Ché I'm pretty much a method actor now. Heck, sometimes I even dream like him, or as him.
Also, if making friends and building social intricacies on the internet is part of the fantasy world for you, and so, hold no value and can be broken like a sand castle at the slightest of your whims, and is somehow different from IRL relationships,
[..]
Because it's made of space pixels and because there is no law preventing it - and at the opposite CCP's word is to encourage it - does not mean that it's somehow okay to do so.
[..]
Also, I would like to understand how something like that happening can only bear IC causes and consequences.
[..]why should I trust someone IRL more if he is not worth it ingame? [..] Why would he act differently IRL if there was no law preventing it ?
I kinda thought pissing in the pool was part how the game is played.
EVE, to me, is a fantasy world where my imaginary character has imaginary friendships and imaginary enemies. Outside of this forum, I don't have a lot of OOC interaction, and therefor these relations remain IC/fantasy, and are thus not as valuable/important as IRL friendships.
If you play a game by the rules, it's ok. If I take your cash in a fair game of poker, it should be ok, and you should not assume that I would steal from your wallet. If someone plays a character that is a murderer does not mean he is one IRL. The same applies to when I take away your queen in a game of chess, or some of your space pixels in EVE. Wether I do this by blowing it up or stealing it makes no difference in my eyes (in EVE, not chess).
If a heist/infiltration is done purely on IC trust, I see no reason why it should have OOC consequences. I see I may be a bit inexperienced in thinking this can be done, however, if Aria's stuff about OOC contracts is true.
Title: Re: AXLVP Heist discussion thread
Post by: Mr. Smuggles on 04 Jul 2013, 12:30
Because of the implied OOC contract of cooperation and the time investment, I have ultimately concluded that those who betray their associates in Eve are in no position to complain if others take it personally OOC. It's like betraying the party in a PnP. People have put much of themselves into their projects, and expected you to have their backs; you should expect people to take it badly when you take "having their backs" to mean plunging a dagger between their shoulder blades.

The problem is, if it could be totally IC, that's the way I would do it.  If when I signed on with a corp, I could go "By the way, this guy is an agent for [rival corp/faction] and will clean out your shit at the first available opportunity" and they would go "You're welcome to try, good luck" and immediately forget about it, so that no OOC knowledge was put to use in foiling my character's plans, I'd be all for that.  But we all know that will never happen, people will use OOC info to foil any plots. That's just the truth of the matter, and who can blame them?  But at the same time, realize that the reason OOC trust has to be broken is because whoever is doing the theft can't trust the corp not to utilize OOC info to "win."  That's why you can't let OOC trust in a game be the defining point of your friendship: in a game where people are roleplaying detached posthuman immortals, chances are some of them are going to do unpleasant IC things to you, and will avoid handing you the OOC info needed to stop them.

It's fine to trust in EVE, but every theft happened because someone was careless, or trusted too easily in an environment where trust is a commodity.  Just look at Chribba.

However, because of the game's nature and especially the explicit allowance of such treachery, neither is it reasonable for third parties to draw harsh conclusions about the moral character of those who choose to engage in corp theft and similar shenanigans-- this is, after all, a game. We all knew its nature, and we've all known that there would be some who would choose to play off of our OOC implied contracts of cooperation rather than abiding by them. It's fair play, if not necessarily nice. I won't be hiring Smuggles, but I have no personal issue with his actions-- they're part of the reason I play this game.

I think the fair vs. nice is what's causing the issue here.  People think that because you have a positive OOC relationship with someone, that means your character has to be nice to theirs and vice versa.  That can be true 9 times out of 10, but you have nobody to blame but yourself if you get caught off guard by the 10th guy, because it's fair for the character to have a grudge against you, even if the player doesn't.
Title: Re: AXLVP Heist discussion thread
Post by: Streya on 04 Jul 2013, 12:37
I still talk to Bai'xao in a perfectly friendly manner OOC, and even to Olm, the IC 'mastermind' behind the hoist, and I'd still be willing to have have a drink with them irl.

They'd best be buying!  :yar:



One question:  would you let Bai'xao/Olm (not any of the heist involved characters, ofc) in your corp, with no roles?

As co-CEO, I would personally say "No" simply due to the lack of an actual private ship maintenance array. CCP really needs to get on that. Once POSes becomes as thief-proof as kspace stations I'll be happy and not nearly as paranoid of people running off with the odd faction battleship here and there. Of course, Saede is CEO and has full rights to disagree with me.


