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EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Katrina Oniseki on 04 Feb 2014, 18:51

Title: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 04 Feb 2014, 18:51
A while ago, I remember seeing one character hurl a glass at another character's head. The victim accepted the post by having the glass smash into their head, and did not reply in kind. While eating my peanut butter and jelly sandwich, I got to thinking, because PB&J is the best fuel for such thinking. What if the victim had replied differently?

Before we go any further, let's be clear about a few things:

* The Rules of Godmodding were followed. Only an attempt at violence was posted.
* The Rules of the Channel were followed. No firearms or traditional weapons were used. Only a drink glass.
* The Rules of Realism were followed. No hyper-velocity throwing arms or super accurate aim was posted. Only a drunken throw.


This is a fairly realistic start of what could be an accurate portrayal of a bar fight. Someone throws a glass, and a shitstorm ensues.

When non-fatal bar violence is (seemingly?) randomly inflicted or attempted, what is an appropriate violent response? In reality, bar fights can get very messy very quickly, but unlike fantasy, they don't often end up with fatalities. In fact, most Bar Brawlers are unable to aim properly because they're piss drunk. Yes, even trained soldiers. Gruesome injuries are to be expected, often in a myriad of embarrassing or entertaining ways. Let's take a look at some of the realistic and fantasy weapons used.

Realism Weapons:
Fists and feet
Teeth
Beer Bottles as BLUNT OBJECTS ONLY (http://tvtropes.org/pmwiki/pmwiki.php/Main/GrievousBottleyHarm)
Nearby Cutlery
Furniture and various decor as largely ineffective blunt objects. Either difficult to lift or not very dangerous.

Fantasy Weapons:
Conveniently Broken Beer Bottles
Conveniently Lightweight Furniture
Firearms
Knives
Combat Implants
Kung-Fu
Plot Devices

... and now a look at the injuries:

Realism
Minor injuries (Bruises, lacerations, abrasions, punctures)
Broken nose
Concussion
Blood loss
"Unexpected Amputation" (ears, fingers, etc)
People usually end up either completely incapacitated OR relatively unharmed.
Some fractured bones, typically bones in the hand or in extreme cases a long bone, rib, or skull.

Fantasy
Crushed skulls
Multiple Broken/Shattered bones
Instant MurderDeathKill
Explosions
Tenth Degree Burns and Vaporization of entire extremities OMG
People surviving but only just barely, despite multiple gruesome and near fatal injuries.
Superheroes Immune To All Damage

So let's say your character is attacked in a bar as started in the above post. Let's also assume for a moment that your character is going to fight back. How do they react? Do they get up and start trying to swing? Do they attempt to smash a beer bottle for a cool improvised weapon? Do they pull out a knife that you [didn't] acknowledge the presence of when entering the channel?

What is the proper way to respond when your character is unexpectedly attacked in the bar, though not in a way that god-mods your character?

EDIT: I should point out that when someone pulls a gun and starts shooting in a bar fight, the fight is over real fucking quick, because everyone else without a gun is trying to GTFO before they get shot, and those who do get shot are not getting back up unless they're on meth. Alcohol is not superhero juice.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Saede Riordan on 04 Feb 2014, 18:59
Always go for the bar stool.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 04 Feb 2014, 19:05
Always go for the bar stool.

Most bar stools I have seen are either bolted to the floor or just plain unwieldy. Not very useful, imo. Though if we were to differentiate between the two categories:

Realistic Sitting/Assault Device:
Spend seven seconds trying to lift and get a solid grip on the damn thing, swing and miss (and lose balance quickly because you're drunk), or throw it not as far as you thought it would go and miss (because you're drunk). If successful throw, it probably knocks the other guy over, or doesn't do much of anything. Headshots are ridiculously rare, because of raised-arms reflex.

