Backstage - OOC Forums
EVE-Online RP Discussion and Resources => EVE Corporation and Alliance Development => Topic started by: Graelyn on 08 Nov 2010, 23:13
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Alright, so INCURSION is coming.
Surely folks are looking to create corporations dedicated to pursuing this new type of game mechanic, but is there plans for an RP corp to do this?
I would love to help such an organization come to fruition.
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As of now, I don't have any particular plans to participate in the Incursion content (public quests).
However, I anxiously await the PI improvements, as I'd like to see this become what I'd initially expected in Tyrannis.
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Well, that aside....
Imagine an group of capsuleers, from all races and bloodlines, united only in that the Sansha have taken someone they loved, ready to die again and again against that which has wronged all of them.
I see potential. If anyone is interested, planning and infrastructure efforts should begin early.
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Buying up all your shares of Dark Times.
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Wouldn't those already heavily involved in the Sansha arc be headed down this path?
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Well, that aside....
Imagine an group of capsuleers, from all races and bloodlines, united only in that the Sansha have taken someone they loved, ready to die again and again against that which has wronged all of them.
I see potential. If anyone is interested, planning and infrastructure efforts should begin early.
There's that Syne thing.....
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Well, that aside....
Imagine an group of capsuleers, from all races and bloodlines, united only in that the Sansha have taken someone they loved, ready to die again and again against that which has wronged all of them.
I see potential. If anyone is interested, planning and infrastructure efforts should begin early.
There's that Syne thing.....
Syne is more of an scientific take on things if I understood it right, unless things have drastically changed. Never seen syne people going at it with blind fury trying to avenge their loved ones.
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Wouldn't those already heavily involved in the Sansha arc be headed down this path?
Oh, no. These are for the roleplayers, when there is canonical material that proves the current state of why Nation is doing all these things now, but for this expansion we'll be virtually locked from aiding our side.
Graelyn already accepts this.
Still, what material we've seen in development does lend to stengthen the theories, and should be fun to incorporate into our roleplay. I remain hopeful there will be more stuff for our side to do in the future.
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Well, dammit, I can't let an idea like this go to waste. I'll do it, and I have a powerful char on deck just for it.
Contact me if you're interested in taking this on, I guess I have some brainstorming to do on a name.
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Well we plan to address Incursions in GW if and when they occur, and probably nearby Matari space if not dealt with sooner by someone else. It's never going to be our only goal however, it just fits with our pre-existing ones rather well.
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Eh, when I learnt that the Sansha NPCs are SUPERWTFPWN, I figured "Shit, gonna need some massive ass corp for that, spidertanking" and as such went "fuck that, too much risk for just PvE".
Same with wormholes...only been in a wormhole and fought sleepers...once? Yeah. meh
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Same with wormholes...only been in a wormhole and fought sleepers...once? Yeah. meh
Not a fan? I once did this for several weeks in C4/5s in spidertanking BC fleets w/ logisitcs backup. Thought it was great compared to mission running and I'm stoked that they're taking it up another notch with the incursion mobs.
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A corp focused only on incursions, and not just incursions which happen to start in its current opperating region, would be interesting.
It would have to move alot, so good corp logistics, freighters ect in high sec, would be necesary to keep corp members from not fading away due to constant moves to follow incursions around. I know I would loose interst if I had to pack up and move all my personal assets 10 jumps every week.
Plus, with good corp logistics your whole corp could be at battle system ready to go within a few hours of the incursion starting.
But at the moment I have no plans on participating. Getting melted by the faction I want to help doesnt seem like a good way to spend my time and isk.
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It would have to move alot, so good corp logistics, freighters ect in high sec, would be necesary to keep corp members from not fading away due to constant moves to follow incursions around. I know I would loose interst if I had to pack up and move all my personal assets 10 jumps every week.
Unless of course the corp were centrally located. Someplace like Yulai for instance... ;)
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It would have to move alot, so good corp logistics, freighters ect in high sec, would be necesary to keep corp members from not fading away due to constant moves to follow incursions around. I know I would loose interst if I had to pack up and move all my personal assets 10 jumps every week.
Unless of course the corp were centrally located. Someplace like Yulai for instance... ;)
Yeah Yulai isnt a good place to base. When the events started i had ships there thinking the exact same thing and there were alot of events making me do 20+ jumps
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You could always look at making an "Incursion Kit". A small group of ships and personal assets that are needed, so as soon as one incursion is done you imidiatly pack it up and contract to the corp as a courier contract for when the next incursion starts.
It would be great for almost everyone in the corp to just be able to log in during the evenings, see where thier assets are now situated, hop in a shuttle and be ready to go.
This idea stems from the understanding that the incursions will last a number of days? Or has the idea regarding time lengh changed?
By the sounds of the mechanics you would want as many corp members in the action as soon as possible.
Edit: It wont be very good if the incursions are short in lengh. With the live events currently it is really a hastle to have to jump 10 - 15 jumps for what turns out to be 15mins of fighting by the time you get there.
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Syne is more of an scientific take on things if I understood it right, unless things have drastically changed. Never seen syne people going at it with blind fury trying to avenge their loved ones.
/me coughs and hands Vince a pair of glasses.
