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EVE-Online RP Discussion and Resources => Player Driven Content => Topic started by: Horatius Caul on 26 Apr 2011, 07:17

Title: SoCT Brainstorming
Post by: Horatius Caul on 26 Apr 2011, 07:17
What the hell is this about, Horty?
Well, I'm kinda sorta trying to start up a Society-aligned corp, and could use some ideas. I could also use some more collaborators, if anyone feels up to it. This is both a step to save my own brain-glitches for posterity, and to selfishly crowdsource the development of my own project  ;). If it turns out I'm a total fool for even attempting this... general SoCT brainstorm thread!  :D

So, purpose:

- Explore what a SoCT-aligned group of capsuleers could do.
- Figure out how such groups would interact with other RP groups and existing factions.
- General discussion of the SoCT as a faction and what sneaky gits they are.


Wall of text follows. DISCLAIMER: CONJECTURES GONNA CONJECT

The Society of Conscious Thought is one of the least detailed factions in the game at present. Beyond their one chronicle, a single mission arc and the Black Mountain series, we really have little of value to go on. (Okay, so that's a lot more than what some people have, but the SoCT has its own issue of not having any clear in-game objectives like "Kill all humans!")

Chronicle: Society of Conscious Thought (http://wiki.eveonline.com/en/wiki/Society_of_Conscious_Thought_%28Chronicle%29)
Corp Description: Society of Conscious Thought (http://wiki.eveonline.com/en/wiki/Society_of_Conscious_Thought_%28NPC_corporation%29)
Chronicle: Hyperconsciousness (http://wiki.eveonline.com/en/wiki/Hyperconsciousness_%28Chronicle%29)
Chronicle: The Truth Serum (http://www.eveonline.com/background/potw/default.asp?cid=apr04)

Even so, the Society is perfectly structured for player involvement. The Kitz, project, and "agenda" compartmentalization within the SoCT means that be Society agents have a perfectly reasonable excuse for why the "parent" faction is uncommunicative, or why they haven't got access to fancy-pants SoCT gadgetry all the time. Add to this the inherent sneakiness and suspicious behaviour of Society agents and things that would normally be immersion-threatening question marks can instead become RP-enhancing guidelines.

The SoCT appears to be intensely driven in its search for Absolute Truth - and seems to have people eager to explore every strange winding detour that presents itself along the way. It appears to be rather callous and amoral when it comes to finding solutions to problems ("Sir... I think we need to hire a bunch of mass murderers and sadists for this job." "What are you waiting for? Some requisition forms? Just get out there and get it done, Jenkins!"), which of course comes natural to a great big number of capsuleers.

I'm aware that there have been a few small SoCT-aligned corps before, but they haven't left all that many notable marks behind. It might have something to do with what I'm beginning to notice myself: What the hell do they do?

The Society is, or has been (among other things):
1. A metaphysical/spiritual fellowship
2. A scientific organization
3. A secret political influence
4. An educational institution

Point 3 is a bit difficult to build a corp around. Sure, I suppose you could build a SoCT-aligned RP espionage/subterfuge group, but once you have your secret Society agents embedded in Goonswarm and what have you, what do you do? I doubt disbandment-for-money or corp theft aligns with the SoCT agendas. Manipulate the 0.0 landscape? Play a galaxy-wide game of colour the map, five-in-a-row or tic-tac-toe with sov mechanics? Doesn't sound very SoCT to me.

Point 2 can be done, at least as far as shuffling blueprints for invention goes, or harvesting W-space for goodies, but I really get the feeling that most of the stuff the SoCT develops is far far beyond anything we as players can grasp at. Amnesia tonics? Brain-scrambling euphoria devices? Not sure you get those by smashing datacores together in a POS lab. That's not saying it's pointless to do science and industry with a SoCT-aligned corp, but it might not be the single most relevant thing to put effort into.

Point 4 can also be done, but considering the level of quality that the descriptions of the SoCT infer when it comes to their education, there's a lot to live up to. For my own project, the In-Character RP reasoning is actually closer to the education angle than anything else, but that doesn't mean it has to be a new EVE Uni. Basically, my plan has been to RP the attempt to develop an alternative to the Society Kitz structure, to accommodate capsuleer students (who are a bit difficult to isolate or put communications limitations upon) - essentially a Kitzless network of students and/or researchers.

The spiritual thing of Point 1 can be a major part of the RP at any level, but am I wrong in feeling that a corp might need something more than that to get going? If it seems possible to create a functioning corp on the simple promise of "sneaky h+ hoodoo", let's do it! Let's go whore the forums, let's quietly observe battlegrounds and perform weird experiments on witless newbies!

So... eh. Yeah, you lot have brains (or equivalent electronics) - go storm some thought-beaches with em!  :yar:
Title: Re: SoCT Brainstorming
Post by: Lyn Farel on 26 Apr 2011, 09:33
-> What is cool with SoCT : you can do almost whatever you want because they deal with a lot of different stuff, as long as it respects the SoCT ideal and guidelines.

