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the 25ers resurfaced in YC106 to protest the monopoly then held by the empires on deadspace warp beacon technology.

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Author Topic: Minmatar Arc  (Read 10684 times)

Horatius Caul

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Re: Minmatar Arc
« Reply #30 on: 14 Feb 2013, 06:18 »

I don't give a crap if the ships were haxtanked or not. They could just as easily have flown caps that were effectively unkillable. What concerns me is that they actually undocked with unseeded dev modules on their ships.

If someone had fucked up, or if someone had somehow managed to blow them up, some of those modules would now be in the hands of players.

 :|

DeadRow

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Re: Minmatar Arc
« Reply #31 on: 14 Feb 2013, 06:54 »

I don't give a crap if the ships were haxtanked or not. They could just as easily have flown caps that were effectively unkillable. What concerns me is that they actually undocked with unseeded dev modules on their ships.

If someone had fucked up, or if someone had somehow managed to blow them up, some of those modules would now be in the hands of players.

 :|

No, they wouldn't. CCP derped and lost a devfrig a few months back, all they'll do is remove the item from the item from the player's hanger and maybe compensate them with a PLEX or something and say 'GJ Dude!'

I honestly don't see why people are kicking up a fuss. Going 'Why not bring a super' when it basically would do the same job as a devhax'd TTI. Did Goons ship scan them after they're fleet got wiped or before? If the former then more it was their derp to make. I like it when certain events can't be 'spoiled' by people who just want a shiney kill.
« Last Edit: 14 Feb 2013, 07:06 by DeadRow »
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[12:40:50] Kasuko Merin > He has this incredible talent for making posts at people that could be <i>literally</i> quoted straight back at him and still apply.

Lyn Farel

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Re: Minmatar Arc
« Reply #32 on: 14 Feb 2013, 07:27 »

I also like it when some events can't be spoiled. As long as it has a good IC explanation.

That's why supercaps bother me less than godmode modules. We have seen caps in high sec in the hands of NPCs, I do not see the issue with that.

First law of EVE online Lyn, of course I'm aware of this.

It's just very simple. If a Dev actor get's blown up in a massive fight evolving out of something they did or had to do, that's one thing, but in today's EVE pretty much anyone getting blown up, if the assailants wants them REALLY dead, there is but one universal answer; Alpha-stike.

In yesterday's event, if the actors were not near unkillable, a few of them would likely have exploded with ease. So the two extremes to be avoided, then;

Actors are impossible to kill. (Dev mods)
Actors are impossible to defend. (Sufficient alpha damage.)

The only way get around this would be to have some dev mods on the ships that would, say, give a Dev's BS the EHP of a well-tanked Dread, and allow them to be shot by anyone without CONCORD intervention - that way it's not so terribly easy to bring them down, and logistics can play a meaningful role, but they are not unbeatable, so that an escort or whatever is a valuable addition.

Ofc the problem then is that the defenders and attackers will need some way to fight each other as well, this can likely be achieved by getting anyone shooting at a dev actor flagged for limited engagement, and attacked by the defenders, the defenders are then flagged to attackers, and so on. OR have one dev 'lead' the defenders one one 'lead' the attackers, pre-flagging either groups to the other.

I dunno, many ideas, but it's up to CCP. I'm just on the view that as much as I don't want my sandbox violated, if it's so easy to kill any events as it seems to me, there is hardly any point showing up as an assister - you are bound to fail by default anyway. These two extremes HAVE to be avoided at any cost to maintain immersion and interest in doing them.


I am perfectly aware of that insolvable dilemna and that is why I said, if you do not want your NPC actors dead, do not make them undock.

And if you really think you have to undock for various reasons (fleshing out immersive stuff directly in space comes to mind, as it seems to have been the case here reading Eterne's words) then do it with NPCs you won't mind if they die or not.
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Silas Vitalia

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Re: Minmatar Arc
« Reply #33 on: 14 Feb 2013, 09:28 »

It's high sec, and we can make a reasonable assumption BOTH Concord and the Republic Fleet wouldn't have let any neutral or enemy capsuleer ships within 500km of these delegates, under pain of death. 

When the president takes a drive they don't let every citizen with a missile launcher hang out on the side of the street as he drives by.

The Republic Fleet would have blasted into smithereens any capsuleer so much as looking at the delegates funny, or in a remotely threatening stance. no questions asked.  But then we'd have a thread whining about capsuleer ship losses in highsec.

If they go through lowsec or 0.0 then you can make your case for at least being vulnerable to attack.  This wasn't that kind of event. 

Not every single event has multiple outcomes, and they occasionally are on rails. Such is life.

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Mister Screwball

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Re: Minmatar Arc
« Reply #34 on: 14 Feb 2013, 09:46 »

Having the actors in supercarrier's wouldnt have improved anything, I remember back in the old live events when it was Sansha the revenants had 90% resists and all that happened was PL hot droped them and that didnt make for a interesting live event.
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Alizabeth

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Re: Minmatar Arc
« Reply #35 on: 14 Feb 2013, 09:49 »

Having the actors in supercarrier's wouldnt have improved anything, I remember back in the old live events when it was Sansha the revenants had 90% resists and all that happened was PL hot droped them and that didnt make for a interesting live event.