Fantasy Sitting/Assault Device:
Lift it quickly and easily, and swing it by the legs for wrecking damage, knocking the other guy off his feet or shattering the guy's jaw/ribs. A throw is super effective, and can even attain headshots. Broken bones are to be expected. Loss of balance when swinging/throwing despite being boozed is a sign of incompetence and is almost never depicted.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Samira Kernher on 04 Feb 2014, 19:31
If she has it, Samira typically goes for her pocket knife. Whether or not she has it depends on the bar... she's not going to have access to it in a place that screens all guests, but will in a place that doesn't. Either way, I prefer playing the more realistic angle of a drawn weapon being more for threat of force than for actual force. Samira draws her knife, swings it threateningly in front of her, and backs away while hoping that whoever is attacking will back off. Actual stabbings would only happen if they ignored the warnings and tried to advance anyway.

Of course, reaching for her knife is a challenge in itself. It's something I prefer using two or more emotes for to represent the fact that drawing or finding a weapon in a mess of other things while you are actively being threatened is actually hard. In the one actual fight she's had so far, Samira had her purse pulled away from her while she was digging around in it, and then had her own knife pulled on her by the assailant. Because that's a realistic outcome of trying to use lethal weapons--the possibility of your assailant getting yours and using it on you.

If she doesn't have it then she's likely to go for an improvized weapon with similar goals. A bottle, plate, fork, whatever's nearby that she can hold out in front of her and swing threateningly in the hopes that the enemy backs away.

Samira's reactions are all about keeping herself safe, rather than 'winning'. If someone's attacking her, what she wants to do is get them to stop and get away.


Now, if I were playing a more aggressive character, I typically prefer to go by 'no-escalation' rules. That is, don't do anything bigger than what was done to you. A punch gets responded with a punch, not a gun, and so on. And as I don't care about winning, if my character is drunk then I respond accordingly with their attacks. How the fight will actually go varies depending on the scene and what prompted it and so on, but on characters that actually fight back I typically try to avoid escalating things just to one-up the other party. It should be about the RP, not about winning. Whenever I do pull out lethal weapons, even on aggressive characters, 9 times out of 10 I prefer using them for threat of force rather than actual force (unfortunately, a lot of RPers ignore threat of force, thinking that when someone points a gun at them and tells them to fuck off that they should just charge anyway and superman dodge the bullet...). IMO the RP has gone very wrong if you ever have to actually use lethal force.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: V. Gesakaarin on 04 Feb 2014, 19:50
I find such things a bit silly, so I'll do an equally silly thing like just drop a secret thermal smoke bomb and flashbang then exit stage right like a fucking ninja.

Unless I have a private convo open with the other player regarding the space fighting with emotes.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Vic Van Meter on 04 Feb 2014, 20:12
I find such things a bit silly, so I'll do an equally silly thing like just drop a secret thermal smoke bomb and flashbang then exit stage right like a fucking ninja.

Unless I have a private convo open with the other player regarding the space fighting with emotes.

^ Yeah, probably this.

I have characters in other games and settings that don't mind slapping around in a bar fight, but it's REALLY annoying when you're having a good time and someone interjects by doing something both maddeningly stupid and utterly unignorable.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 04 Feb 2014, 20:16
So, roleplay warp stabs aside, for those of us more willing to engage in plausible violence - how would you respond?
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Erys Charantes on 04 Feb 2014, 20:19
A bit nebulous in this setting, really. Hitting a capsuleer could result in anything from a fight to getting shot by bodyguards.  Hitting a Duster as anything but another Duster will likely result in a one sided and very painful, if quick, death in response, if anyone bothers to keep the "reality" of things in mind.

Personally, I refuse to take part in RP fights that arent cleared or discussed beforehand.  My response to unsolicited fights is either simply reject the notion out of hand (i have no obligation to accept your reality unless agreed upon), or post a simple response as I see fit, then do the same.  RP elements are fine with me, some fool trying to show how "badass" their character is, is not.  Thats what space is for.

That said, Erys typically has her bodyguard with her in public places who handles such issues, as well as competent training of her own to fall back on.  Her preference is either a Nova knife, or a snub nose heavy blaster.  Saya is likely to get knocked on her butt in a melee, since her brawling abilities are currently negligible, and she's aware of this.  Normally, she'd simply resort to her sidearm immediately if assaulted, which is out in the open on her hip anywhere she doesn't feel at ease enough to not carry it.  I've only got one other character, used as an "actor" for RP, so fights there are preplanned and consensual only.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 04 Feb 2014, 20:25
I was going to clarify my question again, but on second consideration... the question itself is pretty worthless and doesn't even deserve a thread. Should have simply been asked in a live conversation.