-> What is not cool : as you said, their goals are not very material and ingame oriented. You do not have a lot of possibilities gameplay wise to do something. So eventually you have plenty of tools and ideas but you can't implement them in game (sadface).



My own experience

I have been confronted to this issue since the beginning. I have run a SoCT affiliated corp in the past, and it was obvious that we would not have been able to survive long without coming along with something else like a leech would do. That way after the first corp finally collapsed (because SoCT corps are incredibly hard to motivate new candidates), I decided to continue doing the same thing : basically, the SoCT can be divided in 2 parts.

- The common Kitzes and the mysterious/cryptic central administration (Geminate - Roua) above we do not know much about. Hard to play, nothing very tangential ingame to make it concrete enough. At the end you are more or less playing a social restricted club where people discuss about society stuff.

- The external agents and ex students that are then released in the world of New Eden at key positions (usually). This is the way I choosed (because I did not really have any choice if I wanted to continue playing SoCT). I have played like a SCT leech for years now and it is now very natural in my RP to play as such everytime I am in a corporation. Much like my SoCT corp was doing the same in Aegis Militia (hey lol, we got the executorship for several months after all, and we learned a lot :p). You just come along with an entity with which you share certain values and help them to accomplish them because it suits the SoCT guidelines you have in mind (this has always been my case). You also have the opposite solution where you can join an hostile entity or someone with very few shared ethics to help them accomplish something or at the contrary, prevent them to do so or make them differing their goals from their initial ones to suit your owns. I have never done the second solution though. But sometimes it happens that the goals of my character are not totally in tune with the goals of the entity she is in, and she has to deal with that in many different ways.


Orientations / RP axis

In any way, the fun fact is that you still can develop your little projects aside, like I am doing with my imaginary little kitz. Considering that every kitz can do A LOT of different stuff, probably from studying botany and roses to hyperconsciousness, and that most of them are probably not even aware of what the others are doing (especially when its super sikrit stuff), you can come up with a lot of funny situations without even bothering to justify them too much. Want to play in nullsec ? Sure, you are conducting an experiment on nullsec mad capsuleers. Want to mine ? Sure, you are part of the SoCT production chain for some sikrit SoCT stuff (ok, not very exciting but well, it is hard to make mining exciting). Want to play in rogue drones regions ? Sure, you are playing with rogue drones AIs and core of behavior (and pissing Entity off seriously, which is priceless xD). Want to be a Sansha ? Sure, you are experimenting their implant technology. Etc. Of course it demands a bit more of justifications and developpement every time, but you get the idea.


The Good, the Bad and the Weird

There is also another interesting thing. Much like you said SoCT is amoral. Not imoral (something/someone that goes against ethics), but amoral (without taking ethics into consideration). That way you can have "good" or "kind" kitzes, "bad" kitzes, pragmatic kitzes, idealistic kitzes, political kitzes, etc. What matters is only what they can discover and achieve toward the Absolute Truth.

In a certain way it is mostly like the Spectres from Mass Effect (wtf he is comparing ME spectres to SoCT agents ? He mad ?). Yes, if you remember well they have an objective, and they have to accomplish it as they see fit, at their own convenience. Some might not care at all for colaterals, others will.


Atmosphere

Again, the good thing is that it is very flexible, depending on the type of kitz (educationnal ? intel agency ? scientific kitz ? the kitz of cooking ? :p). Though you can obviously extract from it general variables. It is cryptic, spy-ish, mysterious, secluded, isolated, filled with bookworms and people straight as an arrow, or at the contrary very neglected. I have always had a feeling of archaeology and a very old library smell when it comes to SoCT, but with a very cyberpunk background with a lot of weird artifacts.

I was about to add something else but I can't remember it. :/
Title: Re: SoCT Brainstorming
Post by: Amann Karris on 26 Apr 2011, 20:20

"Let us only hope the search never ends, that the Absolute Truth stays hidden forever. For if the search ends, we end.
Then we become nothing more than dust, specks of sand on the shore of universal lie.
And maybe, just maybe, this has already happened."

-Gorda Hoje (http://www.eveonline.com/background/potw/default.asp?cid=apr04)

Hona is Three (http://www.eveonline.com/background/potw/default.asp?cid=18-10-10):  "No, dear heart. You've no interest in acknowledgment nor compliments. You brought me here to show me you were all right," I said. "And I think you are. I think you found the end (http://en.wikipedia.org/wiki/Truth)."

Quote
1. - Explore what a SoCT-aligned group of capsuleers could do.
2. - Figure out how such groups would interact with other RP groups and existing factions.
3. - General discussion of the SoCT as a faction and what sneaky gits they are.
1.  There are already SoCT aligned capsuleers.  Are you proposing working towards bigger goals, beyond simply corp objectives?  Are you suggesting more rogue elements working towards goals beyond the scope of SoCT's normal operations?  Are you suggesting full rogue elements?  Or are you suggesting working towards the goals that SoCT are operating towards (as best as can be gleaned from the sparse information currently available)?
2.  In the land of the blind, the one eyed man is king. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1423503&page=1#6)  Deception is easy when those in power turn a blind eye to your true motives. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1450764&page=2#58)  Finally, the most convincing lie is the truth; all the better to gain precious insight. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1458066&page=1#19)
3.  The search for "truth" is not dangerous in and of itself; however, the truth can be dangerous, and most often is.  How do you best protect others from this danger?  Is there a line that should not be crossed in protecting others?  When does this protection become a dangerous truth in and of itself?

