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EVE-Online RP Discussion and Resources => CCP Public Library => Topic started by: kalaratiri on 03 May 2014, 12:52

Title: One conscious, Three minds
Post by: kalaratiri on 03 May 2014, 12:52
So.

CCP have made an interesting announcement in their CCP Presents keynote.

The Guristas have discovered technology that allows consciousnesses to be transferred between different kind of bodies, Capsuleer, Clone Merc and Valkyrie pilot, or simply held in storage.

In OOC marketing terms, this allows you to have one character across all three of their PC games, Eve, Legion and Valkyrie.

IC, this is hilariously :wat:, one of the purest examples of  :psyccp: I've ever seen.

Discuss \o/

(https://pbs.twimg.com/media/BmuwtJ7CAAAU0Sk.png:large)
Title: Re: One conscious, Three minds
Post by: Katrina Oniseki on 03 May 2014, 13:24
I am embracing this wholeheartedly. Everybody said it couldn't be done. Everybody said it was impossible. ... until somebody figured out otherwise.

That's how science works, honestly.

This changes the political landscape completely.
Title: Re: One conscious, Three minds
Post by: kalaratiri on 03 May 2014, 13:29
I am embracing this wholeheartedly. Everybody said it couldn't be done. Everybody said it was impossible. ... until somebody figured out otherwise.

That's how science works, honestly.

This changes the political landscape completely.

I'm just mind blown at how quickly they've reversed from "Capsuleers and Dusties are completely incompatible" to "You can be everything!!11"
Title: Re: One conscious, Three minds
Post by: Louella Dougans on 03 May 2014, 13:37
bang goes the idea then, that capsuleers are vulnerable out of the capsule.

Secure captains quarters -> clone re-doodading doodad -> immortal dude body for doing planetary/station stuffs.

Unlikely to be able to walk in stations though, except as an extension of Legion, I figure.
Title: Re: One conscious, Three minds
Post by: Katrina Oniseki on 03 May 2014, 13:40
Unlikely to be able to walk in stations though, except as an extension of Legion, I figure.

That's better, imho. Legion probably won't use Carbon, and will rely on a more stable and proven graphics engine.
Title: Re: One conscious, Three minds
Post by: kalaratiri on 03 May 2014, 13:44
Unlikely to be able to walk in stations though, except as an extension of Legion, I figure.

That's better, imho. Legion probably won't use Carbon, and will rely on a more stable and proven graphics engine.

Unreal 4 I believe
Title: Re: One conscious, Three minds
Post by: Desiderya on 03 May 2014, 13:47
Talking IC I don't see how this should be impossible.
The key point was transfering consciousness into separate bodies with separate abilities. Regarding 'now we can do anything' - literally everything the capsuleers can do is magicked into them by virtue of getting skullfucked by skillbooks (skillfucked, you've seen it here, first!). So why not the other two disciplines, too.
Title: Re: One conscious, Three minds
Post by: Katrina Oniseki on 03 May 2014, 13:48
Unlikely to be able to walk in stations though, except as an extension of Legion, I figure.

That's better, imho. Legion probably won't use Carbon, and will rely on a more stable and proven graphics engine.

Unreal 4 I believe

Yaay.
Title: Re: One conscious, Three minds
Post by: Ashley on 03 May 2014, 13:49
I am embracing this wholeheartedly. Everybody said it couldn't be done. Everybody said it was impossible. ... until somebody figured out otherwise.

That's how science works, honestly.

This changes the political landscape completely.

I'm just mind blown at how quickly they've reversed from "Capsuleers and Dusties are completely incompatible" to "You can be everything!!11"
Not that quickly, pr guy talked about it last  year on eve vegas.