CCP does have the ability to cynojam a system, I think.  I hope.
After Asakai, though, any null power is going to be very careful in how they deploy supers.
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Vincent Pryce

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Re: Minmatar Arc
« Reply #36 on: 14 Feb 2013, 10:32 »

After Asakai, though, any null power is going to be very careful in how they deploy supers.


Whatcha talkin' about, Isis?
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Alizabeth

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Re: Minmatar Arc
« Reply #37 on: 14 Feb 2013, 11:12 »

After Asakai, though, any null power is going to be very careful in how they deploy supers.


Whatcha talkin' about, Isis?


:Cripes: your ego is almost to Mittani size.  When you start VincentPryce.com and are looking for writers, let me know.

 :cube:
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Karmilla Strife

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Re: Minmatar Arc
« Reply #38 on: 14 Feb 2013, 11:15 »

I think the entire point of this was to test out events where the actors wouldn't be horribly killed. Players complained about news article events happening during downtime. This was likely an attempt to do something that players could actually witness. They're doing a couple events a week and it's going to get old if it's always either "Bring item X to location Y for me." or "Come here and kill our actors."

The storyline team seems to be working to fix a lot of the plot issues that we've been complaining about for a while. Heth, Jamyl's "illegitimacy", the complete lack of a republic government for five years. Players couldn't have a direct hand in the Heth assassination. To my knowledge they aren't involved with the current Ardishapur stuff. I don't see why it's suddenly so horrible that the Minmatar got to watch a parade.

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Karmilla Strife

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Re: Minmatar Arc
« Reply #39 on: 14 Feb 2013, 11:18 »


No, they wouldn't. CCP derped and lost a devfrig a few months back, all they'll do is remove the item from the item from the player's hanger and maybe compensate them with a PLEX or something and say 'GJ Dude!'

I know someone who jumped into a Jovian battleship that was left in space at an offline POS on Sisi 4-5 years ago. He was told to hand it over or his account would be banned. I imagine it would be the same result on tranquility.
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BloodBird

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Re: Minmatar Arc
« Reply #40 on: 14 Feb 2013, 11:22 »

The problem was not the event itself, but how it was handled. When people see ships in space run by supposed fellow Capsuleers, they expect they can be killed. I'm glad they were not able to be killed, but not everyone was, and while some were content to bitch about their failed ganks, others brought up the concern that, if event actors are utterly invincible, what point is there in interacting with them.

Ofc it goes to say that there are more ways to 'interact' than trying their best to kill them, but not everyone want that. Not everyone RP, and even among those who do there are those who want to kill the actors, depending on who the players are and actors represent.

In short it seems to boil down to "if it flies in space we should be able to kill it", even if the thing flying in space is rather important for the overall EVE-online story, that arguably loads of people don't care about at all, as opposed to shiny and special kill-mails.

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Vincent Pryce

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Re: Minmatar Arc
« Reply #41 on: 14 Feb 2013, 11:26 »

After Asakai, though, any null power is going to be very careful in how they deploy supers.


Whatcha talkin' about, Isis?


:Cripes: your ego is almost to Mittani size.  When you start VincentPryce.com and are looking for writers, let me know.

 :cube:

Naw, it should be thephobos.com, otherwise we would get only people looking for classic horror movies.  :D
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Morwen Lagann

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Re: Minmatar Arc
« Reply #42 on: 14 Feb 2013, 11:42 »

Naw, it should be thephobos.com, otherwise we would get only people looking for classic horror movies.  :D

Any movie involving our Vince would be an erotic horror movie.

As to the actual topic of the thread, I'd rather have a railroaded event that ties up a 4-5 year old arc that was dropped like a turd into the toilet, than leave it entirely unresolved because a bunch of people decided to shit on the events for shiny TTI killmails.

The resulting IGS thread made it all worth it even if not for resolving the arc. :lol:
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Morwen's Law:
1) The number of capsuleer women who are bisexual is greater than the number who are lesbian.
2) Most of the former group appear lesbian due to a lack of suitable male partners to go around.
3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.

Alizabeth

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Re: Minmatar Arc
« Reply #43 on: 14 Feb 2013, 12:19 »

Who decided poetry anyways?
That was brilliant.
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BloodBird

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Re: Minmatar Arc
« Reply #44 on: 14 Feb 2013, 12:21 »

Naw, it should be thephobos.com, otherwise we would get only people looking for classic horror movies.  :D

Any movie involving our Vince would be an erotic horror movie.

As to the actual topic of the thread, I'd rather have a railroaded event that ties up a 4-5 year old arc that was dropped like a turd into the toilet, than leave it entirely unresolved because a bunch of people decided to shit on the events for shiny TTI killmails.

The resulting IGS thread made it all worth it even if not for resolving the arc. :lol:

Vincent and his Phobos, main stars in the weirdest Tentacle monster hentai there ever was.

...sounds like the sort of thing you would never want to see unless your like getting scarred for life.

As for the topic at hand, what you said, basically. I agree completely  :)
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