The most horrendous truth?  People protecting people from truths people shouldn't know can drive certain people crazy. (http://nikiruu.blogspot.com/2010/12/sleeper-research-log-003-audio.html) :D
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 05:05
1.  There are already SoCT aligned capsuleers.
I'm sure there are SoCT-aligned capsuleers. Those are the people I hope to engage, both to exchange ideas and to see if I can avoid stepping on toes and fanon, and to find people to collaborate with.

Are you proposing working towards bigger goals, beyond simply corp objectives?
Right now, I'd be happy just to have some corp objectives. Basically, I want to start a corp based on RP, but I also believe the corp needs to be able to have fun and get stuff done within the game. The SoCT can really justify doing anything in the game, but that's really like telling a starting EVE player they can do whatever they like to do - I want to start a SoCT RP group, and I want to have corp objectives that are interesting within the scope of that. It's difficult to recruit people without any sort of activity in mind, and it's difficult to decide on an activity without any people to confer with.

Thus I'm trying to see if there are people with ideas for what to do in such a corp, and if anyone is interested in pursuing any of those ideas.

Are you suggesting more rogue elements working towards goals beyond the scope of SoCT's normal operations?
Possibly, if people would be interested in such a thing. I wouldn't rule out the possibility of a slow alignment shift within the group. Perhaps there is a growing feeling that the project is being ignored by the Society, or CCP releases something which invalidates the project's official connection to the SoCT - in which case it might be possible to go technically rogue, but still be loyal to the Society's ultimate goal.

Are you suggesting full rogue elements?
If that's what people are interested in, or if that's where the project drifts, I'm not at all opposed to it. If it seems the project would fit better as a rogue mirror image of the Society under the patronage of a pirate faction, I'm sure that could be fun.

Or are you suggesting working towards the goals that SoCT are operating towards (as best as can be gleaned from the sparse information currently available)?
That would be my personal starting point, yes.
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 06:15
An amoral organization that churns out pilots who have no difficulty attaining positions of power, you say? :D

edit: I actually wonder what that Absolute Truth they're chasing might be. Anyone have ideas?
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 06:25
I wouldn't mind a prominent drone liaison, you scary individual.  :bear:
Title: Re: SoCT Brainstorming
Post by: Amann Karris on 27 Apr 2011, 06:43
An amoral organization that churns out pilots who have no difficulty attaining positions of power, you say? :D

edit: I actually wonder what that Absolute Truth they're chasing might be. Anyone have ideas?
I think Douglas Adams already covered it.  :oops:

However, if you take Anthropic Principle to it's logical conclusion, I think the Society of Conscious Thought is an apt description.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 07:33
Your ideas intrigue me and I wish to subscribe to your newsletter.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 08:53
edit: I actually wonder what that Absolute Truth they're chasing might be. Anyone have ideas?
Well, the Society was founded to find the meaning of life. Along the way they may have expanded the search to include the universe and everything. Gorda Hoje, the philosophical ancestor of the Society spoke of a concept he called Absolute Truth, and the search for it, and posited that "when the search ends, we end" - celebrating the search in itself but warning against finding the answer. His student Ior Labron then apparently founded the SoCT to pursue the answer, but considering the number of deliberate detours they have taken along that path, it's possible they have take Hoje's lesson to heart and are avoiding the actual answer.

The Book of Emptiness appears to have come extremely close to the answer, by accident, and they went to great lengths to destroy it.

EDIT:
Your ideas intrigue me and I wish to subscribe to your newsletter.
No newsletters at present, but there is an in-game channel: "Int-Per-Mem"
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 10:13
An amoral organization that churns out pilots who have no difficulty attaining positions of power, you say? :D

edit: I actually wonder what that Absolute Truth they're chasing might be. Anyone have ideas?
I think Douglas Adams already covered it.  :oops:

However, if you take Anthropic Principle to it's logical conclusion, I think the Society of Conscious Thought is an apt description.
In that conscious thought is the natural and final evolution of our species, or at least the evolutionary goal we're striving toward?
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 10:20
It's an interesting train of thought, actually.

Imagine humanity in present day. What do we strive toward? To make our lives easier.

We create the science of medicine to combat the diseases that plague us. We create the science of war to fight our enemies, and defeat them. We strive for the highest possible quality of life, and thus, our life spans are extended.

Well, what if all those goals were met? What if we didn't have to fear disease anymore, due to our medicinal advancement? What if the last war was fought, and we decided as a total human race never to fight one again?

What if every problem of our modern world, was solved?

Would we find new problems to worry about? I think we would. I think that, as our knowledge of the universe grew... the things we DIDN'T know... would bother us more and more.

There's a theme here. If there's a problem, we want to know how to solve it. We always want to better ourselves, to improve our standard of living.

