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General Discussion => General Non-RP EVE Discussion => Topic started by: kalaratiri on 01 May 2014, 12:00

Title: [Fanfest] Eve Valkyrie
Post by: kalaratiri on 01 May 2014, 12:00
If you're not watching the stream, or there, this just happened.

[spoiler](http://i.imgur.com/28X2jDd.png)[/spoiler]

So yeah, Valkyrie is going to have some pretty solid acting talent. She was seriously passionate when talking about the game (lots of swearing), so she certainly seems keen!  :D
Title: Re: [Fanfest] Eve Valkyrie
Post by: Demion Samenel on 01 May 2014, 12:49
Yep, I went "frak me"  :eek:
Title: Re: [Fanfest] Eve Valkyrie
Post by: Lyn Farel on 01 May 2014, 12:56
Am I the only one to find that actress mediocre as hell ?  :P
Title: Re: [Fanfest] Eve Valkyrie
Post by: Sofia Roseburn on 01 May 2014, 13:47
Am I the only one to find that actress mediocre as hell ?  :P

Yes.
Title: Re: [Fanfest] Eve Valkyrie
Post by: kalaratiri on 01 May 2014, 14:14
Quote
In the first of the major announcements for EVE Valkyrie, O'Brien announced that EVE Valkyrie would be developed using Unreal Engine 4, shifting away from Unity which was used to make the prototype shown throughout 2013. In addition to this announcement, O'Brien shared a bit about the lore CCP developed for Valkyrie. As amateur scholars of mythology may note, the word "Valkyrie" comes from the mythology of the Nordic people. A Valkyrie was a being sent by Odin to choose which warriors lived or died in battle. Translating this to EVE's lore, O'Brien explained that the player controlled pilots in Valkyrie will be fighter pilots who had nearly died. Taken from the brink of death, their consciousness was transferred to capsuleer-style clones by the Guristas, becoming "immortal privateers." Under the leadership of the first Valkyrie, Rán Kavik (voiced by Battlestar Galactica's Katee Sackhoff), the fighter pilots eventually split off from the Guristas and became their own pirate entity. The role of Rán is also that of a tutorial guide much like Aura in EVE, as well as providing mission briefings and status updates.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Alain Colcer on 01 May 2014, 20:05
totally dislike the lore to be honest  :ugh:
Title: Re: [Fanfest] Eve Valkyrie
Post by: Silas Vitalia on 01 May 2014, 22:17
Not to be... nit picky but 'capsuleer style clones'?

da fuq?

Aren't immortal New Eden clones that pilot spaceships.... regular capsuleers?

This game would be much cooler if it represented a bit more of the grind of the mortals, every time you died you'd just respawn as another mortal pilot launching from the same carrier or something...


I was obviously wrong, but I thought this game would be about the space 'grunts' that live and die flying among the capsuleer space battles, which would be a very neat perspective.  Every eve game doesn't have to be about immortal beings with the newest technology...  :roll:
Title: Re: [Fanfest] Eve Valkyrie
Post by: PracticalTechnicality on 02 May 2014, 01:25
I always assumed that this was a re-purposing of the NIS implant, possibly with additional (but less invasive) neural augmentation allowing fine control of the fighter craft that are their tools of trade.  The NIS is certainly less restrictive than the standard capsuleer implant set (which seems to represent very early Jovian ship integration technology - the cloning tech merge seems to be emergent and immortality is certainly a byproduct of design and engineering, not original technology according to what lore there is). 

However, the NIS isn't awfully job-specific - it keeps your 'identity' intact after the destruction of the current physical 'host' while neatly sidestepping the issue of 'multi-cloning' by dint of its superior firmware.  In the same way Amarrian dropsuits demand the implantation of a 'hydra-graft' membrane, I thought that any 'augs of the job' could be implanted into a Valk pilot - so long as they didn't directly connect to the poorly understood NIS implant itself (locking out the kind of whole system 'living ship' style of control a capsuleer can have due to their more understood brain configuration). 

Looks like marketing got dibs on the lore, hopefully the lore team will get a crack at it as it moves beyond pre-alpha.  Though they did their job with the casting - certainly a crowd pleaser and a personal anchor point for how I envisage the cocky, unafraid of death fighter jock of space types. 
Title: Re: [Fanfest] Eve Valkyrie
Post by: kalaratiri on 02 May 2014, 02:24
I'll point out that quote comes from The Mittani.com and is likely not totally accurate. I would wait for the official CCP explanation and then start waving pitchforks. :)
Title: Re: [Fanfest] Eve Valkyrie
Post by: PracticalTechnicality on 02 May 2014, 02:31
I'll point out that quote comes from The Mittani.com and is likely not totally accurate. I would wait for the official CCP explanation and then start waving pitchforks. :)

Good call.  I could have sworn that the NIS (dust) implant was mentioned previously.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Joshua Foiritain on 02 May 2014, 06:28
Am I the only one to find that actress mediocre as hell ?  :P
I liked how fake and awkwardly forced her presentation clip was.  :lol:
Title: Re: [Fanfest] Eve Valkyrie
Post by: Katrina Oniseki on 02 May 2014, 10:17
Am I the only one to find that actress mediocre as hell ?  :P
I liked how fake and awkwardly forced her presentation clip was.  :lol:

To be fair, voice acting is very difficult compared to regular acting where there is no body language to fit your voice.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Silas Vitalia on 02 May 2014, 10:53
Starbuck gotta eat!

