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EVE-Online RP Discussion and Resources => Player Driven Content => Topic started by: Morwen Lagann on 17 Nov 2015, 20:47

Title: Interest Check: Small 4v4 Tournaments
Post by: Morwen Lagann on 17 Nov 2015, 20:47
So in the aftermath of the second weekend of the Succession Trials, I was having a chat with a couple people on the Sarum team, and some interest was expressed in having more tournaments in a similar vein - 4v4, single-race-only (in terms of ships) with predetermined constraints on the structure of team composition. I'm a fan of the Worlds Collide setup used by EVE_NT but would rather something different so as to not step on toes and to try and see if we can fill a different niche.

The thought was to try using an internal PIE tournament that had been planned prior to the announcement of the Succession Trials (but not followed through with) as a test for the format and streaming setup and the like, and then depending on how it was received, to continue by rotating through the other races of ships - that is, with subsequent tournaments only allowing Caldari ships, or only Minmatar ships, etc. - to allow for other groups - with a particular leaning toward roleplayers (hence posting here first) being able to participate.

Some thoughts had on particulars:
- Matches themselves would use the same general ruleset as other tournaments being run. T1 drones only, except for rep bots, no scripted offensive ewar, t1 rigs, etc...
- Individual tournaments would restrict valid ship hulls to one specific race at a time; whether the style of further ship restructions in matches used in the first weekend of the Trials would be used (match-specific rulesets that change), or the style from the second weekend (one template for all matches, plus bans) would be, is up in the air.
- Matches would take place on Singularity to limit third-party interference and bullshit. However, in order to retain the "real assets on the line" nature of tournaments held on TQ, teams would determine their fits ahead of time, build the ships on TQ, and transfer them to organizers there. Ships would be rebuilt on Singularity and handed to teams prior to matches. If a ship is lost during a match, its TQ version will be trashed from the assets of the tournament organizer in possession of it.
- Prizes seem easiest to sort out as ISK, but other options could be arranged.
- Format of individual tournaments would depend on the number of teams involved. Smaller numbers of teams would be best served by a round-robin format with a best-of-3 series at the end; larger (up to 8) with single-elimination with another best-of-3 series. Could do double-elimination, or single with up to 16 teams, but that'd take a while - probably more than a single day.
- Pirate hulls were mentioned during discussion, but I'm not sure they'd really add to anything except as a "pirate hull only" tournament.

Anyway... thoughts? People who'd be interested if this became a thing?
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Alain Colcer on 18 Nov 2015, 07:48
I would love to see something like this, what if you use the NPC sovereign nations?

So you can have teams representing
Minmatar Republic
Gallente Federation
Syndicate
Caldari State
Amarr Empire
Ammatar mandate
Khanid Kingdom
SoCT
Mordu's Legion
Serpentis
Angels
Blood Raiders
Sansha
Guristas
ORE
CONCORD
Sisters of EVE

Restrictions would be to use ship hull specific to the NPC faction that applies...
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 10:57
Sounds like a great idea, but not on the test server. Our characters run the risk of third party interference every time we undock, no matter what we do, so this should not be any different. I'm also curious how this sort of thing would be streamed, because honestly even the AT is exceedingly low on the list of spectator friendly competitive games and they have helluvalot more tools at their disposal than we do.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Morwen Lagann on 18 Nov 2015, 11:14
Existing player-run tournaments of this format already take place on Sisi. I see no reason to be different. And do let me know the next time I'm vulnerable to third-party interference during a tournament match on TQ. (I'll save you the trouble of trying your patience - the answer is I'm not, ever.)

Speaking from several years of personal experience, it's effectively impossible to set up an arena with all the warp-ins and such in an adequate fashion anywhere but Sisi. Not to mention the overhead of the individual matches. We don't have a way to have fleets duel, so instead people have to duel invite every person on the other team, and then aggress that person within 5 minutes of that invitation. Not a reliable thing to go on, given how tournament matches play out. So the solution is a random nullsec system on Sisi.


Bruno: We'd need ships from some of those (Syndicate and Mandate in particular) to exist in the first place in order to make that work, hence starting with the big four first, then possibly trying stuff with other factions.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Alain Colcer on 18 Nov 2015, 11:23
arena-like mechanics is something i really miss in eve....so much potential...
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 12:27
So how does this get dealt with from an IC point of view then? I know my characters can't "transfer to a different server" IC, and the closest thing I've ever seen to dealing with Sisi in an IC way is treating it like simulation software. It's hardly difficult to arrange something in nullsec either. I'm sure there's null space you can make a deal for using for this purpose, with the local inhabitants.

I honestly don't see why running it on TQ is particularly difficult. All it really does is introduce actual IC problems to overcome or deal with.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Utari Onzo on 18 Nov 2015, 12:49
Mizhara, why such a hang up over this? It's a tournament trying to be run using the same terms as the AT/Championship. I'm certain you can use the IC justification of an arbitrary "secure location which is exactly what CCP said on slack when we asked about the Championship being held in Jove space.