But what happens when every human desire we have is provided for? What happens when every question we've ever asked, is answered?

Will there be more questions to ask? What happens if we run out of questions? Things to wonder? Things to explore and understand?

Now, imagine a post-singularity humanity. One whose ability to answer questions becomes so advanced, that they're answered right after asking?

Imagine an universe with nothing left to discover. No more search, no more hunt, merely all the answers you ever needed.

Imagine knowing everything.

Imagine knowing everything as a species whose sole evolutionary goal was: "Know more."

Wouldn't you get depressed too?

"Know more... no more."
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 10:24
Based on Gödel's work, I don't think you can actually get to that state.

Damn, this idea here is becoming more relevant to my interests. Maybe something that's not exactly a corp?
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 11:00
Based on Gödel's work, I don't think you can actually get to that state.

Damn, this idea here is becoming more relevant to my interests. Maybe something that's not exactly a corp?
One solution I've offered - mainly if the project ends up some sort of academy or such - is to have an administrative/evaluation board that may include people not in the corp proper. Thus super sekrit SoCT agents embedded in other groups don't have to abandon their operations to contribute.

Of course, alts could also be welcome.
Title: Re: SoCT Brainstorming
Post by: Jev North on 27 Apr 2011, 11:44
Based on Gödel's work, I don't think you can actually get to that state.
Yes, no, kind of. I've a little experience with formal logic. Gödel's main work was proving a few shortcomings of formal logic, most notably that any consistent logical system whose expressiveness is worth a damn cannot be both complete and consistent, and moreover that any logical system can express its own consistency only if it's inconsistent itself.

This sucks immensely if you're trying to build an axiomatized and self-proving theory of mathematics, the major project of logicians at the time. I'm not read well enough in epistemology to be definite about it, but the exact consequences of this result in that field aren't immediately clear to me.. human reason doesn't bluescreen when we come across a sentence like "this sentence is a lie"; we simply shrug, classify it as a paradox, and move on. I don't know what the exact relation between something being knowable and something being logically provable is; but I very much doubt anyone's come up with a definite answer.

Pure epistemology is just as treacherous. There's rather a lot of discussion on whether it's possible for things to be by their nature unknowable. The case for is that there's a good number of problems out there that we can't even begin to attack; the case against is that there's a fair few we thought to be intractable and have since solved. As you'd expect, the unknowable is a horrible beast to try and reason about.
Title: Re: SoCT Brainstorming
Post by: Jev North on 27 Apr 2011, 12:05
In case the previous rambling post wasn't clear enough an indication, all this is Relevant to my Interests™. I believe I'll subscribe to your newsletter, and see what this channel is all about..
Title: Re: SoCT Brainstorming
Post by: Kybernetes Moros on 27 Apr 2011, 12:18
Based on Gödel's work, I don't think you can actually get to that state.

Speaking as a very, very mediocre formal logician, I'm inclined to sorta-kinda-ish agree.

Going off Gödel's two incompleteness theorems, my understanding is that you couldn't ever create, say, a completely axiomatised and self-proving theory of mathematics, to steal the nice phrasing Jev used. It'd be a (clearly non-trivial) formal system, but therein there would exist statements that couldn't be proved in that system -- and, to bring in the second theorem, if that system can be proved to be consistent using its own logic, then it must itself be inconsistent.

This can, I assume, be extended to physics, to direct this post towards a field with which I'm more familiar: a 'theory of everything' to fully explain and link all physical phenomena capable of predicting the outcome of any experiment that could possibly be carried out (in principle) would qualify quite certainly as a non-trivial, consistent mathematical system; a TOE wouldn't necessarily be impossible, but to be able to rigorously define it as a final theory would be a different matter.

Something that struck me midway through writing this was that, if one of the implications of Gödel's incompleteness theorems is that (pure) mathematics is inexhaustible, then so too must physics as a finite superset of the laws of mathematics, i.e. there would always be new problems that couldn't be solved within existing rules. How this would tie in with the SoCT, I'm uncertain, due in no small part to my general fuzziness with this field -- would the existence of new problems as a result of the incompleteness theorems keep them going? Would they reach Istvaan's outcome as a result of being aware of the two theorems alongside everything else they know? Something else entirely?
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 12:26
I'm just trying to decide whether to integrate my new main into this somehow or roll another character.




Somebody stop me before I alt again...
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 12:28
Somebody stop me before I alt again...
Stop! In the name of EVE, be-fore you aaaalt again!
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 12:34
Based on Gödel's work, I don't think you can actually get to that state.
Yes, no, kind of. I've a little experience with formal logic. Gödel's main work was proving a few shortcomings of formal logic, most notably that any consistent logical system whose expressiveness is worth a damn cannot be both complete and consistent, and moreover that any logical system can express its own consistency only if it's inconsistent itself.

This sucks immensely if you're trying to build an axiomatized and self-proving theory of mathematics, the major project of logicians at the time. I'm not read well enough in epistemology to be definite about it, but the exact consequences of this result in that field aren't immediately clear to me.. human reason doesn't bluescreen when we come across a sentence like "this sentence is a lie"; we simply shrug, classify it as a paradox, and move on. I don't know what the exact relation between something being knowable and something being logically provable is; but I very much doubt anyone's come up with a definite answer.