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If anyone gets a Sansha Suppercarrier bpc, wtb.
Already got Cal Carrier 5, time to start training Amarr Carrier 5.
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Incursion Inc. - anti-Nation mercenary corporation.
I would also suggest Time Zone-based Squadrons & Incursion focused Wings.
Design it from the ground up with the intention to grow beyond a single Wing.
Each Wing also would have a non-TZ based Squadron - Logistics Squadron. The Logistics Squadron focuses on moving the Wing's resources and acquiring local resources to keep the Wing's Squadrons in the Incursions.
The other segment would be how to distribute resources not divided by the mechanics.
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I'm not good in this but how much will that bpc be worth :?:
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I'm not good in this but how much will that bpc be worth :?:
countless tears
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Well, everyone seems to think it's a good idea, but doesn't actually want to do it.
Works for me, just thought it might be an interesting project that lets me actually play EVE with a lot of you folks that in the past I've only been able to shoot at.
Lucky for me, my Alliance of 150 folks think it's a great idea, so I'll be taking the field with a massive Amarrian-loyal fleet, as CoP is re-structured as an anti-Incursion organisation.
Thanks for the feedback though. If someone else wants to pursue the idea in the future, or work off the story behind it, all permissions and full blessings are given.
Sucks that we'll have to wait till January though. :s
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It would suck more if they released it in a broken, frustrating state. (Here's hoping they don't do that in January anyway...)
And best of luck with the new plan! :)
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Well, everyone seems to think it's a good idea, but doesn't actually want to do it.
Uh, I'm interested, I just keep getting bogged down with other things. Send me a PM. :( I'm a lone pilot currently (just got back into the game) and I'm all for joining up for this.
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Well, just to keep this going, I'll throw Rho Dynamics into the ring, if someone want a non-Amarrian RP angle to this. When this comes out, I'll probably be doing this, whenever RL permits. Also, if anyone wants to make something bigger of this, I'd be willing to front half of an Alliance creation bill if whole corps want to join.
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I'm curious about the idea of Incursion work as a kind of travelling circus, with the Toasterhunters Pursuivant, their support crews and camp followers. Making something interesting happen in local while there's an Incursion on, beyond just the Incursion-fighting.
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I suspect other organizations that are already opposed to Nation will be ratcheting up that aspect of their activity. Will make for some interesting tension of the "WTF do I do about the enemy of my enemy?" variety.
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*coughs and waves*
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
Haven't had time to set alot of stuff up yet, but we have already been recruiting and getting after it for a while. New description and press releases and all that junk will be out shortly.
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
?
I'm curious about the idea of Incursion work as a kind of travelling circus, with the Toasterhunters Pursuivant, their support crews and camp followers. Making something interesting happen in local while there's an Incursion on, beyond just the Incursion-fighting.
I don't think an interregional moving organization will work very well due to the apathy people have about moving around space so frequently. Shifting bases every week (less than if the Incursions are defeated in a few days) is an incredibly taxing prospect, especially for the logistic people who move gear around. Now single regional focused organizations will probably fare a lot better.
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
?
Not sure what your question is.
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
?
Not sure what your question is.
How do you plan to fight loyalist Capsuleers in Nullsec alliances like IT or the NC? I know of a couple in both.
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
?
Not sure what your question is.
How do you plan to fight loyalist Capsuleers in Nullsec alliances like IT or the NC? I know of a couple in both.
I guess it is my turn to answer with "?"
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Celestial Imperative has already reformed as a revolving door anti-nation alliance. Anyone is welcome to come and go as they please and do whatever they want with basically zero rules as long as they are also participating in killing sansha loyalist capsuleers.
?
Not sure what your question is.
How do you plan to fight loyalist Capsuleers in Nullsec alliances like IT or the NC? I know of a couple in both.
I guess it is my turn to answer with "?"
How does your alliance plan to fight Sansha loyalist Capsuleers in Nullsec alliances like IT or the NC? Or are you specifically targeting Sansha loyalist capsuleers outside of those types of entities?
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Sorry Ghost, I should clarify.
I was thinking perhaps we could keep track of who they are and go shoot them. If you know of some mechanic that makes that non-viable, I would love to be enlightened.
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Sorry Ghost, I should clarify.
I was thinking perhaps we could keep track of who they are and go shoot them. If you know of some mechanic that makes that non-viable, I would love to be enlightened.
I'm trying to understand how you intend to tackle this concept. Outside of the handful of Sansha loyalist corporations that exist, there are solo pilots in NPC corps and nullsec alliances. Will you be suiciding them in High security, chasing them into null security, etc?
I find the prospect of targeting loyalist players incredibly odd considering the decentralized / non-existant system that exists.
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Just like any other serious attempt at group RP we will do everything we can. We are anti-Nation so we will try to destroy the threat. Obviously some complications will arise. That is the way it works.
Will we suicide people in highsec? With willing volunteers and the right setup to achieve the goal, sure, why not.
Will we go to nullsex for the powerbloc fakers? See above.
Will we maintain wardecs on the loyalist corporations/alliances? Until the wallet runs out.
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I don't really find Boma's concept too difficult to grasp. Seems pretty obvious.