So, nevermind. Make of this remaining thread what you will, folks.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: BloodBird on 04 Feb 2014, 20:56
So, roleplay warp stabs aside, for those of us more willing to engage in plausible violence - how would you respond?

Well, BB is a fan of personal enhancements, like most I assume. His skull a somewhat thicker than most, so in the case of the thrown glass you provided, depending on who it is, he might just wonder what the hell it was for. After all most capsuleers are filthy rich and is should be expected that they can and will have similar enhancements as he does. That makes starting fights somewhat stupid and pointless to begin with and investing time in retaliating equally pointless.

So he might turn around and check to see who threw the glass, or made a threat or whatever, and the do something a bit arrogant, like inquire what that throw/whatever was even for. Assuming he get's time and can do so ofc, if the original attack is followed up with a direct charge he'd have to defend himself while trying to get the hell out of dodge fast. He has better things to do than get involved in a bar melee, especially with another arrogant enhanced and likely completely wasted post-human.

So the event might spark off some IC banter that may or may not be friendly and disarming or crude and pointed while he decides of it's worth it to stick around in a place he hardly EVER goes to (bars and other drinking dens) anyway. Likely he'd just say fuck it, and check himself out. Getting stuck into bar fights is a bit underneath him, to be honest. Especially seeing as he don't normally drink and even keeps a memento to remind himself not to, so whatever other errand he had is not likely to be worth the uncivilized entanglement...

TL:DR: Check situation, then defense if needed followed by GTFO-ASAP unless the situation clears up and cools very fast.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Silas Vitalia on 04 Feb 2014, 21:37
In some Sabik sects I imagine "the throwing of objects with intent to injure" constitutes making a pass at someone.


If it's the right capsuleer I suppose S. would agree to some form of 'dinner and a movie'

If it's the wrong capsuleer then she smiles and leaves the establishment, then has that capsuleer's baseliner family and friends impaled and mailed to the offending capsuleer in tiny pieces every few months for a few years.




Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 04 Feb 2014, 21:46
In some Sabik sects I imagine "the throwing of objects with intent to injure" constitutes making a pass at someone.


If it's the right capsuleer I suppose S. would agree to some form of 'dinner and a movie'

I love you. I cannot stop laughing.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: orange on 04 Feb 2014, 22:34
Civire Bear Hug!  Because when a Civire is drunk, the best way to stop the Deteis is to hug her.  This has the added benefit of allowing the Civire to head-butt the offending Deteis* should the Deteis decide that the next round isn't on her!

*Civire foreheads are thicker than Deteis noses.

This same logic is applied to most other opponents.  Other Civire (and probably Brutor) require a different tactic, but a Civire (and I would assume Brutor) would not be such a weasel as to throw a glass across the bar.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: V. Gesakaarin on 04 Feb 2014, 22:44
Civire Bear Hug!  Because when a Civire is drunk, the best way to stop the Deteis is to hug her.  This has the added benefit of allowing the Civire to head-butt the offending Deteis* should the Deteis decide that the next round isn't on her!

*Civire foreheads are thicker than Deteis noses.

Now we know the real reason why Tibus Heth became a forklift driver. He got drunk and tried the good old bear hug and headbutt on the Deteis Executive, only to wake up the next morning in a filthy cell hungover, demoted in position, fifteen pending fines, numerous black marks on their permanent records, and countless statements from his co-workers that he's of dubious character and lacking in the requisite honor to be a Home Guard Officer.

The New Meritocracy was really Tibus Heth mad he got drunk one night then got dunked by the Deteis bureaucratic mandarins with all that power.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Elmund Egivand on 05 Feb 2014, 00:19
First, assess the situation and locate clear route of escape, or failing that, clear route to the janitor's closet. If there are no clear escape routes or routs to janitor's closet, determine extent and nature of resistance.

Second, divert aggression of patrons to the offending subject, or, if not possible, throw the glass and the bottle at his head.

Three, take advantage of distraction and chaos and make for the escape route. Or the janitor's closet.