Pure epistemology is just as treacherous. There's rather a lot of discussion on whether it's possible for things to be by their nature unknowable. The case for is that there's a good number of problems out there that we can't even begin to attack; the case against is that there's a fair few we thought to be intractable and have since solved. As you'd expect, the unknowable is a horrible beast to try and reason about.

If it's "known" it has already been proven, at least to the satisfaction of those "knowing."

Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 12:35
I'm just trying to decide whether to integrate my new main into this somehow or roll another character.


Somebody stop me before I alt again...

I have been the same character since day one. Characters evolve. You don't need to discard your current one to introduce a new one.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 12:38
Mhmm. Fair point... though I freely admit that you almost certainly do a better job than I can at this whole idea of integrating new choices and ideas into a singular character. In fact, most RPers probably do a better job at that than I do. :)
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 12:39
Mhmm. Fair point... though I freely admit that you almost certainly do a better job than I can at this whole idea of integrating new choices and ideas into a singular character. In fact, most RPers probably do a better job at that than I do. :)
There's nothing difficult about it. Compare yourself today, to yourself five years ago. You'll find it pretty different. It's the natural evolution of people. People change views, opinions, beliefs, a few times at least in their lifetime.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 12:41
Excellent point, and well-received. So then the question (to drag this back to something like the topic): the SoCT seems to focus on individuals they educated and indoctrinated. Does it have room for individuals coming to it later in life? >.>
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 12:44
What's a Gödel btw? Haven't heard of him before.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 12:46
Kurt Gödel (http://en.wikipedia.org/wiki/Kurt_G%C3%B6del)
Title: Re: SoCT Brainstorming
Post by: Jev North on 27 Apr 2011, 12:47
Something that struck me midway through writing this was that, if one of the implications of Gödel's incompleteness theorems is that (pure) mathematics is inexhaustible, then so too must physics as a finite superset of the laws of mathematics, i.e. there would always be new problems that couldn't be solved within existing rules. How this would tie in with the SoCT, I'm uncertain, due in no small part to my general fuzziness with this field -- would the existence of new problems as a result of the incompleteness theorems keep them going? Would they reach Istvaan's outcome as a result of being aware of the two theorems alongside everything else they know? Something else entirely?
I suspect (but am once again not sure) that a physical ToE might be expressed as a subset within a larger logical system; un-isolable from it because it'd be unintelligible without reference to the system's constructs that necessarily lead to paradox or incompleteness, but not self-referencing in a way that leads to problems either, and a complete description of the physical laws of the universe.

Exactly what this'd entail is, er, stuff I shouldn't be breaking my head about while trying to absorb a lot of hard stuff on a completely different subject..

Excellent point, and well-received. So then the question (to drag this back to something like the topic): the SoCT seems to focus on individuals they educated and indoctrinated. Does it have room for individuals coming to it later in life? >.>
Edit: back on topic - yes, I'd say so. It might be exceptional to some degree, but old dogs can and do learn new tricks, and capsuleers are somewhat exceptional people to begin with. I don't think they're like the Millenarians, and only accept babies whose umbilical cord hasn't fallen off yet.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 12:48
Excellent point, and well-received. So then the question (to drag this back to something like the topic): the SoCT seems to focus on individuals they educated and indoctrinated. Does it have room for individuals coming to it later in life? >.>
If we go with my idea of a Kitzless academy type of thing, it would be easy to accept any comers. Even if we take it in another direction, I doubt it would be difficult to accommodate an oldbie.

After Isvaan's rousing speech, I'm also considering bringing Horatius himself into this - depending on what direction we end up taking. We'll see.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 12:51
Perhaps a SoCT-organized salon for capsuleers of some sort? I would almost certainly get involved and probably drag one or two people with me. (This starts to feel like a Tupperware party.)
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 12:56
Kurt Gödel (http://en.wikipedia.org/wiki/Kurt_G%C3%B6del)
Can't wrap my head around what this guy is trying to say. Not yet anyway.

Uhh... actually, a summary would be good.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 13:05
Kurt Gödel (http://en.wikipedia.org/wiki/Kurt_G%C3%B6del)
Can't wrap my head around what this guy is trying to say. Not yet anyway.

Uhh... actually, a summary would be good.

To greatly oversimplify to the point that Jev may stab me: in any fairly decent system, you can construct the equivalent of "this statement is false", which means that complete systems are inconsistent and consistent systems are incomplete.
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 13:14
Kurt Gödel (http://en.wikipedia.org/wiki/Kurt_G%C3%B6del)
Can't wrap my head around what this guy is trying to say. Not yet anyway.

Uhh... actually, a summary would be good.

To greatly oversimplify to the point that Jev may stab me: in any fairly decent system, you can construct the equivalent of "this statement is false", which means that complete systems are inconsistent and consistent systems are incomplete.
Riiiiiiiiiiight!