I'm more interested wtf PIE. dude is doing in the trailer in his black and gold uniform. =P
Title: Re: One conscious, Three minds
Post by: Saede Riordan on 03 May 2014, 13:55
THEY SAID IT COULDN'T BE DONE. THEY SAID IT WAS MADNESS.
Title: Re: One conscious, Three minds
Post by: PracticalTechnicality on 03 May 2014, 14:06
I have to echo many of Katrina's sentiments here.  This is a good move both market-wise and thematically, as the need to tie together three separate identities is unwieldy (as the amount of 'dust toon eve chars' demonstrates). 

The technology shouldn't be that hard to explain and will bring so much utility to the game that I will forgive almost any retcon required to usher it in.  If anything, this further inspired my current independent capsuleer leanings, driving me ever more into my love of frontier industry and the future of cloned individuals as a breed unto themselves.
Title: Re: One conscious, Three minds
Post by: kalaratiri on 03 May 2014, 14:10
I don't disagree with the reasoning, I'm just feeling like they're changing the lore fast enough to make my head spin o.o

Marketing wise, it's genius. All the people who get Valkyrie as an Oculus initial title will discover they already have a usable character in two other CCP products, hopefully encouraging people to try them.

But I'm still going  :eek:
Title: Re: One conscious, Three minds
Post by: Drakolus on 03 May 2014, 14:20
All fluff and various questions aside... WANT NAOW!

I think it will push the trans-humanist aspect even further now though.  Considering Capsuleers can now literally "do it all" what do we need the rest of humanity for save for cheap labor and what ever else our whims direct us?
Title: Re: One conscious, Three minds
Post by: Ollie on 03 May 2014, 18:36
I am currently stockpiling the popcorn for all the drama-filled arguments it will spawn on the various RP channels about who is doinitrite and who isn't.

Seriously though, it's a good marketing move - they've already got a core EVE subscriber base of several tens of thousands and starting two new games with that base is a sound idea. Also, not everyone's going to want to be a jack-of-all-trades and I think most will still 'specialise' into the game they find the most enjoyable to play while still having the option to play the others badly. :)
Title: Re: One conscious, Three minds
Post by: Esna Pitoojee on 03 May 2014, 19:03
Marketing wise it's certainly a good move.

Can't say I'm impressed with the lore, though.
Title: Re: One conscious, Three minds
Post by: Morwen Lagann on 03 May 2014, 19:31
Something you guys may want to keep in mind - this tech is, first of all, not currently in existence in New Eden. And it won't until Valkyrie's storyline begins proper.

And even then, the tech is going to be discovered/owned by the Guristas. Do you really think they're going to part with that tech readily? They aren't bound by Alpha Gamma 12 like the Empires are.

So, IMO, we're looking at at least a year or two before that tech becomes widely available IC to the point we would have access to it.


Edit - I spoke very briefly with Delegate Zero about this at the party, and he confirmed that this tech currently does not exist in New Eden. Anyone already trying to go with it is bad and should feel bad, because CCP said so. :P
Title: Re: One conscious, Three minds
Post by: orange on 03 May 2014, 22:55
And as for "invulnerability," you have to have faith in the technological magic of the mind/scan and that it cannot be interfered with.

For stories, the possibilities for derangement are multi-fold.
Title: Re: One conscious, Three minds
Post by: V. Gesakaarin on 04 May 2014, 03:12
Lore-wise I'm not sure what the issue is. It just shows that in New Eden there is a lot of active innovation and R&D that can bear fruit, and that underlying technology doesn't remain static forever. I mean, the major factions have trillions of citizens, and the outlaw factions might have somewhere in the billions. Comparatively speaking that's a lot of scientists and engineers you can potentially throw at a project compared to today, and just look at where some initial prototypes can end up in two years right now with enough funding and staff.
Title: Re: One conscious, Three minds
Post by: Lyn Farel on 04 May 2014, 03:19
It's funny how all the new tech seems to come from pirate factions these days.