It's fine to trust in EVE, but every theft happened because someone was careless, or trusted too easily in an environment where trust is a commodity.  Just look at Chribba.

I'm not sure it's always because a party was careless. At times security really is just limited by poor mechanics or game design. Trust is a big part of it though, I agree.
Title: Re: AXLVP Heist discussion thread
Post by: Lyn Farel on 04 Jul 2013, 12:40
You can be friends with someone you don't trust.

This idea completely baffles me, to be honest. To me (In OOC terms), a friendship without some degree of trust is... Well, not. It seems like it might be the fundemental root of this difference in thinking.

A friend is someone you like.  Generally speaking this will entail a greater amount of trust than Joe Blow off the street, but that doesn't mean it has to be a great deal.  I've met people that I've considered friends after only 3 days of getting to know them but that doesn't mean I'd trust them.

By the way, when I say "trust" I mean with something significant.  You could say I trust my friends in corp not to shoot me when I undock, but losing a single ship isn't going to ruin me if they did.  There is technically trust, but not enough for me to really call it that.  Now, loaning someone half your liquid ISK, that would be trust.  I have some friends I would trust to pay me back, and some that I wouldn't.  The ones that I wouldn't are generally more casual friends and corpmates.   So, I could say that you can be friends with people you don't trust much, because what's more important is that you like them.  Otherwise, why would you hang out with them?

That's a buddy, a disposable pal, a "friend" of the moment. That's probably the best attitude to have when playing Eve I think, though, as I said somewhere above.

Because time is money, every moment that you spend is money...or so people think.  The fact is, what you are paying for with EVE and investing time in is not the right to own virtual stuff, but for entertainment.  How is this different from other MMOs?  EVE lets you take other people's virtual stuff away.  Shooting, scamming, thievery, piracy, all of it goes.  That is something truly unique, and while you do not have to participate in it, it is a part of the game, and the universe itself.  Take measures against it, protect yourself, but should it happen to you anyways, laugh!  Enjoy!  That's what you're here for: to be part of a larger world that is at best apathetic to your existence and for the most part hostile.  The losses are what make the victories sweeter, because they remind you that victory is not guaranteed.  If you can't have fun when bad things you didn't want to happen to your character happen anyways, well...you have some maturing to do.

And if you get caught on the losing end of a heist...don't get mad.

Get even.  :yar:



Thank you for explaining me Eve. Really.

I am kind of amazed that you are able to define for me what is entertainment and what is or should be fun for me !

I do not see the point to continue further in barely veiled snipes and "learn to play" shenanigans though.
Title: Re: AXLVP Heist discussion thread
Post by: Hamish Grayson on 04 Jul 2013, 12:49
And no, actually, I do certainly not admire Istvaan for what he did as well.

Just for my looks, then?

Don't forget literary talent.
Title: Re: AXLVP Heist discussion thread
Post by: Aria Jenneth on 04 Jul 2013, 13:02
It's fine to trust in EVE, but every theft happened because someone was careless, or trusted too easily in an environment where trust is a commodity.  Just look at Chribba.

... you have nobody to blame but yourself if you get caught off guard by the 10th guy, because it's fair for the character to have a grudge against you, even if the player doesn't.

This is comparable to the pirate justification that they're teaching their victims to be more paranoid in a game where paranoia is well-advised: not wholly wrong, but too damned easy-- and, more to the point, engaging in the wrong debate.

There's a maxim that any entity with 40+ players has at least one spy. Practically speaking, security WILL be breached; it's just a question of when and to what level. When the heist happens, your victim WILL feel betrayed OOC. If you hit an exception, great, but that's an exception, not an example of doing it right.

The question is not whose fault it is or even really who is justified in feeling what about what. The question-- and the debate-- is ultimately whether you've been playing your roles appropriately.

My position on the matter is that being a corp thief is a bit like being a pirate, only taken to a more personal level. I'm not willing to take it there, but you're badly positioned to claim that your victims are being unreasonable if they feel betrayed, or even that it's really their own fault for not recognizing you as a traitor ahead of time.

You betrayed them. You profited. They lost. Their anger is just a part of what you bargained for.

This is a fair move you made in a game. Why would you want to avoid taking the full credit for what you did?

You can be blamed. You should be blamed. The blame is the chorus of groans received by an especially horrid punster.