But seriously, it's a friggin' friendly tournament in a space ship game.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Lyn Farel on 18 Nov 2015, 13:35
Running it on Sisi has at least the benefit to make you run it on a simulator, thus avoiding the "we bring our crews to die" issue pretty entirely. Not sure the reason behind the handling of the same ships on TQ to destroy them accordingly though. That feels just weird...
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 13:59
Mizhara, why such a hang up over this? It's a tournament trying to be run using the same terms as the AT/Championship. I'm certain you can use the IC justification of an arbitrary "secure location which is exactly what CCP said on slack when we asked about the Championship being held in Jove space.

But seriously, it's a friggin' friendly tournament in a space ship game.

Which has to be dealt with IC in some way. Is it simulated, or are we throwing crew to their deaths over bloodsport? Are we supposedly doing this in space, and if that's the case how the hell did we "secure" the space from third party intervention? I'm all for friendly tournaments, I'm just not for "cheating" to avoid what Eve is all about which is no safety, anywhere, while undocked.

I don't see a need to play an entirely different game just to have a tournament. On the contrary, it'll be a far richer, immersive and interesting thing to do if you take in all the challenges of it being an actual thing done in actual space with actual people and consequences. Or on the other hand, do it on sisi as a simulated test of skill instead of a bloodsport. If you want to risk something, have every contestant pitch in ISK in a pot divided proportionally to... let's say the top three.

Having it both on Sisi and saying it's an actual tournament in actual space is just weird.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Utari Onzo on 18 Nov 2015, 14:05
Once again I bring up the point you can't interfere with the Championship matches, and thats all ic. Ccp has tools to make it secure game wise and lore wise and honestly its not a stretch to assume we can too.

Because we're not ccp we're not allowed to provide rhe same security, or does it grind your gears ccp does make at/championship secure?

As for wherhee its a sinulation/real, i get the feeling it is real if morwen is talking about people handing over ships.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 14:43
There's a difference between what we as characters can do in New Eden and what the Big Boys of New Eden can do, yes. Especially since we're (supposedly) trying to act as characters in New Eden and CCP are catering to all the people who are just playing a game. If you can get CCP to run a tourny for us, I could get behind the idea of secure space but I know my characters certainly can't pull off that feat and no other characters among the roleplaying community that I know of can be reasonably said to be able to do such a thing.

Hell, now that I think about it, it is actually kind of possible if you get the right kind of people on board. Go talk to Arrendis or some other goons, or whoever else with the necessary clout to lock down a null system tight and arrange it that way. Or, take the risk and just enlist actual roleplaying entities, hire mercs or whatever to do the same somewhere else.

I can't speak for anyone else, but RP in Eve is to me something that takes the reality of New Eden into account. Part of that is that we don't have the power to just casually declare space x in system y to be safe or whatever. We have the power our characters have, which is limited to the firepower and fits on our ships and the skillpoints we use, and the ISK we fund it with.

I know a lot of people don't agree with limiting themselves in that regard, and prefer to be omnipotent or just completely ignore limitations when they become inconvenient, but that doesn't mean I have to do the same.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Utari Onzo on 18 Nov 2015, 15:46
Well then you're free to participate with the tournament being held as is, or free to not participate. I think we're flogging a dead horse on the subject now.

Moving on, I'd be interested to see a format that isn't race locked, but I would love to see ship or atleast class locking much like the first week of the Amarr Championship.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Morwen Lagann on 18 Nov 2015, 15:53
Running it on Sisi has at least the benefit to make you run it on a simulator, thus avoiding the "we bring our crews to die" issue pretty entirely. Not sure the reason behind the handling of the same ships on TQ to destroy them accordingly though. That feels just weird...

I don't have a problem with tournaments held in a simulator IC. That's how the SCL worked.

Some people like the idea of putting assets on the line for the tournament on top of a possible entry fee that goes back into prizes. The idea of passing over hulls on TQ and trashing them in the event of their loss during a match came from Laerise, and I thought it was a cool middle ground. It was floated as an idea because while people like using the arenas in PE1-R1 that we use in AT/NEO/etc., we don't actually have access to that system on TQ, which means we have to make our own arenas or have a dev spawn them for us - they certainly won't be doing the latter on TQ.

So either it's full simulation, or there's a handwave of a secure combat arena leased from the IGC for us to use outside of their normal scheduled events. If the former, no real need to mess with assets on TQ; if the latter, then it lets people have the sense that they put something on the line for the matches - if they lose the ship in a match they're not getting it back on TQ, and neither is anyone else.