Guristas especially. I would have said sansha too, but they kept their for themselves.
Title: Re: One conscious, Three minds
Post by: Louella Dougans on 04 May 2014, 04:12
It's funny how all the new tech seems to come from pirate factions these days.
Guristas especially. I would have said sansha too, but they kept their for themselves.

it's a common thing in sci-fi things, for "pirates" to have superior or innovative technologies.

a lot of times it is an ego-massager type thing from the authors, this idea that "large corporations are dumb and I can outsmart them because I am superior to anyone", and so on.

And in EVE, there is the whole highsec/lowsec/nullsec thing, that requires loot from null and lowsec to be more valuable and superior to anything in highsec.
Title: Re: One conscious, Three minds
Post by: kalaratiri on 04 May 2014, 04:35
At least a possibly IC explanation for the tech coming from the Guristas, is that they are always described as the wealthiest of the pirate factions; staggeringly wealthy actually. Combine this with Korasami's (spelling?) hatred of both capsuleers and the Empires and his motivation and ability to fund the creation of something like the Valkyries becomes more clear.
Title: Re: One conscious, Three minds
Post by: Silas Vitalia on 04 May 2014, 12:04
Lore is often squeezed and massaged as a secondary to the game/$$/bottom line.

If it makes sense for the direction of the company there will be retcon to make it work.  Remember only about .1% of the playerbase gives a shit about any of this.


I think it's all a bit overpowered mary sue for my tastes, and I'm not sure what the difference between a 'capsuleer' and a fighter pilot clone is?  I think it's lazy storytelling, the IP is huge and expansive and there's plenty of stories (and games) to tell featuring regular mortal people fighting and dying in New Eden.



Title: Re: One conscious, Three minds
Post by: Ibrahim Tash-Murkon on 04 May 2014, 14:32
Psyche-wise this new ability has the potential to lead to some very, very messed up individuals. The variety and frequency of demise in space, in a fighter, and in the staggering assortment of ground combat deaths would mentally destroy even the most resilient people, I would think. After a few years one would expect half of us are stark raving lunatics, the other half are soul-less machines bent on domination and power. And us station traders will inherit the ashes.
Title: Re: One conscious, Three minds
Post by: Samira Kernher on 04 May 2014, 14:56
Well, that's nice. Won't be using it on Sami.
Title: Re: One conscious, Three minds
Post by: V. Gesakaarin on 04 May 2014, 16:49
There also seems to be a logical conclusion that the more the technology of the DUST implants is developed and iterated upon the final end-state should be one where the majority of humanity is effectively, "immortal", right?



Title: Re: One conscious, Three minds
Post by: Ollie on 04 May 2014, 18:50
There also seems to be a logical conclusion that the more the technology of the DUST implants is developed and iterated upon the final end-state should be one where the majority of humanity is effectively, "immortal", right?

That's the general feeling I'm getting too - which kind of fits with the new player-created stargate technology to frontiers unknown. Wasn't there mention way back about that same tech being a one-way trip or was that some fevered delusion of mine?
Title: Re: One conscious, Three minds
Post by: Esna Pitoojee on 04 May 2014, 19:22
Lore-wise I'm not sure what the issue is. It just shows that in New Eden there is a lot of active innovation and R&D that can bear fruit, and that underlying technology doesn't remain static forever. I mean, the major factions have trillions of citizens, and the outlaw factions might have somewhere in the billions. Comparatively speaking that's a lot of scientists and engineers you can potentially throw at a project compared to today, and just look at where some initial prototypes can end up in two years right now with enough funding and staff.

I'm having difficulty easily articulating some of my objections, so admittedly part of it may be a case of rose-tinted glasses and "status quo is preferable".

Just as much, however, I can clearly explain: One of the things I always liked about capsuleers was the dynamic of the physically weak chessmaster. A capsuleer had to play from the shadows, leveraging their wealth and influence because face-to-face they were still the same as the rest of us. Among the stars, we were demigods; in the flesh, we were as mortal as the bum on the streetcorner. It lent a very real vulnerability and humanizing aspect to the inhuman nature of the capsuleer's consciousness ensconced in his kilometer-long warship of death.