*pretends to understand*

Now, can you put it in layman's terms for me? (and by "me" I mean anyone who hasn't taken philo classes?)
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 13:18
The truth contains lies. Including the cake.

Did I just blow your mind? If so, report to your nearest SoCT kitz for more fascinating discussions on the search for truth.
Title: Re: SoCT Brainstorming
Post by: Kybernetes Moros on 27 Apr 2011, 13:24
Riiiiiiiiiiight!

*pretends to understand*

Now, can you put it in layman's terms for me? (and by "me" I mean anyone who hasn't taken philo classes?)

Two of Goedel's more prominent works are his incompleteness theorems; the formal statement of the first is something like "any effectively generated theory capable of expressing elementary arithmetic cannot be both consistent and complete; for any consistent, effectively generated theory that proves certain basic arithmetic truths, there exists an arithmetic statement that is both true and not proveable in the theory". That boils down to "for any non-trivial formal system, there will be true statements that can't be proved in that system alone".

A nice example of this is in Cantor's diagonal argument, which he used to prove that there were varying cardinalities of infinity -- pretty much that there were multiple sizes of infinity. If you take this table (http://www.aleph1.info/setintro/diag.gif), you can read along the diagonal and invert the number (0 becomes 1, 1 becomes 0) to generate an element that isn't listed within the table itself. Extend that table to infinity in both directions and you can prove that the real numbers are, unlike number systems like the integers, rational numbers and so on, uncountably infinite. That's another, largely unrelated topic in itself, though.

The second is sorta similar: "for any formal, effectively generated theory including basic arithmetic truths, the theory contains a statement of its own consistency iff it is inconsistent". Long story short, "if a system's own logic allows it to be proved to be consistent, then there is contained within that system a contradictory theorem".
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 13:31
Seriously, if Horatius run something for these discussions IC, that would be a good start to his idea.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 13:33
Again, there is a channel: "Int-Per-Mem"

I'm positive it could host crazy intellectual debates like these.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 13:43
I'll lay it out this way: Iurnan doesn't undock much. When he does, it's primarily just for travel, or rarely for moving items (hauling). Most of my gameplay consists of trading and talking to people (IC or OOC), where the RP motivation centers around gaining power and, in his mind, working in the shadowed entrances to the halls of power. (Note the difference between this statement and claiming he has power among the capsuleer class.)

He's not much of a philosopher, though occasionally he'd like to be. He certainly does not have extensive technological expertise (again in comparison with some other capsuleers). What he does have is drive, ambition, and the desire to become the financier lurking behind the actual figurehead leader. He's very much in the vein of Niccolo Machiavelli, Chanakya (http://en.wikipedia.org/wiki/Chanakya), and Ibn Khaldun (http://en.wikipedia.org/wiki/Ibn_Khaldun).

So when I see discussions about RP concepts that lend themselves to that sort of character, whether SoCT or GHSC ( :P ) or something else entirely, my ears perk up. I have certain ROE restrictions due to my corporation, but that only adds to the intrigue and machinations.
Title: Re: SoCT Brainstorming
Post by: Jev North on 27 Apr 2011, 13:44
Seriously, if Horatius run something for these discussions IC, that would be a good start to his idea.
We might have to come up with some kind of mangling convention for RL philosophers/arguments' names, or we'll pribably go stone cold crazy with coordinating and trying to remember made-up ones. /o\
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 14:05
I'll lay it out this way: Iurnan doesn't undock much. When he does, it's primarily just for travel, or rarely for moving items (hauling). Most of my gameplay consists of trading and talking to people (IC or OOC), where the RP motivation centers around gaining power and, in his mind, working in the shadowed entrances to the halls of power. (Note the difference between this statement and claiming he has power among the capsuleer class.)

He's not much of a philosopher, though occasionally he'd like to be. He certainly does not have extensive technological expertise (again in comparison with some other capsuleers). What he does have is drive, ambition, and the desire to become the financier lurking behind the actual figurehead leader. He's very much in the vein of Niccolo Machiavelli, Chanakya (http://en.wikipedia.org/wiki/Chanakya), and Ibn Khaldun (http://en.wikipedia.org/wiki/Ibn_Khaldun).

So when I see discussions about RP concepts that lend themselves to that sort of character, whether SoCT or GHSC ( :P ) or something else entirely, my ears perk up. I have certain ROE restrictions due to my corporation, but that only adds to the intrigue and machinations.
He would be most welcome to align himself with the project. You can't have too many Machiavellian financiers!
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 14:29
I'll lay it out this way: Iurnan doesn't undock much. When he does, it's primarily just for travel, or rarely for moving items (hauling). Most of my gameplay consists of trading and talking to people (IC or OOC), where the RP motivation centers around gaining power and, in his mind, working in the shadowed entrances to the halls of power. (Note the difference between this statement and claiming he has power among the capsuleer class.)

He's not much of a philosopher, though occasionally he'd like to be. He certainly does not have extensive technological expertise (again in comparison with some other capsuleers). What he does have is drive, ambition, and the desire to become the financier lurking behind the actual figurehead leader. He's very much in the vein of Niccolo Machiavelli, Chanakya (http://en.wikipedia.org/wiki/Chanakya), and Ibn Khaldun (http://en.wikipedia.org/wiki/Ibn_Khaldun).