Title: Re: [Fanfest] Eve Valkyrie
Post by: Desiderya on 02 May 2014, 11:16
I think he meant the part where she talked to the fans, which was a weird clip. ;) Liked the voice acting, though, as much as you can say after twenty seconds.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Esna Pitoojee on 02 May 2014, 11:20
Seconding that on the lore.

I'm no sure why it would have been so painfully horrible to just have respawns and say "oh yeah, you're actually different people." Going out and dying repeatedly would help reinforce the "life is cheap" element EVE has had going for a while. Failing that, I'm sure a less awkward explanation could have been come up with then MOAR IMMORTALS.

Random aside, was anyone else surprised that the first fighter they showed off was some kind of Amarr/Caldari hybrid? It looked awesome as hell, but as soon as I read "Guristas" I was expecting Amarr/Gallente.
Title: Re: [Fanfest] Eve Valkyrie
Post by: kalaratiri on 02 May 2014, 13:00
Watching the 'Art of Valkyrie' presentation, the guy was talking about the origins of the Valkyries.

Apparently they are pulled out of the wreckage on the very edge of death and put through scrap and salvaged cloning equipment. They are "born of pain" and come out (if they do) of being cloned wanting nothing more than to commit some serious violence.

Edgy
Title: Re: [Fanfest] Eve Valkyrie
Post by: Makoto Priano on 02 May 2014, 13:14
yeeeaaah. Hopefully they'll tone down the edgy a bit when the lore is getting properly written.

That said, I'm sure the Guristas would get converts from fighter pilots who're abandoned, left to die. "Hey. That capsuleer pilot you were fighting for? Left you to die. We rescued you. Want to fight for us?"
Title: Re: [Fanfest] Eve Valkyrie
Post by: kalaratiri on 02 May 2014, 13:56
Valkyries aren't even Guristas. That's where the faction started off, but they're now a fully fledged break-away group of their own.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Vincent Pryce on 02 May 2014, 13:57
Fits kind of since Kosakami hates capsuleers beyond belief as he blames them for gimping Fatal.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Alain Colcer on 02 May 2014, 15:59
Just to portray what CCP writers missed with the lore on Eve-Valk... i'll go and quickly describe what i thought would be the upcoming "PF" for the game...

Quote
The 4 empires are now at a crossroads, having watched their former space captains become demigods without control, unleashed cursed soldiers on planetary landscapes and realizing their whole economies sway at the whims and petty fights of the outer-rim alliances, pressure is at its highest.

Combat is still a driving force across the universe, the 4 empires and its allies require dependable soldiers who can be guided, defend their flag, remain loyal, and above all learn from their mistakes....even if such mistakes meant cold death.

Cloning technology still holds the promise to allow brave souls to overcome death and keep fighting, learn from their mistakes.

On YC106 the 4 main nations came to CONCORD with a request to jointly develop an hybrid implant based on Dusties technology but operated within the same parameters as ship captain, that allowed fighter pilots to be inmmortal. Fighters and Fighter-Bombers are powerful assets deployed out of capital and super-capital ships....they can warp around a system, engage and return to base, but most important of all, they are manageable.

Become a Valkyrie, a new generation of space fighter pilot, fighting for the 4 empire navies and its allies, or against them......



In essence, you could fight for any of the main NPC factions (pirate, empire, minor ones), in a set of engagements that happened entirely out of the view of capsuleers, as there were Navy fleets doing their routine patrol against rogue drones, pirates, or whatever. It could tie in with CONCORD changes in our world, FW changes, incursion changes, Whatever!.

Also, i would keep fighter fitting to a minimum, choice of missiles or ammo (with different properties), but enable progression in the form of augmentations. Enhancements and implants that allowed that particular clone to have FoF identification, faster missile lock and stuff like that. If you died, the augmentations would get destroyed.

A game more about skills, less about $$ put into your suit/ship/whatever.
Title: Re: [Fanfest] Eve Valkyrie
Post by: Ollie on 02 May 2014, 22:23
There's a sidebar early in EVE: Source (heading "Dark Horizons") which I think strongly hints at/foreshadows the lore behind Valkyrie tech development. What we're getting out of FanFest this year seems to back that up.

What I wonder at is if the world news item earlier this year (or was it late last year) about several experimental vessels being pursued through Caldari and Gallente lowsec by Guristas was related.
Title: Re: [Fanfest] Eve Valkyrie
Post by: GoGo Yubari on 03 May 2014, 10:03
"Starbuck's" presentation vid was so pretentiously edgy that it seemed like a jumping the shark moment for the Eve universe. /ew, tbh.