Four, if forced to make for the janitor's closet, obstruct the door and other possible entryway with heavy objects, which the closet should have many. Then determine presence of ventilation ducts and ease of grill removal. Escape through ducts if possible. Otherwise, take inventory of janitor's closet and identify cleaning agents and cleaning tools.

Five, improvise a flamethrower, a long, burning torch and explosives, if required. Clear path to escape route.

Title: Re: Unexpected Violence, Unexpected Retort
Post by: orange on 05 Feb 2014, 00:24
Civire Bear Hug!  Because when a Civire is drunk, the best way to stop the Deteis is to hug her.  This has the added benefit of allowing the Civire to head-butt the offending Deteis* should the Deteis decide that the next round isn't on her!

*Civire foreheads are thicker than Deteis noses.

Now we know the real reason why Tibus Heth became a forklift driver. He got drunk and tried the good old bear hug and headbutt on the Deteis Executive, only to wake up the next morning in a filthy cell hungover, demoted in position, fifteen pending fines, numerous black marks on their permanent records, and countless statements from his co-workers that he's of dubious character and lacking in the requisite honor to be a Home Guard Officer.

The New Meritocracy was really Tibus Heth mad he got drunk one night then got dunked by the Deteis bureaucratic mandarins with all that power.

Damn Deteis Exec shouldn't have been slumming at the Guard bar!
Title: Re: Unexpected Violence, Unexpected Retort
Post by: V. Gesakaarin on 05 Feb 2014, 00:28
Civire Bear Hug!  Because when a Civire is drunk, the best way to stop the Deteis is to hug her.  This has the added benefit of allowing the Civire to head-butt the offending Deteis* should the Deteis decide that the next round isn't on her!

*Civire foreheads are thicker than Deteis noses.

Now we know the real reason why Tibus Heth became a forklift driver. He got drunk and tried the good old bear hug and headbutt on the Deteis Executive, only to wake up the next morning in a filthy cell hungover, demoted in position, fifteen pending fines, numerous black marks on their permanent records, and countless statements from his co-workers that he's of dubious character and lacking in the requisite honor to be a Home Guard Officer.

The New Meritocracy was really Tibus Heth mad he got drunk one night then got dunked by the Deteis bureaucratic mandarins with all that power.

Damn Deteis Exec shouldn't have been slumming at the Guard bar!

Damn Civire should watch out for their chins and stop trying to head-butt every problem!
Title: Re: Unexpected Violence, Unexpected Retort
Post by: orange on 05 Feb 2014, 00:33
Civire Bear Hug!  Because when a Civire is drunk, the best way to stop the Deteis is to hug her.  This has the added benefit of allowing the Civire to head-butt the offending Deteis* should the Deteis decide that the next round isn't on her!

*Civire foreheads are thicker than Deteis noses.

Now we know the real reason why Tibus Heth became a forklift driver. He got drunk and tried the good old bear hug and headbutt on the Deteis Executive, only to wake up the next morning in a filthy cell hungover, demoted in position, fifteen pending fines, numerous black marks on their permanent records, and countless statements from his co-workers that he's of dubious character and lacking in the requisite honor to be a Home Guard Officer.

The New Meritocracy was really Tibus Heth mad he got drunk one night then got dunked by the Deteis bureaucratic mandarins with all that power.

Damn Deteis Exec shouldn't have been slumming at the Guard bar!

Damn Civire should watch out for their chins and stop trying to head-butt every problem!

 :bash:
Title: Re: Unexpected Violence, Unexpected Retort
Post by: V. Gesakaarin on 05 Feb 2014, 00:38
I wonder if Caldari slang for Civire infantrymen is, "Butt-heads"
Title: Re: Unexpected Violence, Unexpected Retort
Post by: PracticalTechnicality on 05 Feb 2014, 03:24
Ael would probably feign more severe injury from the initial impact than was actual, before attempting to nope out of there pretty quickly.  She has no real desire to engage in physical conflict and wasting a clone and so many hours or days of memories on having a clone die in a bar fight started by chance or stupidity isn't really  a sensible option. 