Like that punster, you earned your accolades-- your victim's anger. If you can't enjoy it without guilt, you may be in the wrong line of IC work.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 13:11
I do agree with a lot of what Aria wrote in his quite good post. Oftentimes, though, I think one should write OOG rather than OOC: In many corporations there is not only an OOC contract of corporation at least tacitly at work, but an OOG contract of cooperation: Just like in the PnP realm, where OOC usually means OOG. OOC and OOG are two things in a game like EVE, though. And mostly the roleplaying IC and OOC don't play as much a role as we RPers would like to make believe ourselves to. The basic distinction is OOG vs IG, wich IC vs OOC being a possible distinction in the IG category.

If a corporation is founded on an implied OOG contract of cooperation, thieving from the corp is not unlike going around with the rubber, erasing the items from the inventory of your mates' characters and adding it to your own and then killing the party with your wizards 'staff of doom' you acquired by doing so.

Also, let's not buy into the illusion that EVE can be unilaterally played entirely IC. If you join a corp that doesn't do everything ICly, and most don't one way or another, for fleet coordination reasons at least, there is OOC interaction involved as well as OOC trust and in most corporations OOG trust. PIE makes that OOG contract quite explicit, in other corps it's less explicit. But most corporations are based of an OOG contract of mutual cooperation and you're let in on the basis of your (tacit) agreement with that contract.

There are some corporations which are not based on this, but I think in the end they are in the minority.

Of course the game does explicitly allow for treachery like corp theft and such shenanigans. So, from an IG perspective corp theft is fair play. But that's exactly why so many corporations are formed on an OOG contract. That makes corp theft different from shooting ships in a war, even after asking someone in game if he would and he told you in game that he wouldn't: No out of game contract was entered into, no out of game trust involved.

So, I don't think it's a fair vs. nice issue. It's an issue of OOG vs IG. I think most people who have no problem with corp theft play the game without awareness of the OOG contracts involved. And when they did the act they often say: "Hey, this has been all in game!" For them, there never was any OOG trust involved. The understanding that there was, implicitly, an OOG contract of corporation on which the majority in the corp depended - just like in a PnP game, where you make clear that the group works together before you play the game and as well, mostly implicitly - never existed. To find that out can be quite a sobering experience.

Now of course that, too, is part of EVE and CCP does say so. In the end one will realize that no trust was broken, but that the trust, on which one depended, never existed in the first place - merely the illusion of an OOG contract and trust. Making explicit that an OOG contract is involved can help here, but there are people who will just ignore it. It's EVE after all.

Also, for me at least, friendship is not merely about liking someone. What friendship is, is dependent on cultural background and personal preference. In Germany, though, someone isn't a friend if you can't trust him and with trust I mean I can trust the person with my life. In EVE terms, if I can't trust the person with my login data, he or she isn't truely a friend. I've come to accept though, that in the interwebs at large, everyone has 164 'friends' on facebook, at least. Still, even making concessions in that regard, I don't call people I know from EVE friends if there isn't at least some basic OOG trust involved. Considering someone a friends after 3 days is quite alien to me. The idea that what's more importnant in a friendship than trust is some 3 day sympathy is equally alien to me.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 13:17
You betrayed them. You profited. They lost. Their anger is just a part of what you bargained for.

This is a fair move you made in a game. Why would you want to avoid taking the full credit for what you did?

You can be blamed. You should be blamed. The blame is the chorus of groans received by an especially horrid punster.

Like that punster, you earned your accolades-- your victim's anger. If you can't enjoy it without guilt, you may be in the wrong line of IC work.

So much this!
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 04 Jul 2013, 13:19
The problem is, if it could be totally IC, that's the way I would do it.  If when I signed on with a corp, I could go "By the way, this guy is an agent for [rival corp/faction] and will clean out your shit at the first available opportunity" and they would go "You're welcome to try, good luck" and immediately forget about it, so that no OOC knowledge was put to use in foiling my character's plans, I'd be all for that.
Yeah, that's another thing, if RP corporations rely on OOC/OOG trust for security, thus placing security in the OOC/OOG domain, then they kind of "force" players with spy/thief characters to break OOC trust, as they then have to default to standard OOC/OOG EVE infiltration mechanics in order to infiltrate.
So if you place corp security in the OOC/OOG domain, don't be surprised if OOC/OOG trust gets broken.

If someone were to join my corp, I think I would keep the security scan mostly IC, like if I asked for the API, I would not audit the entire account, but just the char applying.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 13:23
Yeah, that's another thing, if RP corporations rely on OOC/OOG trust for security, thus placing security in the OOC/OOG domain, then they kind of "force" players with spy/thief characters to break OOC trust, as they then have to default to standard OOC/OOG EVE infiltration mechanics in order to infiltrate.
So if you push corp security in the OOC/OOG domain, don't be surprised if OOC/OOG trust gets broken.