This removes that. Why should a capsuleer stick to the shadows when he can walk into an enemy stronghold in a muscled-up clone inside a battlesuit, go down guns blazing, and wake up a moment later remembering it all? What is the point of playing the political and security games if pulling a Rambo is an equally viable possibility?

People may disagree with me on this, but rather than help characterize the EVE universe I think this actually homogenizes it. We are no longer unique as powerful-yet-vulnerable starship captains, and I see that as a loss.
Title: Re: One conscious, Three minds
Post by: Samira Kernher on 04 May 2014, 19:25
Agreed, Esna.
Title: Re: One conscious, Three minds
Post by: Kyoko Sakoda on 04 May 2014, 19:56
They said it couldn't be done.

They said in no way would it be profitable.

They said there would be no practical use for it in daily life.

But suddenly, in 2010, Apple released the iPad.

The world hasn't been the same since.
Title: Re: One conscious, Three minds
Post by: Lyn Farel on 05 May 2014, 03:27
Lore-wise I'm not sure what the issue is. It just shows that in New Eden there is a lot of active innovation and R&D that can bear fruit, and that underlying technology doesn't remain static forever. I mean, the major factions have trillions of citizens, and the outlaw factions might have somewhere in the billions. Comparatively speaking that's a lot of scientists and engineers you can potentially throw at a project compared to today, and just look at where some initial prototypes can end up in two years right now with enough funding and staff.

I'm having difficulty easily articulating some of my objections, so admittedly part of it may be a case of rose-tinted glasses and "status quo is preferable".

Just as much, however, I can clearly explain: One of the things I always liked about capsuleers was the dynamic of the physically weak chessmaster. A capsuleer had to play from the shadows, leveraging their wealth and influence because face-to-face they were still the same as the rest of us. Among the stars, we were demigods; in the flesh, we were as mortal as the bum on the streetcorner. It lent a very real vulnerability and humanizing aspect to the inhuman nature of the capsuleer's consciousness ensconced in his kilometer-long warship of death.

This removes that. Why should a capsuleer stick to the shadows when he can walk into an enemy stronghold in a muscled-up clone inside a battlesuit, go down guns blazing, and wake up a moment later remembering it all? What is the point of playing the political and security games if pulling a Rambo is an equally viable possibility?

People may disagree with me on this, but rather than help characterize the EVE universe I think this actually homogenizes it. We are no longer unique as powerful-yet-vulnerable starship captains, and I see that as a loss.

They transformed the dragons of shadowrun (or the vampires of WoD) into Daedras.
Title: Re: One conscious, Three minds
Post by: Alain Colcer on 05 May 2014, 06:46
I agree with Esna....for in fact the Dusties had the same vulnerability, they needed a war-barge or command center to re-awaken, it cannot be any normal space-based clone store anywhere...

With valks, i assume the same applies, you awaken in the carrier from where you departed......

So all in all....you were inmortal, but bound to the location where your clone replacement activated..... out of that cycle and you are just regular meat.
Title: Re: One conscious, Three minds
Post by: Morwen Lagann on 05 May 2014, 08:22
Like some others I probably won't make use of this at all with any of my current characters. Of all of those only Morwen would have any use for it, and that's because she had originally gone to FNA to become a fighter pilot in the first place - she only started on the capsuleer program because she happened to qualify for it.

The one or two Valkyrie character ideas I have already wouldn't likely make use of it either but who knows? vOv
Title: Re: One conscious, Three minds
Post by: PracticalTechnicality on 05 May 2014, 09:53
i will definitely be making maximum use of this as it takes my interest in the universe of EVE from a one character perspective even further.

I can only really address one part of Esna's post, the part dealing with 'why diplomacy when you can rambo?'.  Equivalence of power/longevity and durability tends to make rambo mode fun, but a non-viable long term strategy.  Even the massive null blocs that exemplify the attitude of 'hit it until it stops moving' have to bow to the pressures of diplomacy after a certain point, when for all of their power and equivalent, or near equivalent force comes into the equation. 