Sol is not terribly physically augmented beyond the standard capsuleer stock clone (though she tends to pack a slew of implants in her piloting clones).  Going to a bar with full slaves to have them stomped out of her ears against the decking is just not economical, so unaugmented or lightly augmented tends to be the way to go.  Personality wise, Sol is pretty 'with it' and aware, but prone to escalation and fits of anger if things unexpectedly go against her.  A glass smashing against her chrome-dome is one such thing.  So she'll throw a punch or three, maybe pick up an improvised missile of her own, with or without beer still inside, and hurl it back, and generally be a nuisance.  Military hand to hand training might come in, but she knows she didn't come to the bar to kill anyone.  A few black eyes, maybe a few broken ribs (hers or theirs) and it's all good.  As remembering what she did today isn't nearly as important to Sol (lol sansha) she is far more willing to enjoy the result for what it is, even if she didn't want to get dragged in in the first place. 

So as a breakdown:

Aelisha: Doesn't like to fight, is heavily augmented physically, mentally and socially (full suite of odin, phanca, +5's and hardwirings) and does not like to risk confrontation even if she would come off better - repeatedly replacing a clone with all that kit is going to hurt even her short term finances.

Sol: Up for a scrap but is realistic, rocks stock clones in social situations for reasons of cost and being punched/stabbed/shot for being Sansha aligned, easily angered, unintentional violence is the same as a personal assault in her mind.  Will happily get into a scuffle but won't escalate to the use of non-improv weaponry unless that was happening to start with, at which point she'd probably question why she wasn't in her capsule settling the issue - hard to lug a medium focussed pulse lazer into a bar fight - pointless to escalate beyond a kick to the jewels, unless you're willing to go all the way.

Title: Re: Unexpected Violence, Unexpected Retort
Post by: Laria Raven on 05 Feb 2014, 07:31
Laria has a history of finding the nearest flying fist and getting her face in the way of it. Jude was trying to teach her self-defence at one point, and kind of gave up. (There were other reasons that weren't "her being hopeless")

In general, though, I'm not a big fan of "x is instant death if you..." It often comes across as a power play.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 10:13
Since Brock has rocket implants under his pecs, he will generally flex hard enough in a bodybuilder pose to start spraying the bar with several dozen warheads to quickly end the situation. Rather than Jace's laser eyes, Brock prefers large explosions while screaming "You dun BROCK DA BOAT!" Kucial would have a heart attack because he's ancient, and Cuci will just start grinding on the opponent while moaning to quell the situation.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Lyn Farel on 05 Feb 2014, 10:31
I guess then that Lyn would be scared to death and try to get the hell out, either discreetly or just fleeing altogether.

If that fails and she falls down, then she will continue to crawl out of the way.

If she gets grabbed then she will maybe get to her senses and start kicking the offender like a cornered animal. And then maybe bite or whatever.

Or maybe she will get the first cutting thing somewhere around.

Or maybe she will just faint. Or feign death.

Dunno.

Would be very cautious when something like that happens and was not planned or anticipated, or agreed upon OOCly...
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 10:36
I guess then that Lyn would be scared to death and try to get the hell out, either discreetly or just fleeing altogether.

If that fails and she falls down, then she will continue to crawl out of the way.

If she gets grabbed then she will maybe get to her senses and start kicking the offender like a cornered animal. And then maybe bite or whatever.

Or maybe she will get the first cutting thing somewhere around.

Or maybe she will just faint. Or feign death.

Dunno.

Would be very cautious when something like that happens and was not planned or anticipated, or agreed upon OOCly...

Well yes, I think it is assumed here that OOC contact has happened or would immediately happen.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Synthia on 05 Feb 2014, 12:58
I'll just make a brief point about glass shards being potentially lethal, at least 1 death that I can recall reading about in the news, involved flying glass shards, that lacerated someone's artery in the neck.

So let's say your character is attacked in a bar as started in the above post. Let's also assume for a moment that your character is going to fight back. How do they react? Do they get up and start trying to swing? Do they attempt to smash a beer bottle for a cool improvised weapon? Do they pull out a knife that you [didn't] acknowledge the presence of when entering the channel?