If these go forward and are successful it's possible we'd be able to get actual CCP support for it beyond possibly bugging Logibro or Fozzie to spawn an arena for us.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Nissui on 18 Nov 2015, 16:00
I'll watch it!  :yar:
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 17:12
Well, as for stakes I already mentioned ISK pools. Buy-in based on the worth of the ship or more, which also adds a prize pool to the tournament. It does sound like the best option, really. Using Sisi as a simulator for the tournament, which'd open this up for those who'd avoid bloodsport due to moral compunctions while letting people have the safe space if they so desire it.

And besides, it'd be PvPers that'd be interested, and they tend to be able to pay for their ships so throwing isk into a pool shouldn't prove problematic anyway.

All in all, using sisi as a simulator would make it a test of capsuleer skill with no crewloss, make IC sense, open it up to more people etc. It also lets you bypass the kind of weird trading ships thing and instead just let you use the isk value and make it more attractive for winners by creating the isk pool.

Edit: Also talk to Niraia and others running betting sites, and you could probably get the tourney some publicity and perhaps even sponsorship, with some betting taking place.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: kalaratiri on 18 Nov 2015, 17:18
I'd certainly be very interested
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Calliste Dauvienne on 18 Nov 2015, 17:29
Sounds like an interesting idea.

Rp-wise it might be fun to have teams pursue sponsorship deals from other characters and corporations, because endorsement deals are awesome.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 18 Nov 2015, 17:39
Anyway, on the subject of things to get right for the tournament, any ideas on how it'd be streamed if at all? I don't have too many thoughts on the subject as streaming isn't something I do, but given how generally unfriendly Eve is as a spectator sport there's certainly challenges to overcome. Cloaked fast movers whizzing around the arena being cameramen could work? Or just stationary and using Look At?

Now I realize I may be rambling on this as if it's a huge production thing, but how about contestants and cameramen all saving the footage and someone with the time and skill editing the matches into proper videos and uploading them to youtube later could be a very great tool for RP publicity, good match commentaries voiced over, a little bit of discussion etc...

It could be great propaganda, is what I'm saying.

... hell, if someone has a character suitable for it, be a reporter interviewing contestants IC and publishing it somewhere.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Morwen Lagann on 19 Nov 2015, 00:09
At the moment I have a pretty good connection for streaming (and make use of it regularly for that purpose), and access to people who used to do the SCL, so I have folks I can poke for help setting things like that up. So odds are, primary arena camera would be me. I've had a bit of practice playing around with that in matches since I was responsible for recording Rote's practices both from my perspective (when flying) and from the arena center (when not flying).

Figuring out how to display the hull information is going to be the interesting part - without CCP's tools there's really no way to show the defense/attack/control bars. I can lock all the ships but would only be able to show the hp stuff with that. It's possible (and I'd want to check with CCP first) that I could use ISboxer or some equivalent to parcel out chunks of the overview to show things like speed and such. (The way the SCL worked involved a lot of overhead, and at least one or two CCP devs coming into the office on the weekends on their spare time to run things on their end. That's not something we'd have.)

The possibility of editing footage together after the fact is possible, and if someone with video editing skills wanted to try their hand at it they'd be more than welcome to if we could get the individual pilots to make recordings.

As far as commentary goes, a quick chat about it ingame would probably have them at the arena in cloaked ships or shuttles to view the proceedings directly, and on TS with the primary streaming source (again, likely me). Upcoming camera changes would mean that the commentators would not need to be in the arena itself; just on grid with it. Referee would, however, need to be in the arena in order to call boundary violations.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Lyn Farel on 19 Nov 2015, 04:16
I see, it makes a bit more sense... I suppose with a bit of handwaving, people can indeed make as if they were 'teleported' into a safe bubble somewhere to fight...

For stats bars in CCP tournaments, it's good to remember that it's a recent addition (relatively speaking...), and the first tournaments up to the 8th or something, were done with the same tools we have at our disposal, more or less, in terms of capture and camera, except maybe for the list of pilots that was already a special overlay.

Personally what I would like to see more when CCP streams their own stuff, would be a batter overview situational screen at all times: it doesn't have to be too complicated, just sit far enough, enable tactical overlay, use the right tag colours and enable all brackets for pilot names... Should be already enough. Then, that coupled with a more cinematic camera from another neutral player, with advanced camera options activated and the camera FoV reduced to normal values, thus showing the correct scales. It would of course have to be most of the time centered on specific ships, and yes, it's hard to use considering the speed at which you can rotate the camera like that... But you can still twitch the camera to a target though, which can be handy.
Title: Re: Interest Check: Small 4v4 Tournaments
Post by: Mizhara on 19 Nov 2015, 04:21
Sounds pretty good to me. Besides, it's a player run tourney, so those AT bars are kind of overkill anyway as long as the commentators know their stuff and can provide a sufficient amount of information to the stream, like "Ouch, that "insert web/tp/whatever ship loss here" is going to hurt "team x". That cut their dps in half, and "team y" can tank forever with those "insert whatever logi/boosts/whatever" still alive" kind of thing.

Looking good so far.