In fallout and Skyrim, it's possible to be a mean little asshole if you want to. Theft, murder, whole-sale massacres, betrayal, drug use, drug-pushing/trafficking, constantly being rude/picking fights, slavery, destruction of property and so on and so forth, list goes on. I find it absolutely INSULTING then, that anyone who is 'adult' can be killed anytime for any reason or no reason at all... but not kids. Considering the huge list of offenses that WOULD and SHOULD have you punished in RL that are considered perfectly okay in these GAMES, simply saying 'child-killing is immoral and wrong, yo' is a massive finger to the face, a cop-out of grand proportions.
Anyone of the NPC's in these games can have the absurd miss-fortune of running across a player-character that can and will make their lives horrible and cut-short on a whim, because the players wanted it. The game let's them do that. IF they want to.
But NOT if your less than 18 years old. Because that's wrong, right? That's IMMORAL, RIGHT?
Fuck them. The pathetic attempt of some minor political-correct choices made by these producers just makes little sense. Do they really worry that critics will yell at them for 'offensive' actions possible in a GAME? Will they honestly worry those folks will pull out that tired, old and provably false argument that gaming affects kids an makes criminals out of gamers solely from playing these games?
I still recall the massive bitching about GTA back in the day. “OMG you steal cars! Run the owners over with them! Do drive-by's and serial-hit/runs and buy whores for the sake of getting your health back, you kill them to get your money back after! OMG omg whine whiner whining etc”
GTA came and went. I fail to notice the generation of brain-washed kids-turned-criminals out performing crimes because 'GTA learned me how to'. That shit never happened because humans have this amazing ability to separate reality from fiction, especially when what they are presented with is clearly fictional. Examples of the contrary reflect other issues those people had. Anders Bering Breivik killed 77 people this year. He spent a whole year playing WoW not to long ago. Where are the other 11,999,999 people who plot to do similar acts? You get my point.
In a game where I can go off to seek out and join a secretive 'brotherhood' of assassins because I wanted to, where I can kill anyone they order me to anywhere because I wanted to remain part of this 'family' of mass-murdering scum, a game where I can join the Imperial legion and go off to murder half of Windhelm, in this game I can NOT kill little Helene who was right in my way, because she's like, 17 and stuff, a child, right? To bad for her that the next day when I came back to off the other half – had to go sell all that loot somewhere, you know – she's had her birthday and are 18 years old. Her head goes off first after I enter the gates, just like her mom, dad and elder brother did the day before, because being old enough to NOT be a 'child' made them acceptable targets for my senseless killing-spree.
Discrimination by age or gender pisses me off. The kids in the game are annoying at times, yeah, they are. Would I want to slap them around from time to time? Yeah, sometimes I do. However, I'd also like to smack about that blacksmith in Whiterun for telling me her father's position in the Jarl's castle for the millionth time. STFU about that already! Do I off either of them? No. Because my toon is Thane of Whiterun and holds to a few standards, see. Even IF I could, by game-mechanics, off the blacksmith, I don't.
Set in the light of all the other evils you MAY chose to do in Skyrim, making the kids immortal is idiotic at best and serves no practical purpose other than trying desperately to ward off the retarded morons out there who still like to bitch about the moral-destroying gaming industry. Being able to kill any NPC/creature, even quest-needed toons that are normally immortal too, should at worst be a selectable option in the game's menu. Do I WANT the option to be able to accidentally fry a kid or that critical companion of mine with an AOE fireball? Yes. But if I did, I might risk regretting it. Keep that option flipped off, then.
Welp, that rant got long. Sorry. This is an annoying subject, more general reasons besdies just Skyrim's game-mechanics.
On a lighter and TOTALLY unrelated note, I've found two-handers to be VERY enjoyable – you get the offensive options of dual-wielding while still having a weak, but useful block option and can easily slip to a one-hander and spells if needed. Current combo is one-handed soul-stealing sword combined with healing/destruction magic and a health-draining two-hander with massive perks and bonuses. Fights can be very hard, hard, or only somewhat challenging based on what combo of enemies you run into and how you handle yourself. I also personally adore big, powerful weapons, so it's working fine for me. Ymmw, though.