Backstage - OOC Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

That small colony hangars cannot have comprehensive hangar security systems due to the need to scramble forces quickly? (The Burning Life p. 78)

Pages: 1 [2] 3 4 ... 9

Author Topic: Dev Post: [Odyssey] Tech 1 Battleships  (Read 10370 times)

Katrina Oniseki

  • The Iron Lady
  • Demigod
  • Offline Offline
  • Posts: 2266
  • Caldari - Deteis - Tube Child
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #15 on: 08 Apr 2013, 12:23 »

Ehh. I'm hopeful. Don't like the resist bonus change though.

kalaratiri

  • Kalalalaakiota
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 2107
  • Shes mad but shes magic, theres no lie in her fire
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #16 on: 08 Apr 2013, 12:26 »

Oh, and the vagabond just got royally screwed. You can't kite with no cap.
Logged


"Eve roleplayers scare me." - The Mittani

Shintoko Akahoshi

  • Red Mom of War(?)
  • Pod Captain
  • Offline Offline
  • Posts: 540
  • Red Mom of War!
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #17 on: 08 Apr 2013, 12:34 »

As much as I love flying a Vagabond... *giggle*...

Saikoyu

  • Omelette
  • Offline Offline
  • Posts: 469
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #18 on: 08 Apr 2013, 12:40 »

So, the geddon looks like the new phoon, I guess?  Not sure how I feel about that, lots of good memories with the old laser geddon.

On the other hand, could be lots of good memories with this.  Not sure about the rest, been out of the game too long.
Logged

kalaratiri

  • Kalalalaakiota
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 2107
  • Shes mad but shes magic, theres no lie in her fire
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #19 on: 08 Apr 2013, 12:53 »

I think the phoon is the new phoon. Better tank, 6th launcher and can still have 2 heavy neuts of it's own (fitting three was always a pain). The explosion velocity bonus also means that torps will be hitting for far better damage. And in a direct phoon v geddon, I would take the phoon.
Logged


"Eve roleplayers scare me." - The Mittani

Ghost Hunter

  • Sansha's True Citizen ; TS-F Overseer
  • The Mods
  • Veteran
  • Offline Offline
  • Posts: 1374
  • True Power without limit!
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #20 on: 08 Apr 2013, 13:01 »

Goodbye split weapon ships, an under appreciated style of design ... :<
Logged
Ghost > So yes, she was Ghost's husband-
Ashar > So Ghost was a gay Caldari and she went through tranny surgery
Ghost > Wait what?
Ashar > Ghosts husband.
Ghost > No she was - Oh god damnit.

He ate all of them
We Form Moderation
For Nation

Mister Screwball

  • Wetgraver
  • Offline Offline
  • Posts: 78
    • http://img251.imageshack.us/img251/7203/eatingevidencez.gif
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #21 on: 08 Apr 2013, 13:04 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now
Logged

Ghost Hunter

  • Sansha's True Citizen ; TS-F Overseer
  • The Mods
  • Veteran
  • Offline Offline
  • Posts: 1374
  • True Power without limit!
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #22 on: 08 Apr 2013, 13:08 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now

Split weapon in the context of having one bonus for each weapon system. The Geddon is basically a drone boat with a neutralizer bonus, not a laser/missile hybrid/projectile projectile/laser hybrid/laser etcetra system. Essentially previous split hulls may have the split weapon slots still, but the crushing difference in not having both bonuses breaks the split setups in half.
Logged
Ghost > So yes, she was Ghost's husband-
Ashar > So Ghost was a gay Caldari and she went through tranny surgery
Ghost > Wait what?
Ashar > Ghosts husband.
Ghost > No she was - Oh god damnit.

He ate all of them
We Form Moderation
For Nation

kalaratiri

  • Kalalalaakiota
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 2107
  • Shes mad but shes magic, theres no lie in her fire
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #23 on: 08 Apr 2013, 13:11 »

Goodbye split weapon ships, an under appreciated style of design ... :<

Nope thats what the Geddon is now

Split weapon in the context of having one bonus for each weapon system. The Geddon is basically a drone boat with a neutralizer bonus, not a laser/missile hybrid/projectile projectile/laser hybrid/laser etcetra system. Essentially previous split hulls may have the split weapon slots still, but the crushing difference in not having both bonuses breaks the split setups in half.

Scythe Fleet Issue. heh.

(I shouldn't laugh, it's actually pretty great. 90m sig radius *drool*)
Logged


"Eve roleplayers scare me." - The Mittani

Morwen Lagann

  • Pretty Chewtoy
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 3427
    • Lagging Behind
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #24 on: 08 Apr 2013, 13:14 »

Torpneut geddons (or AC/neut geddons) honestly sound like a bunch of fun.
Logged
Lagging Behind

Morwen's Law:
1) The number of capsuleer women who are bisexual is greater than the number who are lesbian.
2) Most of the former group appear lesbian due to a lack of suitable male partners to go around.
3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.

Silas Vitalia

  • Demigod
  • Offline Offline
  • Posts: 3397
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #25 on: 08 Apr 2013, 13:25 »

I think Geddon gangs will munch phoon gangs all day long; too versatile with fitting options now. So many top slot to play with between RR / Neuting / Projectiles / Missiles and then the full drone damage.

The new phoons are nice don't get me wrong but unless they are all torp/smartbomb fit specifically for anti-geddon work they are going to melt.

Logged

Lyn Farel

  • Guest
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #26 on: 08 Apr 2013, 13:35 »

So the new Geddon is going to replace the old Typhoon, but with a neut bonus ?
Logged

kalaratiri

  • Kalalalaakiota
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 2107
  • Shes mad but shes magic, theres no lie in her fire
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #27 on: 08 Apr 2013, 13:42 »

I'm just going to nano my phoons and put cruise missiles on them \o/
Logged


"Eve roleplayers scare me." - The Mittani

Silas Vitalia

  • Demigod
  • Offline Offline
  • Posts: 3397
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #28 on: 08 Apr 2013, 13:45 »

I'm just going to nano my phoons and put cruise missiles on them \o/

I think Phoon wolfpacks will be quite scary depending how the speed fits work out. Torps are going to get a huge buff, I can feel it.



Logged

Morwen Lagann

  • Pretty Chewtoy
  • The Mods
  • Demigod
  • Offline Offline
  • Posts: 3427
    • Lagging Behind
Re: Dev Post: [Odyssey] Tech 1 Battleships
« Reply #29 on: 08 Apr 2013, 13:46 »

Lyn: It seems more like the Typhoon is being cemented into its current standard (?) role of torps and neuts, while the Geddon is being made into a cheaper Bhaalgorn.

You can put guns or missiles on the new Geddon, but even with drones I'm not sure if it'll get more DPS than an equivalent Typhoon.
Logged
Lagging Behind

Morwen's Law:
1) The number of capsuleer women who are bisexual is greater than the number who are lesbian.
2) Most of the former group appear lesbian due to a lack of suitable male partners to go around.
3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.
Pages: 1 [2] 3 4 ... 9