If Synthia does not see the object being thrown:

/me is struck by a thrown object and falls over, while stating: "Bar Person, I have been Struck by an Object."

or, assuming Synthia observes the object being thrown:

/me dodges (or mostly dodges) the thrown object, and states "Thrown Objects may cause Injury."

If Synthia decides to fight back:

/me states "I have Read the Book of Personal Combat for the Amarr Lady." and throws as many small loose objects as are readily at hand, including coins, beer mats, complimentary peanuts.

if this aggression is insufficient then:

/me flails wildly, arms and legs creating a sphere of unsafety around Synthia, striking anyone coming too close, while stating "I am the Angel of Vengeance"

Such displays would surely dissuade all but the most aggressive person.

Quote
What is the proper way to respond when your character is unexpectedly attacked in the bar, though not in a way that god-mods your character?

probably try some form of de-escalation, in order to keep events fairly sane, before the bar's bouncers, or possibly even station police intervene.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Makoto Priano on 05 Feb 2014, 14:17
So. I've been on the receiving end of Unanticipated Bar Room Violence™ after trying to give a good night kiss to a girl I'd dated previously, and having her jealous ex spot me from across the way. He followed me when I went, "OH! He's here? I'm out!," swung me around and punched me. There was a surprising amount of blood.

I sort of thought, drunkenly, "That's a fist! Comin' right at me!" while the swing was coming, and looked straight at it. Evidently this was a good call, though, because it meant that he hit a bit higher than intended, and my nose didn't end up broken. He got thrown out about as quickly as I could go, "oh shi--! I was supposed to do something, right?"

So, anyway.

In reality? If you're drunk, and they're drunk, and they're throwing a bottle, odds are it'll miss soundly. If it doesn't miss soundly, odds are if you see it coming you'll undercompensate and get a glancing blow, or overcompensate, trip on your barstool, and faceplant with a twisted ankle or something like that. But odds are they'll miss. And odds are you'll injure yourself trying to dodge something that missed. That's just how drunk reflexes are.

That said!

Let's say, y'know, Makoto is drunk at the Lounge or the Rook or whatnot and having some girl time talking about dancing or guffawing at the notion of dating any of those losers on the IGS. Someone throws something at her and it's not Random Hilarious Violence™ of some sort, but instead a reasonable progression from arguments, disagreements, whatnot. Odds are I won't realize that she should injure herself failing to dodge an object that would've missed her anyway; odds are she'll get a glancing blow with customary superficial damage from glass, and GTFO-- heels crunching in glass shards, slipping a bit as walking in heels on glass while wearing a pleather pencil skirt while drunk is Olympic-level difficulty, to dodge behind the bar, and escape through the kitchen-- and drunk logic may require that the hungry escapee grab some potstickers on the way out.

Trust me. I'm a doctor.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 14:32
The other aspect to this that people are all taking for granted is that the characters are actually drunk already. Just saying. When you're sober, it is much easier to shoot knives out of your nostrils.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Makoto Priano on 05 Feb 2014, 14:35
Point.

However, when you're drunk, you're more likely to want to shoot knives out of your nostrils.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 14:37
Point.

However, when you're drunk, you're more likely to want to shoot knives out of your nostrils.

Unless you are arriving at the bar to try to find a target already too drunk to respond to your nostril-knifing with their fingernail bombs.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Makoto Priano on 05 Feb 2014, 14:53
Ohhh, opportunism, you glorious, generous mistress...
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 14:59
Ohhh, opportunism, you glorious, generous mistress...

I shall redirect your reference to opportunism as a mistress towards me and thank you kindly for it.  :cube:
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Makoto Priano on 05 Feb 2014, 15:34
Sure! Just-- before we go any further, do you have any jealous exes I should be aware of?
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Jace on 05 Feb 2014, 15:35
Only a couple stalkers, so you're all good!  \o/
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Ché Biko on 05 Feb 2014, 17:32
Ché being a pacifist, he would try to pacify his attacker, prefarably by pinning him/her/it against the ground/bar/security person/device while doing as little damage as possible.

