Backstage - OOC Forums
EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Sakura Nihil on 27 Nov 2016, 21:43
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So, I'm curious about something - what "games" do capsuleers play in their free time?
Obviously, there's the PF references to things like Mindclash, but we can't very well play that in-game now, can we? Poker, or at least card games of the sort, seem to be accepted to some degree IC in chat between capsuleers (looking at you on that one, Norrin! :P), but what else is played? Board games, or their futuristic analogues? Other sorts of simulation games?
Reason I ask is that I think games like poker, board games, or the like could be fun community-building exercises if done IC. Case in point, I think it'd be amazing if there was a Summit version of Cards Against Humanity, but I'm not sure how much that might be crossing the IC/OOC divide.
Thoughts, opinions?
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Crossing the IC/OOC divide and also potentially violating the TOS, given some of the cards. :P
Chess or something similar, no doubt. I've seen people reference Hologames. PnP style roleplaying games, even.
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Honestly, a roleplaying game within EVE RP within the EVE universe would be quite amusing to see. Like, seeing how our characters roleplay other characters, that could be in Inception right there!
Hell, cards or even a board game like the Danger Game that could be handwaved as "some future equivalent" would be fine as well. I just think a lot of in-game community and fellowship is built through common experiences like these, it would be good to see some of them played out.
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Morwen plays hologames in her spare time as a way to relax and to spend time with people close to her. Since I'm often doing this with the players behind those characters, pretty much every other game I play I usually assume some IC analogue. I don't always give the games names though.
Some examples:
- She played some equivalent of Mass Effect with Karmilla Strife a LOT. Like, we played almost every night for a year after ME3 was released.
- She's played some equivalent of World of Warships (jokingly referred to as World of Raataships) with a number of people on and off. Some of those people might have included Ali, Lunarisse, Makoto, Steff, Kaae, Naava, and Seraphim.
- She plays some equivalent of Warframe with a few ARC people like Onslaughtor, and occasionally Parious, Steff, and Kaae.
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See, that's something I'd love to see done... I'm sure a number of games might fit the bill at the moment, like Stellaris, or maybe Mass Effect: Andromeda once it's released. Even a nice poker night or something could be fun, if someone has a means of hosting it (RIP EOH-Poker).
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Like any good Civire, Utari has a gambling and poker vice. Another game I could see a varient on is Mahjong and other classic games that can be played quickly, discretely and bet on.
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If something like Stellaris didn't exist IC, we'd need to invent it.
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And here I was wondering sometimes why people are so questionably talented at the IC/OOC divide.
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Well, in fairness, I don't assume that every game I play with other roleplayers happened IC too. Only if we're both okay with it.
Karm's the only one who really made a regular thing out of it with me though so :p
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Granted, if everyone's on board, so be it. But it does strike me as very, very odd when that is not the exception. To sate my curiosity: What are you talking about when playing ME or WoWs that qualifies it as IC/roleplay and not just banter with a gaming friend?
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Conquest is an IC thing too. CCP showed it when they were working on WiS.
link (https://www.youtube.com/watch?v=a8sfaN8zT8E&feature=youtu.be&t=20)
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Reclaimer Lords, a grand strategy game set in the pre-spaceflight Amarr Empire.
You play the role of a Holder, and your objective is to manage your realms economically, as well as politically, making allegiances with others, and indeed sometimes breaking them, in order to advance your family's standing in the Empire. Marriage is one of the tools available to do this, and one of the many challenges in the game is trying to make the best out of a bad situation when your heir is not as competent as you might have wanted. Take part in a variety of scenarios, from the unification of Amarr Island, to the conquest of Ves-Udor, to the final reclaiming of Kathis, that completed the Reclaiming, or play the Grand Campaign, taking place over hundreds of years and multiple generations of your ingame family. Enter combat against rival Holders, rebellious cultists, heathen Khanid tribes, heretic Udorians, and more.
This may sound somewhat familiar (http://www.crusaderkings.com/)... <.< >.>
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I don't know why CK couldn't be represented as-is... I mean, if it had an Amarrian mod... ;)
Probably some space shmups would be popular too, in an entirely different genre.
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Granted, if everyone's on board, so be it. But it does strike me as very, very odd when that is not the exception. To sate my curiosity: What are you talking about when playing ME or WoWs that qualifies it as IC/roleplay and not just banter with a gaming friend?
I haven't done it myself (and I don't know how Morwen did it), but if I did something like this, I would probably use it mostly as a shared experience referenced later between the characters during 'regular' RP, whether or not there was much RP done during the actual playing (particularly as depending on the game there may not be much chatter, or mostly just talk that is relevant to coordinating what you are doing.)
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Yeeeah. What Silver said. We're not EVE-RPing while playing.
But in the case w/ Karm, both characters play games in their spare time. Both of our characters are on good terms IC, and know each other. Since we were playing the game a lot together it started as a bit of a joke and then we decided hey why not run with it?
For the other stuff, it's sort of handwaved in the sense that Morwen has a fair bit of downtime, much of which is spent with certain individuals among her corpmates, who also happen to enjoy hologames IC. So we - collectively - sometimes handwave that non-EVE gaming activity as being a thing that the characters do together when we're not doing EVE stuff.
At the end of the day, our characters have lives that don't just freeze in place when we log off or go AFK. It provides extra material to RP with if you have some idea of what they're doing while you're not "paying attention" to them, so to speak.