On an individual level we can only really financially and temporally inconvenience one another.  So rambo tactics might satisfy extremely short term goals, but even in RP, it isn't going to be a strategy that really leads to anything besides getting marginalised and ignored. 

As for the rest of your post, valid concerns that I do not share personally, but valid none the less.  I will keep a beady eye on their progression to see if those concerns start to enter the frame for me, as we get closer to this eventuality. 
Title: Re: One conscious, Three minds
Post by: Desiderya on 05 May 2014, 10:05
Since soft cloning has always been a thing the 'risk' as a capsuleer is not necessarily smaller or bigger. Since your abilities are tied to your current clone - not one size fits all - you can still get cought with your pants down.
The concerns are indeed valid, though I think it's going to be more a practical (ie: Mary Sue powerplay galore) than a lore/believability issue.
Title: Re: One conscious, Three minds
Post by: Ibrahim Tash-Murkon on 05 May 2014, 14:25
Another reason not to Rambo is that this technology might make you immortal but you're still stuck in your body. There's no right click+self destruct option like in a capsule (of which I am aware). You could be physically captured and held indefinitely. Even if you had some suicide option any part of catching you would likely involve a period of sudden incapacitation which five the opportunity for a quick scan and removal of any hollow suicide teeth or whatnot.
Title: Re: One conscious, Three minds
Post by: Lyn Farel on 05 May 2014, 16:18
What prevents you to fork all over the place ? Create copies of yourself ? CONCORD ?

But CONCORD becomes a sudden and cosmic joke since capsuleers are getting INDEPENDENT apparently...

With such a pervasive cloning tech, it doesn't matter if capsuleers still have bodies or not. Kill the body and he will just jumps to another one somewhere.

Not that it is so different to what is already done unofficially through soft clones anyway. Soft clones make capsuleers literally immortal already.
Title: Re: One conscious, Three minds
Post by: Samira Kernher on 05 May 2014, 16:48
Yeah, I can't see how anyone who already uses the soft clone concept would be bothered by this.
Title: Re: One conscious, Three minds
Post by: Desiderya on 05 May 2014, 17:15
"Unofficial soft cloning": https://forums.eveonline.com/default.aspx?g=posts&m=2446363#post2446363

Additionally Heth not having access to cloning tech was a plot device (and we're not talking capsule cloning there) in a couple of chronicles (even post-TonyG).

Regarding immortality - cheating death is more like it. We don't know what the price of the cloning tech is - jovian's paid theirs, too, and we got the hydrostatic capsule from them. :)
Title: Re: One conscious, Three minds
Post by: V. Gesakaarin on 05 May 2014, 18:53
People may disagree with me on this, but rather than help characterize the EVE universe I think this actually homogenizes it. We are no longer unique as powerful-yet-vulnerable starship captains, and I see that as a loss.

I think my disagreements differ in the fact that I suspect CCP is going to introduce aspects that won't be reconciled. A situation in which a significant portion of humanity is effectively immortal will introduce all sorts of significant social issues that probably won't be explored or reconciled.

For example, if the Fed, State, and Republic permit Dust/Valk technology to be used by their citizenry but the Empire does not due to religious reasons because hey, getting cloned means you're effectively dead and soulless right? The Empire then ends up either on the poor end of technological parity or it has to create a new orthodoxy to reconcile its religion with the new technology or face the reality that in any war of the future its enemies can just rapidly reclone their losses. Then there's the fact of how can you enslave or reclaim people who can just simply pop a cyanide pill and wake up back home anyway?

Then there's the fighting of wars themselves in a situation where people other than capsuleers can reclone upon death: does it make it wars more likely or less likely? An argument can be made that in wars where no one really dies, why not fight them? They might even become seen as acceptable, humane even. Nice, clean, conflicts where no one dies and the only thing gained is access to resources.