By the way, an incident like the one described in the OP isn't that rare for Ché. He's been attacked unexpectedly on 3 occasions (Nikita Alterana, Ber Kan and Ava Starfire), and while all 3 attacks where technically godmodding, I let that slide and in neither of these events did he respond with violence.
I know, Ché may not be a very good representation for how the average egger may respond to an attack.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Makkal on 06 Feb 2014, 19:39
Hiding behind the largest person/object or headbutting/body slamming anyone attempting to attack her.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Saede Riordan on 06 Feb 2014, 19:48
Always go for the bar stool.

Most bar stools I have seen are either bolted to the floor or just plain unwieldy. Not very useful, imo. Though if we were to differentiate between the two categories:

Realistic Sitting/Assault Device:
Spend seven seconds trying to lift and get a solid grip on the damn thing, swing and miss (and lose balance quickly because you're drunk), or throw it not as far as you thought it would go and miss (because you're drunk). If successful throw, it probably knocks the other guy over, or doesn't do much of anything. Headshots are ridiculously rare, because of raised-arms reflex.

Fantasy Sitting/Assault Device:
Lift it quickly and easily, and swing it by the legs for wrecking damage, knocking the other guy off his feet or shattering the guy's jaw/ribs. A throw is super effective, and can even attain headshots. Broken bones are to be expected. Loss of balance when swinging/throwing despite being boozed is a sign of incompetence and is almost never depicted.

The Graelyn Device
Hoist the stool over your shoulder and quickly flee the bar with your ill gotten gains.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: purple on 07 Feb 2014, 15:03
What is the proper way to respond when your character is unexpectedly attacked in the bar, though not in a way that god-mods your character?

Hamish would first make sure the half dozen mountain-o-civire security personnel who accompanied him the bar know not to begin disemowing the offender.   He would then clean himself off, quietly leave and submit the wardec paperwork.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Norrin Ellis on 07 Feb 2014, 16:53
After picking himself up off the floor, Norrin would probably seek the nearest mirror to ensure that he hadn't been hit in the face and that his hair remained exactly as it should.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Lunarisse Aspenstar on 07 Feb 2014, 17:20
Well.. after ducking (Luna is good at that!) she would immediately, but with as much grace as she can muster and in a prompt but not too hurried way, take evasive action to leave throwing out one-liners on the way out the door.  That actually happened when Lord Zhod's fiancee tried to assault her (where there was no OOC or IC warning!). Alternatively, she would immediately look for male or female capsuleer with strong chivalry instincts to stand behind (I'm looking at you Aldrith and Steffanie and Pieter!).
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Karmilla Strife on 07 Feb 2014, 17:47
I haz shield.

Karmilla's fine with watching violence, but taking part is just uncivilized.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 08 Feb 2014, 13:30
(I'm looking at you Aldrith and Steffanie and Pieter!).

I feel horribly left out. :((((
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Denak Kalamari on 08 Feb 2014, 15:05
Denak is never drunk even in bars, he would beat the shit out of everyone and emerge victorious. :P

But seriously said, Denak would rather just leave the bar rather than engage in violence under the guise of 'not worth my time and effort', unless the attacker was being very threatening and/or annoying. Alternatively, he could just look at the throw-ee in a funny way before going back to meddle with his own business.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Desiderya on 08 Feb 2014, 18:46
Well, well, if I really would love to godmode I'd try and get a character to use my most favorite Shadowrun augmentation: Pheromones.  Suck it, bitches. 8)
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Ollie on 13 Feb 2014, 04:47
So let's say your character is attacked in a bar as started in the above post. Let's also assume for a moment that your character is going to fight back. How do they react? Do they get up and start trying to swing? Do they attempt to smash a beer bottle for a cool improvised weapon? Do they pull out a knife that you [didn't] acknowledge the presence of when entering the channel?

What is the proper way to respond when your character is unexpectedly attacked in the bar, though not in a way that god-mods your character?

EDIT: I should point out that when someone pulls a gun and starts shooting in a bar fight, the fight is over real fucking quick, because everyone else without a gun is trying to GTFO before they get shot, and those who do get shot are not getting back up unless they're on meth. Alcohol is not superhero juice.

