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Thinking about the factions without lolFrench stereotypes ...

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Ciarente:
I tend to feel that quick and dirty comparisons between Eve factions and single real-world contemporary or historical cultures misses an opportunity to examine the complexity of Eve politics. At the same time, looking at some of the aspects of cultures we're familiar with can make it easier to get a handle on our game 'world'.

What I'd like to do is invite people to make unexpected comparisons, with specific aspects of a contemporary or historical culture, to prompt thought and discussion.

I'll start:

Gallente Federation: The Gallente Federation reminds me in some ways of the Roman Empire as a large entity containing cultures that have maintained their uniqueness. 

Sansha's Nation: Like the USSR, Sansha's Nation could claim to be an idealistic society attacked by a united force of representatives of the established order in its infancy. Just as some say that the True Slaves were a response to unwarranted aggression, some representatives of the USSR claimed that the internal repression and militarism of the Soviet state was forced on the USSR by international hostility. (please note: I'm not making any claims as to the accuracy of such claims)

Caldari State: The Caldari State, originally numerically small and under threat by a powerful neighbor, increasingly under thrall to a single leader who may be changing the ideology originally behind the society, reminds me in this way of Cuba.

The Serpentis: Effectively ruled by gang-lords and gaining most of its income from drugs, the Serpentis have something in common with Columbia.

The Amarr Empire: Aggressively expansionist and with an economy dependent on slavery - like the early British Empire in that way.



Of course, in every single one of these, there are a thousand other ways the Eve faction differs.

What odd comparisons can you think of?

 

Silver Night:
Syndicate: Ancient Greece, in the city-state aspect of it, though I suspect that there might be better comparisons. I wonder if there aren't certain things certain stations in Syndicate might be known for.

Gallente Federation: In relation to your impression, Cia: You see cultures in the Federation maintaining a lot of coherence, then? Rather than the 'mixing pot' idea?

Blood Raiders: Early American (European-descended) society - the Puritans. Left the old country to freely practice their particular brand of the major religion.

Khanid Kingdom: To extend the British Empire idea - could be like the American colonies. Broke away and maintained a harder line on the slavery thing.

Caldari State: I guess I'm on a North America kick: Native Americans. A number of quite disparate entities that outsiders treat as one, who quite happily fight with each-other when there isn't a larger threat out there. Also threatened by an outside power that is (arguably) attempting a cultural takeover when not engaged in actual military hostility. That part might have more in common with some tribal cultures in Africa and the middle east. OFC, there is a difference in that the Caldari weren't separated into 'tribes' so much until post-diaspora.

Ciarente:

--- Quote from: Silver Night on 17 Apr 2010, 22:09 ---
Gallente Federation: In relation to your impression, Cia: You see cultures in the Federation maintaining a lot of coherence, then? Rather than the 'mixing pot' idea?

--- End quote ---

I think I get that from the very distinct differences in the character generation process and backgrounds for Jin-Mei, Intaki, and Gallente characters.

Silver Night:

--- Quote from: Ciarente on 17 Apr 2010, 22:23 ---
--- Quote from: Silver Night on 17 Apr 2010, 22:09 ---
Gallente Federation: In relation to your impression, Cia: You see cultures in the Federation maintaining a lot of coherence, then? Rather than the 'mixing pot' idea?

--- End quote ---

I think I get that from the very distinct differences in the character generation process and backgrounds for Jin-Mei, Intaki, and Gallente characters.



--- End quote ---

Makes me wonder about whether there is a major difference when a culture has a home planet in the Fed acting as an 'anchor' instead of being immigrants like the Minmatar in the Fed.

Ashar Kor-Azor:
The Amarr empire is still largely Byzantine in its behavior, far moreso than it's all Sun Never Sets. Say no to LOLBRITS, mmkay? :P

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