Of course, the setting of Eve has always seemed particularly nihilistic, and the new clone tech will probably only make it more so.
Title: Re: One conscious, Three minds
Post by: Rhiannon on 05 May 2014, 21:11
Remember only about .1% of the playerbase gives a shit about any of this.

We are the .1%.


...Doesn't have the same ring to it.
Title: Re: One conscious, Three minds
Post by: Rhiannon on 05 May 2014, 21:29
People may disagree with me on this, but rather than help characterize the EVE universe I think this actually homogenizes it. We are no longer unique as powerful-yet-vulnerable starship captains, and I see that as a loss.

I think my disagreements differ in the fact that I suspect CCP is going to introduce aspects that won't be reconciled. A situation in which a significant portion of humanity is effectively immortal will introduce all sorts of significant social issues that probably won't be explored or reconciled.

For example, if the Fed, State, and Republic permit Dust/Valk technology to be used by their citizenry but the Empire does not due to religious reasons because hey, getting cloned means you're effectively dead and soulless right? The Empire then ends up either on the poor end of technological parity or it has to create a new orthodoxy to reconcile its religion with the new technology or face the reality that in any war of the future its enemies can just rapidly reclone their losses. Then there's the fact of how can you enslave or reclaim people who can just simply pop a cyanide pill and wake up back home anyway?

Then there's the fighting of wars themselves in a situation where people other than capsuleers can reclone upon death: does it make it wars more likely or less likely? An argument can be made that in wars where no one really dies, why not fight them? They might even become seen as acceptable, humane even. Nice, clean, conflicts where no one dies and the only thing gained is access to resources.

Of course, the setting of Eve has always seemed particularly nihilistic, and the new clone tech will probably only make it more so.

Because I am pedantic,  I'm going to clear up a few things.

The Sacred Flesh Doctrine only really applies to the Imperial Monarch and the Heirs, so that they can't circumvent the required ritual suicide when they lose the Succession Trials.

I don't think the Empire really cares about trying to Reclaim Empyreans. They are a very small minority  and are way too much of a hassle. Why bother catching dolphins when the Tuna are so much easier? (Maybe that's a bad example?)
Title: Re: One conscious, Three minds
Post by: Samira Kernher on 05 May 2014, 22:19
No, the Sacred Flesh doctrine is only religious law for the monarch and heirs. The ideals of it are still a spiritual consideration for those beneath them (https://wiki.eveonline.com/en/wiki/Death#Amarr), often voluntarily adhered to by clergy and nobility, and so it colors the view of cloning in Amarr society.
Title: Re: One conscious, Three minds
Post by: V. Gesakaarin on 06 May 2014, 01:14
Because I am pedantic,  I'm going to clear up a few things.

The Sacred Flesh Doctrine only really applies to the Imperial Monarch and the Heirs, so that they can't circumvent the required ritual suicide when they lose the Succession Trials.

I don't think the Empire really cares about trying to Reclaim Empyreans. They are a very small minority  and are way too much of a hassle. Why bother catching dolphins when the Tuna are so much easier? (Maybe that's a bad example?)

The development of the Valkyrie/Ran implants by the Gurista seems to imply to me that the technology and underlying principles of their particular process of consciousness is understood to the extent that it has been actively developed and iterated upon. The end-state of such a process to me is that eventually, consciousness-transfer implant technology will become more and more available to wider segments of humanity as its technology is further developed and iterated upon.

So my thoughts were really just trying to consider what those consequences might be in a situation where death no longer becomes an actual consequence but a choice. Because those Dust/Valkyrie implants have never had those some barriers to entry in their use the same way capsuleer implants do.
Title: Re: One conscious, Three minds
Post by: PracticalTechnicality on 06 May 2014, 02:37
What prevents you to fork all over the place ? Create copies of yourself ? CONCORD ?

But CONCORD becomes a sudden and cosmic joke since capsuleers are getting INDEPENDENT apparently...

With such a pervasive cloning tech, it doesn't matter if capsuleers still have bodies or not. Kill the body and he will just jumps to another one somewhere.