Well, Kat, you asked for it.  :twisted:

As Ollie, I'm going to respond with one of these (http://www.ugo.com/the-goods/spider-jerusalems-bowel-disruptor) dialled up to the "Shat Into Unconsciousness" setting, call for a recording drone and exit through the nearest door.

Non-lethal and potentially entertaining even if the shot misses the intended target and hits some unfortunate bystander.

Realistic? No, not in the slightest.

But we're playing immortal capsuleers in a far-flung sci-fi universe and death/serious injury really shouldn't hold much fear for us compared with the public humiliation of explosive faecal incontinence to the point of rectal prolapse (if you're fortunate enough to not know what that is or looks like, don't go googling it).

Alcohol is not superhero juice, and what's left on the bar-room floor, walls and ceiling after one of these hits a mark is not superhero juice either.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Katrina Oniseki on 13 Feb 2014, 10:18
So let's say your character is attacked in a bar as started in the above post. Let's also assume for a moment that your character is going to fight back. How do they react? Do they get up and start trying to swing? Do they attempt to smash a beer bottle for a cool improvised weapon? Do they pull out a knife that you [didn't] acknowledge the presence of when entering the channel?

What is the proper way to respond when your character is unexpectedly attacked in the bar, though not in a way that god-mods your character?

EDIT: I should point out that when someone pulls a gun and starts shooting in a bar fight, the fight is over real fucking quick, because everyone else without a gun is trying to GTFO before they get shot, and those who do get shot are not getting back up unless they're on meth. Alcohol is not superhero juice.

Well, Kat, you asked for it.  :twisted:

As Ollie, I'm going to respond with one of these (http://www.ugo.com/the-goods/spider-jerusalems-bowel-disruptor) dialled up to the "Shat Into Unconsciousness" setting, call for a recording drone and exit through the nearest door.

Non-lethal and potentially entertaining even if the shot misses the intended target and hits some unfortunate bystander.

Realistic? No, not in the slightest.

But we're playing immortal capsuleers in a far-flung sci-fi universe and death/serious injury really shouldn't hold much fear for us compared with the public humiliation of explosive faecal incontinence to the point of rectal prolapse (if you're fortunate enough to not know what that is or looks like, don't go googling it).

Alcohol is not superhero juice, and what's left on the bar-room floor, walls and ceiling after one of these hits a mark is not superhero juice either.

(http://www.roflcat.com/images/cats/I_Don_t_Know_What_I_m_Looking_At.jpg)
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Bacchanalian on 13 Feb 2014, 12:22
You were warned not to google it...
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Arnulf Ogunkoya on 13 Feb 2014, 16:49
Spider Jerusalem. The reporter that Muck Raker really wishes she was.

He's a bit like Istvaan, only he's a reporter rather than a syndicate boss. He does about the same level of damage though. And has much the same tolerance for intoxicants.
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Lithium Flower on 07 Apr 2014, 05:16
Realism:
Use fist and smash into character head. Spontaneously.
Then, probably, being beaten by whole bar, or safely retreated if no further action taken (my character doesn't continue beating after taking action).
Against characters, who were godmodding against me earlier, possible godmodding with description of results of the hit without letting them decide/deflect it  :P

Fantasy:
Almost the same, but using a handgun as a knuckle to deal greater damage.
Then could start shooting people, if they would try to "blob"  :twisted:
Probably end getting shot as well.

What happened really in last rp
Character simply caught the glass, put it on the table and continued conversation, because was trying to start a fight with someone else  :lol:
Title: Re: Unexpected Violence, Unexpected Retort
Post by: Andreus Ixiris on 18 Apr 2014, 13:46
In real life, if forced to fight in a bar, I'd ideally grab a pool cue. They have excellent balance, aren't too heavy to wield offensively and allow you to maintain some amount of range from whoever you're fighting. I can't say whether Andreus would do the same on account of I don't know whether pool was one of the cultural mores that survived the trip from Earth to New Eden - he'd certainly feel comfortable fighting with a stick since he practices the Intaki equivalent of Silambam (http://en.wikipedia.org/wiki/Silambam), but as with most martial arts, the actual utility of that martial art would depend entirely on the circumstances.

Failing a pool cue, I think both of us would generally go for whatever nearby object could be wielded effectively.