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Maria has played "Mindclash" with various people, RP modeled on Magic the Gathering with eve flavor and assumed holos on a board for more action.
As for Luna, she'd definitely be entertained by any game similar to Crusader Kings or Civ. I do sometimes play IC as Amarr in Civ V with Isabella which has resulted in some entertaining games with other eve folks
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Samira tends to do VR holonovels, which I treat as being more or less like Star Trek holodecks in breadth (but as a mental state of consciousness rather than physical holographic projections).
http://wiki.eve-inspiracy.com/index.php?title=Virtual_entertainment
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I'm curious whether somebody created an OOG version of Mindclash while I was gone?
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Conquest is an IC thing too. CCP showed it when they were working on WiS.
link (https://www.youtube.com/watch?v=a8sfaN8zT8E&feature=youtu.be&t=20)
We can do this.
[spoiler](https://s15.postimg.org/jcgbthgzf/IMG_20161128_194259.jpg)[/spoiler]
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Elmund plays the Eve equivalent of Vidya Gaems (now with Simsense!).
No explicit content beyond great violence though. Especially prefer roleplaying and turn-based strategy games. Sometimes plays Conquest (which I take it is like Risk played on a Star Wars Chess table on the Millenium Falcon) but isn't very good at it. Especially since he was kind of goaded into playing the game quite recently and found that it is kind of fun.
Yes, he does play PnP (or the Datapad equivalent) RPGs. Every weekend evening with staff (from engineering, administrative and janitorial), though very few of the people he shares the table with even knows he is a capsuleer.
He is a lousy DM. Emphasises too much on mechanics and math and absolutely awful at actually crafting interesting plotlines. Sworn enemy of rule-benders. The last time he DMed he looked at the rulebook and said, "The math sucks" and brought a damage graph into the game. He even rewrote entire rules based on ballistic mechanics (Number of dice to roll is based entirely on how far away the target is and the velocity and mass of projectile. He even had the graphs for every ranged weapon and projectile type used in the RPG). The puzzles require some knowledge of calculus to solve too.
Luckily his players at the time were all engineers. The campaign went nowhere. Everyone argued over the math until the end of the session.
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The campaign went nowhere. Everyone argued over the math until the end of the session.
To be fair, I'm quite convinced that this is the normal progression of most tabletop RPGs....
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The campaign went nowhere. Everyone argued over the math until the end of the session.
To be fair, I'm quite convinced that this is the normal progression of most tabletop RPGs....
I once played D&D with some physics phd students. Two rounds into the first fight they ran off to get a chalkboard to debate how a "reverse gravity" spell should "really" affect things. We never finished that fight.
As Morwen mentioned, Karmilla plays holo-games in her free time. I think she also once played a chess-based drinking game with Ashar Kor-Azor.
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I remember once spending an entire D&D session discussing the physics of shooting arrows at something flying 300 feet directly above the players. :bash:
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I've had a couple of players realize some of the (mithril and adamantium) dungeon fixtures were worth more than any of the treasure in it could be, and set up a salvage and processing operation instead.
They'd probably make very rich capsuleers.
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I've had a couple of players realize some of the (mithril and adamantium) dungeon fixtures were worth more than any of the treasure in it could be, and set up a salvage and processing operation instead.
They'd probably make very rich capsuleers.
"Forget the dragon, strip the walls!" Some time later Erglthagrednas the drake steps into his gate-room to find only a single nail hanging from the wall as an increadibly puzzled look comes across his face.
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I've had a couple of players realize some of the (mithril and adamantium) dungeon fixtures were worth more than any of the treasure in it could be, and set up a salvage and processing operation instead.
They'd probably make very rich capsuleers.
Or your average Elder Scrolls player.
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Veik plays a variety of first person shooters while in pod, so she can rack up ridiculous kdr because she has assisted pattern recognition systems and nanosecond reaction times.
She'll also play a variety of MMO and find and new and creative ways to poke fun at roleplaying communities in them that have a difficult time differentiating the OOC/IC divide and has variously been accused of being a far-right Blaquist; an anti-Udorian racist from the Kingdom; a Vherokior man from the Republic who believes in Orthodox Amarrian religion; and a Civire/Brutor homosexual man.
Often accused of being a troll and/or an edgelord few recognize that she plays Devil's Advocate in such communities to better understand and construct bias and prejudices contrary to her own beliefs because they're too busy being triggered in an apoplectic fit.
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So.. not exactly a game, but as a hobby or sport... there is Gravboarding (much like snowboarding but with snow optional) in Origin.
alexylva.webnode.com/origin-stories (http://alexylva.webnode.com/origin-stories) See 'Lover' for a minor reference.
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There are also capsuleers who doesn't play games and are not interested in them in the slightest. She considers sports and really any non-educational or artistic hobby a waste of time.
All of you should have grown out of silly things like mindclash as children! D:<
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There are also capsuleers who doesn't play games and are not interested in them in the slightest. She considers sports and really any non-educational or artistic hobby a waste of time.
All of you should have grown out of silly things like mindclash as children! D:<
What about sports that could easily go under the heading of training (but where the 'training' is enhanced by the competitive aspect)?
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Leave muh Gravball alone!
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I ran an IC tabletop game of 'Swords and Serpents' which was ingame DnD. It was actually a lot of fun, but it took a long time and I think we only made it through two or three sessions. It was a lot of fun though.
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Jason likes survival simulators and battle royales.