If someone were to join my corp, I think I would keep the security scan mostly IC, like if I asked for the API, I would not audit the entire account, but just the char applying.

I think few corps are surprised if OOC/OOG trust gets broken in EVE. But honestly, asking for the API is already OOC. It's using a game mechanic. You can't really not look at the other characters on that account. And after all is said and done: No one forces you to break OOC/OOG trust. It's always your decision whether you want to do so or not and you should make that decision based on your knowledge what you do. vOv

P.S.: I wouldn't say that corps rely on OOC/OOG trust for security, really. It's a matter of managing your game environment, rather than a security question.
P.P.S.: That simply true because everyone knows how bad trust is as a security measure. If anything, trust is counterproductive in that regard.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 04 Jul 2013, 13:27
I treat the API as an in-character element. There's no reason why my character can't have a personal database that she gives another character access to.

After all, it can be limited to only one character on the account.

Yes, a full API is irreconcilable with IC elements.

Like that punster, you earned your accolades-- your victim's anger. If you can't enjoy it without guilt, you may be in the wrong line of IC work.

There are players who deliberately milk others for tears. If you're not one of them, you're not one of them. The idea that you ought to enjoy another's anger isn't one I agree with though I do believe you ought to expect another's anger.
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 13:29
Ah, yes, the limited API can reasonably be seen as an IC element.
Title: Re: AXLVP Heist discussion thread
Post by: Ché Biko on 04 Jul 2013, 13:31
No one forces you to break OOC/OOG trust. It's always your decision whether you want to do so or not and you should make that decision based on your knowledge what you do.
Just so we're clear, I agree with this. I did place "force" in quotation marks for a reason.

Edit: I actually used the word "motivate" at first, but that didn't seem forceful enough. :D
Title: Re: AXLVP Heist discussion thread
Post by: Nicoletta Mithra on 04 Jul 2013, 13:43
Well, I didn't take you to be someone not agreeing on this. I'd also let you in my corp (if I had any) if you wanted to get in given the understanding that I consider corp theft to be a breach of trust on a level depending on how I set up the corp - probably a breach of OOG trust.
Title: Re: AXLVP Heist discussion thread
Post by: Makkal on 04 Jul 2013, 13:55
My character is loyal, moral, and dependable. I'm capricious.

My character views stealing from her corp as actual theft. She sees her corp as serving a vital function in the area. I can't see stealing a Vindicator as equivalent to stealing person's car in real life, let alone a top-of-the-line military ship. I understand my corp is a group of people who want to have some fun playing a game - they are not actually supporting a company that employs billions or protecting the good people of Syndicate from pirates. 

Wouldn't the emphasis on OOC/OOG elements be more harmful than helpful?
Title: Re: AXLVP Heist discussion thread
Post by: Aria Jenneth on 04 Jul 2013, 14:02
Like that punster, you earned your accolades-- your victim's anger. If you can't enjoy it without guilt, you may be in the wrong line of IC work.

There are players who deliberately milk others for tears. If you're not one of them, you're not one of them. The idea that you ought to enjoy another's anger isn't one I agree with though I do believe you ought to expect another's anger.

Fewer than you might think, Makkal. Take it from a pirate: smack or hate mail from a victim ("tears") is the sound of applause. "Milking tears," in my experience, is less about sadism and more about receiving backhanded recognition for a job well done. Most pirates prefer a thoughtful or congratulatory note (applause from someone mature and worthy of respect > "applause" from a poor sport), but you either learn to enjoy tears or you generally get out of the business.
Title: Re: AXLVP Heist discussion thread
Post by: Ghost Hunter on 04 Jul 2013, 14:06
(http://i.imgur.com/NY3SDZt.jpg)

[mod=tap 2, dark ritual, dark ritual...]This thread has been destroyed for the following reasons : Nonconstructive, derailed, flamebaited, toxic[/mod]

The very premise of this thread was volatile at its beginning, and its worth was immediately put into question. However, given that heists are discussed to some extent here, I was interested to see where it would go. As I mentioned earlier, it had high potential to go pear-shaped. Then it did, and then it went off the rails of the original discussion into a multitude of tangential posts.

A new thread concerning the topic of the OOC/IC spy+theft divide will be created to clean the slate and center the conversation on that particular idea.

Edit;

New thread Here (http://backstage.eve-inspiracy.com/index.php?topic=5096.0)