Not that it is so different to what is already done unofficially through soft clones anyway. Soft clones make capsuleers literally immortal already.

Personally I would be extremely worried about 'continuity of consciousness' from the point of origin if this were possible.  Quite simply, a collection of personalities all with a common point of genesis may drift and diverge from an original goal in differing environmental factors.  In effect,  I am setting up a Darwinian situation against myself in an undetermined length of time, when 'the real Spartacus' decides that they want to call the shots. 

Short term, replicant style clones ala Blade Runner may solve the problem by not giving enough time for this divergence to emerge, but then you are effectively abusing your own psyche through proxy, a rather macabre concept. 

It is my opinion that the cloning industry, even if owned by capsuleers and their post-capsuleer implant iterations, will be self regulating, as the insanity that would ensue from having multiple copies of a single instance outweighs any long term effectiveness.  Security protocols, strategic analysis and the ability to regulate any key element of society that immortals have any part in starts to breakdown in the presence of questionable identity or identity co-location. 

As being able to identify and locate individuals is the premise of almost any security protocol (as 'protection' is only a promise of time until critical failure - giving the authorities the opportunity to find attackers of such systems before said point) it is in the interests of capsuleer society to maintain the one-running-instance law, in the interests of maintaining the very basis upon which their immortality is predicated. 

As for switching between clones, with a suitable set of cybernetic drivers, clone specific firmware and buffers to ensure the psyche transfers intact, there is next to no reason why our minds shouldn't be able to shift between clones with any more difficult that putting on any other complex piece of gear that allows specific professional activity.  Discomfort, maybe a bit of time and likely with reduced or removed faculties in the their tow domains of operation while in said clone, but at this point our bodies become just another embellishment and/or tool to ply our trade with. 

TL;DR: This is merely an iteration on existing fictional technology that allows the transition between highly specialised roles for an individual consciousness.  It is a personal choice if you partake or not, if it even ever happens, and one others should respect either way,  in my opinion.  It is also in the interests of social integrity among immortals that the 'single instance' law be maintained.  Reasons are non tl;dr, read above ;). 
Title: Re: One conscious, Three minds
Post by: Lyn Farel on 06 May 2014, 03:22
"Unofficial soft cloning": https://forums.eveonline.com/default.aspx?g=posts&m=2446363#post2446363

Well yes, until very recently I mean. RPers have included soft cloning in their RP for years now, and we were still discussing the contradictory stances and the vagueness of CCP on the matter not even a month ago.

Regarding immortality - cheating death is more like it. We don't know what the price of the cloning tech is - jovian's paid theirs, too, and we got the hydrostatic capsule from them. :)

Nothing says that the Jovian disease has anything to do with the hydrostatic capsule. That's a huge assumption to make.


What prevents you to fork all over the place ? Create copies of yourself ? CONCORD ?

But CONCORD becomes a sudden and cosmic joke since capsuleers are getting INDEPENDENT apparently...

With such a pervasive cloning tech, it doesn't matter if capsuleers still have bodies or not. Kill the body and he will just jumps to another one somewhere.

Not that it is so different to what is already done unofficially through soft clones anyway. Soft clones make capsuleers literally immortal already.

Personally I would be extremely worried about 'continuity of consciousness' from the point of origin if this were possible.  Quite simply, a collection of personalities all with a common point of genesis may drift and diverge from an original goal in differing environmental factors.  In effect,  I am setting up a Darwinian situation against myself in an undetermined length of time, when 'the real Spartacus' decides that they want to call the shots. 

Short term, replicant style clones ala Blade Runner may solve the problem by not giving enough time for this divergence to emerge, but then you are effectively abusing your own psyche through proxy, a rather macabre concept. 

It is my opinion that the cloning industry, even if owned by capsuleers and their post-capsuleer implant iterations, will be self regulating, as the insanity that would ensue from having multiple copies of a single instance outweighs any long term effectiveness.  Security protocols, strategic analysis and the ability to regulate any key element of society that immortals have any part in starts to breakdown in the presence of questionable identity or identity co-location. 