So when I see discussions about RP concepts that lend themselves to that sort of character, whether SoCT or GHSC ( :P ) or something else entirely, my ears perk up. I have certain ROE restrictions due to my corporation, but that only adds to the intrigue and machinations.
He would be most welcome to align himself with the project. You can't have too many Machiavellian financiers!
Actually, any given entity can only tolerate one Macchiavelian financier. Once there's two, there's trouble :)
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 14:31
I'll lay it out this way: Iurnan doesn't undock much. When he does, it's primarily just for travel, or rarely for moving items (hauling). Most of my gameplay consists of trading and talking to people (IC or OOC), where the RP motivation centers around gaining power and, in his mind, working in the shadowed entrances to the halls of power. (Note the difference between this statement and claiming he has power among the capsuleer class.)

He's not much of a philosopher, though occasionally he'd like to be. He certainly does not have extensive technological expertise (again in comparison with some other capsuleers). What he does have is drive, ambition, and the desire to become the financier lurking behind the actual figurehead leader. He's very much in the vein of Niccolo Machiavelli, Chanakya (http://en.wikipedia.org/wiki/Chanakya), and Ibn Khaldun (http://en.wikipedia.org/wiki/Ibn_Khaldun).

So when I see discussions about RP concepts that lend themselves to that sort of character, whether SoCT or GHSC ( :P ) or something else entirely, my ears perk up. I have certain ROE restrictions due to my corporation, but that only adds to the intrigue and machinations.
He would be most welcome to align himself with the project. You can't have too many Machiavellian financiers!
Actually, any given entity can only tolerate one Macchiavelian financier. Once there's two, there's trouble :)
And you can't have too much trouble  :D
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 14:33
So rogue kitzes. Alternately, apprentices ("always two there are"). Or other competing interests - a shadow war, if you will.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 27 Apr 2011, 14:35
Nah, the secretive investors are really meta-machiavellied, as it's all a big experiment to see how hard the SoCT can troll a couple of wealthy capsuleers while running away with their dosh.
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 14:36
Wheels within wheels...
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 27 Apr 2011, 14:38
Nah, the secretive investors are really meta-machiavellied, as it's all a big experiment to see how hard the SoCT can troll a couple of wealthy capsuleers while running away with their dosh.
Wealthy capsuleers quit Eve, mostly. Once you have everything, what else is there to have?
Title: Re: SoCT Brainstorming
Post by: Casiella on 27 Apr 2011, 14:45
Knowledge about Sleepers and entry into Jamyl's boudoir, apparently.
Title: Re: SoCT Brainstorming
Post by: Lyn Farel on 28 Apr 2011, 05:06
Well, it demands always a lot of preparation and thinking before RPing SoCT, especially when it is not your primary situation (I amarrian loyalist). But now almost everything my character says, especially on the IGS and especially in theology, is definitly SoCT oriented.
Title: Re: SoCT Brainstorming
Post by: Amann Karris on 28 Apr 2011, 20:18
Point 2 can be done, at least as far as shuffling blueprints for invention goes, or harvesting W-space for goodies, but I really get the feeling that most of the stuff the SoCT develops is far far beyond anything we as players can grasp at. Amnesia tonics? Brain-scrambling euphoria devices? Not sure you get those by smashing datacores together in a POS lab. That's not saying it's pointless to do science and industry with a SoCT-aligned corp, but it might not be the single most relevant thing to put effort into.
http://www.eveonline.com/background/potw/default.asp?cid=01-06-09

The thing to ask is this:  In The Blood-Stained Stars, why would Dagan be so adamant about getting into W-space, and why would he be so set in getting "big guns" when going there to get "weapons"?

http://www.eveonline.com/background/potw/default.asp?cid=06-09-10

Compartmentalization really isn't an issue with normal cloning.  However, brains are a special case when cloning.  Now, think about what you just stated; amnesia tonics, brain-scambling...

 :bear:
The truth contains lies. Including the cake.
Especially (http://tvtropes.org/pmwiki/pmwiki.php/Main/EspeciallyZoidberg) the cake.
Title: Re: SoCT Brainstorming
Post by: hellgremlin on 29 Apr 2011, 06:03
Knowledge about Sleepers and entry into Jamyl's boudoir, apparently.
Old-chron-pic-Jamyl, not modern-day-hairbun-lady-Jamyl :|
Title: Re: SoCT Brainstorming
Post by: Vieve on 29 Apr 2011, 06:31
...which means that complete systems are inconsistent and consistent systems are incomplete.

Housework seems like it could be a decent example of a Gödelian system.  If it's thorough (complete), it's inconsistent, because it needs to adapt to changing seasons or household needs.   If it's consistent, it's incomplete (because the system doesn't adapt, it doesn't include everything that needs to be done).

I'd test this at home, but the consistency side of the experiment might conflict with my current Chaos Theory-based housekeeping practice.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 03 May 2011, 10:27
Hmmm... so many ways to roll with this project...