As being able to identify and locate individuals is the premise of almost any security protocol (as 'protection' is only a promise of time until critical failure - giving the authorities the opportunity to find attackers of such systems before said point) it is in the interests of capsuleer society to maintain the one-running-instance law, in the interests of maintaining the very basis upon which their immortality is predicated. 

As for switching between clones, with a suitable set of cybernetic drivers, clone specific firmware and buffers to ensure the psyche transfers intact, there is next to no reason why our minds shouldn't be able to shift between clones with any more difficult that putting on any other complex piece of gear that allows specific professional activity.  Discomfort, maybe a bit of time and likely with reduced or removed faculties in the their tow domains of operation while in said clone, but at this point our bodies become just another embellishment and/or tool to ply our trade with. 

TL;DR: This is merely an iteration on existing fictional technology that allows the transition between highly specialised roles for an individual consciousness.  It is a personal choice if you partake or not, if it even ever happens, and one others should respect either way,  in my opinion.  It is also in the interests of social integrity among immortals that the 'single instance' law be maintained.  Reasons are non tl;dr, read above ;). 

Continuity issues, exactly. It has already been the case for years due to soft cloning, so on that matter I don't really see the difference. I have always asserted ICly that there is a huge gap between the capsule standard hard cloning and the concept of soft cloning, for which we don't even know exactly how it's performed (where the hell is stored the infomorph ? directly into the new clone that is kept in stasis ? or stored into a computer like Zainou's CEO ? Does that mean that infomorphs can live digitally ? Or are they in stasis there as well ? It's a huge can of worms).

And yes, that issue is a matter of continuity. Hard cloning means that the brain pattern is scanned and then transferred as it is in the new clone, which means no loss of continuity. For soft clones, it's going back in time, which means resurrecting someone else with a different state of identity while still sharing the same legal identity. It's basically you but also someone else, since you are someone else at t+1 compared to t.

And their new cloning tech exposed here in the trailer doesn't suffer either from discontinuity ! The only source of discontinuity is soft cloning, and I am guessing that it's not CCP acknowledging it but rather Falcon (and so CCP by association), as an old RPer himself that used to use, or live in a soft cloning RP environment. Maybe i'm reading too much into it, but the fact remains : soft cloning is an anomaly compared to the rest of what constitutes cloning in New Eden. It should either be explained and explored, or just not retconed in the way they did.

Also the only reason I see for that law forbidding capsuleers to have multiple instances of themselves running around is the unwillingness to deal with it. One individual = one identity is easier to control rather than several individuals = one identity.  Like soft cloning it has a lot of different interesting outcomes, but it has been put aside for gameplay reasons (no you can't play thousands of you in thousands places in New Eden at the same time).
Title: Re: One conscious, Three minds
Post by: Desiderya on 06 May 2014, 10:47
Jovian disease is supposed to come from 'extensive genemodding'. It's obviously not the same, yet awfully close and may be a first step in that very direction. But yes, it's an opinion regarding the hypothetical cost of immortality, highlighting the possibility of physical long term effects not yet witnessed.
Title: Re: One conscious, Three minds
Post by: Nicoletta Mithra on 16 May 2014, 03:31
Lore is often squeezed and massaged as a secondary to the game/$$/bottom line.

If it makes sense for the direction of the company there will be retcon to make it work.  Remember only about .1% of the playerbase gives a shit about any of this.


I think it's all a bit overpowered mary sue for my tastes, and I'm not sure what the difference between a 'capsuleer' and a fighter pilot clone is?  I think it's lazy storytelling, the IP is huge and expansive and there's plenty of stories (and games) to tell featuring regular mortal people fighting and dying in New Eden.

+1

Anyhow, I think CCP is more out to milk those .1% (and everyone else ofc) for some extra money by selling them books and measuring it's success by sales figures, rather than reactions to it.