The way I'm currently leaning to get stuff started is to form Kitzless as a research hub of some sort. Meta-investigation and in-game observation and studies of mysteries. Collation of W-space research, for example.

Might there be an interest in having an in-character forum for discussing these things that elude us?
Title: Re: SoCT Brainstorming
Post by: Casiella on 03 May 2011, 10:30
I'm still pondering the right way to go about this. I do think having a site for OOC and IC discussion would prove worthwhile, however.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 07 May 2011, 08:43
Well, while I work on structuring this stuff, and try to milk people for more ideas, I think I'll just get Orphan World started on a modest in-game project to gather exploration site junk.
Title: Re: SoCT Brainstorming
Post by: Amann Karris on 07 May 2011, 09:24
Patience. (http://en.wikipedia.org/wiki/Permaculture#Holmgren.27s_12_design_principles)

Opportunities will present themselves.  :yar:
Title: Re: SoCT Brainstorming
Post by: BloodBird on 08 May 2011, 21:31
It's an interesting train of thought, actually.

Imagine humanity in present day. What do we strive toward? To make our lives easier.

We create the science of medicine to combat the diseases that plague us. We create the science of war to fight our enemies, and defeat them. We strive for the highest possible quality of life, and thus, our life spans are extended.

Well, what if all those goals were met? What if we didn't have to fear disease anymore, due to our medicinal advancement? What if the last war was fought, and we decided as a total human race never to fight one again?

What if every problem of our modern world, was solved?

Would we find new problems to worry about? I think we would. I think that, as our knowledge of the universe grew... the things we DIDN'T know... would bother us more and more.

There's a theme here. If there's a problem, we want to know how to solve it. We always want to better ourselves, to improve our standard of living.

But what happens when every human desire we have is provided for? What happens when every question we've ever asked, is answered?

Will there be more questions to ask? What happens if we run out of questions? Things to wonder? Things to explore and understand?

Now, imagine a post-singularity humanity. One whose ability to answer questions becomes so advanced, that they're answered right after asking?

Imagine an universe with nothing left to discover. No more search, no more hunt, merely all the answers you ever needed.

Imagine knowing everything.

Imagine knowing everything as a species whose sole evolutionary goal was: "Know more."

Wouldn't you get depressed too?

"Know more... no more."

When there is nothing more to strive for, man will end himself. (http://wh40k.lexicanum.com/wiki/Fall_of_the_Eldar)

Or something in that direction. I can't recall where I heard, or read it, but that's more or less the quote from an answer to 'What happen when we have achieved... everything?'
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 12 Jun 2011, 13:10
Just stopping by to note that this has not been abandoned. Horatius is actually in Kitzless now, but my personal schedule and other projects have conspired to block progress a bit.

Still open for collaborators!
Title: Re: SoCT Brainstorming
Post by: Lyn Farel on 13 Jun 2011, 06:36
\o/
Title: Re: SoCT Brainstorming
Post by: Casiella on 15 Jun 2011, 10:08
Your ideas intrigue me and I wish to subscribe to your newsletter.
No newsletters at present, but there is an in-game channel: "Int-Per-Mem"

Somehow I forgot about this. Channel still active? IC or OOC?
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 15 Jun 2011, 10:31
The channel is still up and is IC. Doesn't see much activity yet though.
Title: Re: SoCT Brainstorming
Post by: Casiella on 15 Jun 2011, 12:07
So what's the current status of your project?
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 15 Jun 2011, 12:15
Still open for a dozen different approaches, and in need of collaborators to cross some off the list.

As I said before, it's difficult to attract people without a specific plan, and it's difficult to set a specific plan without people.

I could just rule with an iron fist and pick a single direction and steam ahead alone, hoping that the minuscule pool of newsletter subscribers think that's not bad enough to tag along - but I was never very good with that sort of management style.

As I'm the only one actually doing stuff at present, there's also no time scale or pressure to deliver, which means that until someone formally joins up and asks "okay, let's decide what to do!" very little will probably happen.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 24 Jun 2011, 21:25
Funny what happens in a week, isn't it?

I think we can consider this initiative refrigerated until all of CCP's leadership is replaced in a fiery mutiny. It was fun while it lasted.

EDIT: After calming down a little and CCP starting to run its Damage Control IIs, I think I'll stick around for a while at least. I'll keep working on this concept, and if something gets going at least I might be able to hand it off to someone if we go back to circling the drain.
Title: Re: SoCT Brainstorming
Post by: Lyn Farel on 25 Jun 2011, 06:31
I was still up to help and collaborate but now that I am thinking to unsub... :/

My account has until August 30th.
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 29 Jun 2011, 15:46
I've started an OOC channel to partner "Int-Per-Mem", called "Pseudointellectuals"

Join for uneducated cleverness (lack of education is not a prerequisite)!
Title: Re: SoCT Brainstorming
Post by: Horatius Caul on 29 Mar 2012, 10:35
A teensy bit of necromancy just to say that a proper recruitment/startup thread now exists - in case any of the people who subscribed to this thread at the start are interested: http://backstage.eve-inspiracy.com/index.php?topic=3146.0